Respawn has released a teaser trailer for the E3 2019 gameplay video of Star Wars Jedi: Fallen Order. The team will officially reveal the first gameplay video for this new Star Wars game at EA Play 2019, tomorrow at 9:30AM PT.
One day until the gameplay reveal for #StarWarsJediFallenOrder. https://t.co/zcVsw5tjAM" pic.twitter.com/VnUuPHNa3V
— Respawn (@Respawn) June 7, 2019
Star Wars Jedi: Fallen Order is an action-adventure game set after Star Wars: Episode III — Revenge of the Sith. Players will develop their Force abilities, hone their lightsaber techniques, and explore the ancient mysteries of a long-lost civilization—all while staying one step ahead of the Empire and its deadly Inquisitors.
The game is powered by Unreal Engine 4 and according to EA it will not feature any multiplayer modes or microtransactions, will not have any planned DLCs, and will be solely focused on a single-player experience.
Enjoy the teaser and stay tuned for more!

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Soy Wars: Fallen Franchise
https://uploads.disquscdn.com/images/a81e84a282184f61e6ce40f876b26d662ff7b35528d1c0d0f45f827c9768783a.jpg
nobody cares 🙂
EA would screw up a one car parade…I have no faith in this sadly…
You have to either have severe brain damage, or be a moron of epic proportions to have any faith in this thing whatsoever.
Sorry, but if you even ‘consider’ picking this thing up, given the extensive history of EA and its practices, then you are intellectually bankrupt. End of story.
yea… i think i’m gonna skip this EA sh*t
even though its only singleplayer they find a way to screw it up.
have you seen that black genderless monstrosity from the trailer? it’ll be full of sjw crap, mark my word
Must….not….get….ex….cited….
Resist….
We all know better…right???
Powered by Unreal 4?
WTF. Why wouldn’t they use Frostbite?
Frostbite is leagues ahead of UE4.
in terms of graphic maybe. but frost bite still have it’s limitation on other things.
Not just graphics. Performance too. What is a significant limitation of frostbite?
you should read up on Biowares troubled development on Andromeda and Anthem. they specifically talk about how difficult the Frostbite engine is to work with.
I have read that. Bioware needed a scapegoat. Andromeda wasn’t bad because of frostbite. It was bad because they had horrible devs.
Anthem wasn’t bad because of frostbite. It was bad because they turned into a monetary nightmare.
Dozens of devs (including bioware in the past) have used frostbite very successfully (Dragon age Inquisition, FIFA, Army of Two)
Frostbite cant do normal faces too. its trash engine.
*bioware can’t do normal faces.
Look at the BF series, the faces look great since BF4
Since always. Bad Company’s faces were great for the time.
Dragon Age Origins used Unreal Engine 3.
Meant dragon age Inquisition, my bad
bro, it came from the devs mouths themselves, no one is making this up. I’m sure it wasn’t the SOLE reason, but it was definitely something that caused more trouble in an already troubled development.
https://kotaku.com/how-biowares-anthem-went-wrong-1833731964
https://youtu.be/BdWb7b-Zqpc
Cutscenes and “climb here” wall surfaces. I’m afraid we already know how this one will turn out in terms of “gameplay”.
looks bad compared to CG..