A new trailer for No Man’s Sky aired at this year’s The Game Awards event, and oh boy does it look sexy. No Man’s Sky is a sci-fi dream, the closest we’ll ever get to planets similar to those of Star Wars, the epitome of what indie devs can achieve, and a game we can’t wait to get our hands on it. It’s a really promising game that will come first on PS4 and afterwards on the PC. It looks amazing – albeit the really awful and noticeable pop-ins – so go ahead and take a look at its trailer!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Kind of scary visiting these weird worlds inhabited by bizarre looking creatures.
Still no idea, what this game is all about.
hope they wont shove online all over it
This is going to be online only (be cause of ps4)… Sony made the ps4 to be always online (with all the nonsense social BS)… 2 bad for people who are not on this multi-player games. cause No Man’s Sky is a fantastic (From the look at least).
what?
I could be wrong but I believe this is online only for the same reason Elite D is. The persistent universe is procedurally generated and then stored permanently on a server so that players can explore places discovered by other players.
Let’s Hope for a single-player Mode.
The goal of the game is the reach the center of the universe. Everyone player will begin in the very outer rim and from there you will need to go off and explore for planets and other players, Apparently will need to work together with other people to get coordinates to access newer inner areas and eventually working towards to the end goal.
General:
It’s a science fiction game
Coming to PC, but will be a timed exclusive for the PS4
Almost everything is Procedurally Generated. Ships, Plants, Animals,
Planets etc, meaning there are going to be a very large number of
variations of each of those things. All the variations will come from a
base model though, and there will most likely be a lot of base models in
each category.
No saved games. The game will be saved all the time as you go along,
but you can’t save and load games. If you die, then you will have to
rebuild from where you are in the universe. You’ll never have to go back
to the start and try again
Uses an alternative periodic table to help create environmental diversity
There will be a narrative, with a reason for the player’s presence
and their activities, and details of various races that preceded you.
You won’t be told the narrative, it’s up to you to explore and piece it
all together and come up with your own interpretations
The Atlas will be an important part of the lore
There will be an antagonist of sorts – the Malevolent Force
Don’t expect cutscenes, dialogues or much text within the game.
More extensive terrain deformation, ground vehicles and a more traditional multiplayer will come later
The only release date hint has been that it is “Coming Soon-ish” (as
of E3). There have been no confirmations as to what year it will be
released, so 2015 that most websites mention is just speculation right
now. So they know what their release date is, but they don’t want to
announce it until they are sure they can meet it
Gameplay:
Can be affiliated with different factions, however you’ll never
have indications of this. It’ll simply be that if you destroy ships of
one faction, then it won’t like you, or you could help it and it will
If you have a good status and affiliation, then you will be able to call on AI wingmen (Using D-pad)
The alternative periodic table ties directly into the game’s use of
resources, which are used to improve your avatar’s suit and your weapon,
and can be traded at space stations to earn money to upgrade your
craft, or buy a new one
Resources can be combined
There won’t be any quests or missions to go on. It’ll be up to you
to decide what you want to do. The hope is that your natural curiosity
and the richness of the worlds presented will be enough to keep you
interested – this is a game about exploration
Fun is put above scientific accuracy. Flying between planets won’t
be long and monotonous, and neither will flying out of an atmosphere
There is an in-game encyclopedia where you can view all the rare creatures you’ve scanned once uploaded
It’s basically up to you how you play. The universe is a living
breathing place that just works. Shipping lanes, trade routes,
freighters, space stations. Planets have ecologies.
Not an MMO. Everyone will be very far away from each other. But you will feel the impact of other players
It’s been mentioned that you can run into other players, but it’ll
be very rare, and the details are very unclear right now. For example
“there is the ability to communicate and work with other people” is
something Sean said. He also mentions that he is inspired by how Journey
and Dark Souls do it. So if you run into another player, you won’t know
who they are.
It’ll always be first person
This isn’t a game about staying on one planet and setting up shop,
this isn’t core to the game. You can stay on one planet if you want
though, it’s up to you
There will be a compelling reason to head towards the centre of the
galaxy, as well as an ending that will provide you with a sense of
closure. But there will be a reason to continue playing after that
ending
You don’t have an inventory, but you do have a sort of bank account.
Any employment in the game will net you money and you can use this to buy equipment
There will be ancient artefacts for you to find which could reveal the secrets of the universe.
Universe:
Same universe for everyone
Everyone starts in their own solar system, so people will be very far away from one another to begin with.
Only significant events are shared between people. So for example,
killing a single animal won’t be shared. It’ll always be dead for you
though. But if you wipe out an entire species, then that would be shared
with everyone else
There is an offline mode, which would mean that you wouldn’t see anyone else’s discoveries
Made up of multiple galaxies
The planets within the universe will have a 10% chance of having
life on them, with 90% of them having no life on at all. Of the 10% that
does have life, 90% of that will be primitive and boring. So the lush
garden worlds with more evolved life forms on will be rare
There will be lots of barren planets, but they can still have valuable resources on
Planets will generally only have one type of resource on them
“In every solar system there is one core thing that you can do which
is of great significance to that solar system. And that is shared among
everyone, and fundamentally changes that solar system, and people can
choose whether or not to do that. And there are a number of mechanisms
like that, which create emergent gameplay.”
Ships:
You start with a lifepod ship, without a hyperdrive. So you’ll
have to get money to buy a better ship before you can really begin
exploring the universe
Can enter a ship almost instantly, without any laborious animations. (using Triangle)
You don’t get massive ships – you will stay in quite small ships
You can only buy ships that are docked at space stations
There are three main classes of ships: Fighter, Trader and Explorer
Each class has multiple prototypes
Fighters are light and symmetrical
Trader craft tend to be bulkier and slower, but with heavier weapons
Explorer ships will have much better hyperdrives and stealth capabilities, allowing pacifists to run from every fight
Each ship will have between one and three different armaments attached, and you’ll be able to upgrade them.
Enhancements are hinted to be more interesting than simply more power or a faster rate of fire
They are not defined in the game as a specific class, but it should be obvious by the visible hints what a craft is designed for
A certain type of ship doesn’t restrict you to a certain path, but
there are of course some ships more suited to certain tasks than other.
But you’ll always be able to change to a different type of ship
The cockpit of the ship will be the lifepod, so if the ship is
destroyed then you go back to a lifepod and you’ve lost that ship.
You will have the equivalent of a whistle to call your ship over, so long as it’s close by
After a while, the wear and tear on your craft is clearly visible,
helping you to form an emotional attachment to your beaten-up old ships
There’s a generous targeting system that only requires you to point
your nose near a bogey to loose off a missile or two – you don’t need to
be really accurate
Can “pull low above the surface and climb out in mid-air, before returning to the cockpit and flying around some more”
Landing will be simple and straightforward
Space combat will be arcadey
Better ships will be found further into the galaxy, where combat will also be harder
Fuel will be really expensive, and is used to travel from one solar system to the next, like a hyper jump.
A quick and cheap way to get fuel is to go down to a planet and do
some mining, but you can also make money other ways and use that buy
fuel.
Planets:
Planet sized planets
On the ground you can have a jetpack, which will need to be earned. (Controlled with the X button)
You’ll have a minimap which will show points of interest, such as
resource rich areas and landmarks that you or others have uploaded.
Won’t know what it is until you get there though
Other points of interest include crashed ships, beacons, something
to discover like mountain ranges, a vast lake, new species of creature.
Can name things that you discover first, such as plants, planets,
creatures etc. But they will all have latin names by default, which will
appear larger than the player names
Suits and weapons can only be upgraded at trading posts on planets
Upgrades include allowing you to breathe underwater for longer, or survive in toxic environments etc
You will have a multi-tool, which will act as a scanner, weapon and mining tool. (Square to use scanner)
There are grenade like plasma balls
You can blow holes in things
There will be combat situations on planets
You have a compass (the heart in the middle of the screen at the top)
There are procedurally generated rooms
The suit nullifies gravity.
http://www.gamepur.com/news/16074-ps4-timed-exclusive-no-mans-sky-massive-confirmed-feature-list-details.html
Agreed. Hype decreasing because they’re not showing what you have to do. Just planet discovering meeeh
and yet everyone has crapped their pants, hype am i right?
john. full version of the game awards is up in their official channel. it’s 3hours
what you mean full? I am asking because i watched the damn thing and some of the awards never happened. They just appeared as “winner” in the site.
yeah, full version is still the same, only three or four awards in the show, the rest on commercial breaks without any footage
Will this game have single player or it is another MMO?
“No Man’s Sky is a sci-fi dream, the closest we’ll ever get to planets similar to those of Star Wars, the epitome of what indie devs can achieve.”
Wow, really? I think you need to chill on the hyperbole. “closest we’ll ever get to planets similar to Star Wars”
What do you think games are going to stop advancing? You think No Man’s Sky is it, the end all be all? The closest well ever get? Really John? Lol…
“It looks amazing – albeit the really awful and noticeable pop-ins”
8GB GDDR5! lol
A Behind-The-Scenes Tour Of No Man’s Sky’s Technology
https://www.youtube.com/watch?v=h-kifCYToAU
Still not sure if I should wait or get the PS4 version. Ah hell, I’ll probably get both. The developers need the support.
If with support you mean money, I guess they got enough already from selling out to Sony.
That new console FOV is horrible.
dat cinematic “might as well have been cgi” video
“No Man’s Sky is a sci-fi dream, the closest we’ll ever get to planets similar to those of Star Wars”
That’s Star Citizen. Multi Crew ships. Handcrafted cities, alien races, outposts, trading, FPS combat, boarding and so on.
But I feel like no man sky will have a lot more exploration and wonderment to it.
I sure as s**t wouldn’t stick my head through that Event Horizon-looking portal thing.
Bought by Sony.
like dungeon deenders
DD1 was on consoles too.
Besides, DD2 is already on PC, while No Man’s Sky developers took money for timed exclusivity.
That pop-in is awful