New version of the Playstation 3 emulator, RPCS3, brings significant improvements to Metal Gear Solid 4

It appears that PC gamers may be able to play Metal Gear Solid 4 sooner than expected. Last week, the RPCS3 team released a new version of its Playstation 3 emulator that could boot MGS 4. Fast forward a week and a new version is now available, fixing almost all of the game’s graphical issues.

Going into more details, kd-11 has fixed the depth issue which caused geometry to flicker in and out as well as being able to see through walls/characters. Moreover, the shadows are no longer black thanks to kd-11’s latest fixes.

Now while this latest WIP build resolves most of the graphical glitches, the team does not list the game as “Playable” yet. According to them, the game is currently unstable.

“Firstly, you may have difficulty going ingame. Some users have had varying success with either the v1 or v2 updates for this game. As such, it may be worth trying to update/downgrade your game version if you experience issues. The game also suffers from quite poor performance on most hardware, and may require some users to use the SPU ASMJIT Recompiler for extra stability instead of SPU LLVM. However, Asmjit does break the audio, so we recommend trying SPU LLVM if its stable for you. There is also an issue where sometimes you will just fall through the ground. And finally, it seems like some chapters simply don’t work but we can’t completely confirm that yet.”

The build with these changes can be found here. As this build is a Work in Progress, there are currently issues with a few other games, so it may be best to limit testing with this build to MGS4 for now.

The RPCS3 team has also released the following video, showing MGS4 running in the latest version of the PS3 emulator.

Enjoy!

RPCS3 - Metal Gear Solid 4 graphics fixed in one week! (4k Gameplay)

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email