The team behind Skyblivion, a total conversion mod that brings the world of Oblivion to Skyrim, has released a new teaser trailer for it. Although there isn’t any release date yet, the team stated that it has started focusing its efforts on quests, scripting, 3D/re-modeling new assets, making an Oblivion inspired user interface and overall improving the aesthetics of a province that was already the most beautiful of any Elder Scrolls game.
The latest build of Skyblivion features new armors, weapons and shields, NPC’s that have been manually created, new textures created by Anvil Citizen for the Imperial City and some clutter, flora has been replaced with custom models by 3AMt and the first in-game creature courtesy of Aerisarn.
Do note that this build is not available to the public (and TESRenewal does not plan releasing any beta build of its total conversion mod as of yet).
Skyblivion is a project by TESRenewal that aims to bring Oblivion into Skyrim making use of the new technologies that we have access to to improve and enhance the game. The mod includes the main story-line and all the quests that we know and love from Oblivion.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Looks pretty good and I will probably give it a shot though I am much more interested in the Skywind mod as I wasn’t a big fan of Oblivion.
But why? This looks worse than modded oblivion.
The music alone makes it worth watching that video! I miss 2006-2007, such epic time for PC gaming!
Improved (but already outdated again) shadows
Improved trees, I think
Weird lighting
Water is 100 times worse now, no reflections at all
Overall this is a “why?!?” out of 10. Skyrim’s engine was a mess, held back severely by last-gen consoles. It’s mysterious to me why anyone would want to remake Oblivion in a barely improved last-gen engine. Also, Skyrim seemed very limited in town size. If copy-pasting Oblivion’s larger towns into Skyrim’s engine creates performance issues in towns I’ll laugh my butt off.
Was…..was this supposed to be good?