Team Mordhau has released the second developer diary for its upcoming Unreal Engine 4-powered medieval first-person melee game, Mordhau. Mordhau promises to have a strong emphasis on skill-based competitive play, and will feature a combat system that is designed around total player control. This second dev diary focuses on the game’s melee combat mechanics. Enjoy and kudos to our reader “OnnA” for bringing this to our attention!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Kingdom Come: Deliverance should have that combat.
Lol Kingdom Come’s combat sh+ts all over this, it’s physically based and it’s made to mimic as best as possible what real sword combat is like.
This is like a modern Chivalry MW.
kingdom come’s combat looks horrible to play though this actually looks fun.
This does look amazing, lets hope it plays well with good servers.
He He 😉 I got it from my Twitter.
Enjoy