NVIDIA has released a new trailer for Snail Games’ upcoming Kungfu-themed MOBA, King of Wushu. King of Wushu is powered by CRYENGINE, and this trailer demonstrates the use of NVIDIA GameWorks (HairWorks and PhysX Clothing), with highly refined dynamic animations and realistic-looking gameplay. Enjoy and kudos to our reader ‘beq-beq’ for bringing this to our attention. Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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MOBA 🙁
no single player
numbers numbers
Realistic Battles? Don’t think I’ve seen realism like that before :p
The intro music and character practicing Wushu forms got me all excited and when I saw that message, I expected to see some awesome “realistic” Wushu moves in action…instead saw retarded, just another shi##y a$$ brawler!
I hate why every game ends up with that gameplay design…it’s so immature and childish IMHO!
Street Fighter 5 has PS4 and PC cross-platform play. Gameplay trailer
https://www.youtube.com/watch?v=A79_DszqteU&list=UU-2Y8dQb0S6DtpxNgAKoJKA
The first part is really good. PhysX cloth simulation is high level class. But the battles are weird….
GameWorks looks great on Cryengine and to be honest I can’t wait to see when Cloud Imperium Games finally adds in GameWorks to Star Citizen.