Metal Gear Solid 3 Fan Remake Unreal Engine 4

Here is Metal Gear Solid 3 Fan Remake with Ray Tracing in Unreal Engine 4

Now here is something really cool. Warpgazer Animations has recreated the Ladder Scene from Metal Gear Solid 3: Snake Eater in Unreal Engine 4. This video will give you an idea of what a modern-day remake of MGS3 could look like on modern-day systems.

Warpgazer Animations has used Unreal Engine 4.26 in order to render this scene in real-time. Moreover, the team used Ray Tracing effects in order to enhance its overall visuals. The end result is amazing, and we’d love to really play such a remake of MGS3.

Now unfortunately this fan project is not available for download. Thus, PC gamers cannot run it on their PC systems in order to – natively – enjoy it. Still, this 4K video is more than enough and we are certain that a number of MGS fans will appreciate it.

Enjoy!

19 thoughts on “Here is Metal Gear Solid 3 Fan Remake with Ray Tracing in Unreal Engine 4”

    1. These ‘Unreal Engine remakes’ aren’t games. They’re just assets made to look like the originals in a new engine. The pachinko machine Metal Gear Solid 3 cutscenes look better than this.

          1. Good job reading the headline.

            Aside from the fact that it’s obvious pre-rendered CGI, nowhere in the article do they have any reference/source for the claim that it runs on the FOX Engine, they just looked at stupid comments from people saying that, and ran with it.

            “the fact that it appears to use MGS 5’s Fox engine”

            What an absolute joke coming from a supposed games journalist.

          2. Why are you pulling a red herring instead of replying to what I said?

            The better question is why you’re so gullible and ill informed, as well as seemingly incapable of admitting a mistake.

          3. You came in hot and I posted the evidence. It likely did use the Fox Engine, since that’s what would make sense for Konami to use. Seems I’m better informed than you because you flat out said they did not use the Fox Engine. Did they say something about what they used?

            I asked why you’re so upset because this doesn’t matter. Its ok to be wrong.

          4. You didn’t post any evidence you utter imbecile. I already pointed out how you didn’t even bother reading the garbage article you linked.
            The author of the article made a baseless claim on how it was probably using the FOX engine, even though it’s obviously pre-rendered CGI, these are non-interactive videos.

            If you can’t tell the difference between CGI and game engine footage, then you’re a complete móron.

          5. I did read the article, years ago. There are lots of articles saying the same thing.

            Are you saying they can’t make pre-rendered cutscenes in the Fox Engine or that the Unreal Engine version is using recorded gameplay and shouldn’t be compared?

  1. i enjoyed this actually. climbing animations were a bit stiff but not far from the original to say the least. anyways great recreation to an already great game. it would be so amazing if this got remade definitely.

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