Intel Arc feature

Intel shows off its DLSS rival, XeSS, in Hitman 3 and The Riftbreaker

Intel has shared two videos, showcasing its DLSS rival, XeSS, in Hitman 3 and The Riftbreaker. In these videos, Intel compares the re-constructed 4K image of XeSS with native 1080p. According to Intel, XeSS 4K will have performance comparable to native 1080p in these two games (which is why the blue team has compared these two modes).

To be honest, I’d prefer if Intel showcased XeSS 4K vs native 4K. After all, that’s how we’ve been comparing DLSS and FSR these past few months.

From what we know so far, XeSS will be closer to DLSS than FSR. XeSS will be a temporal-based upscaling technology that will account for motion vectors (velocity) and the history of previous frames.

Intel InnovatiON 2021 | Let's Play: Getting the most out of the PC Gaming Platform | Intel Graphics

The XeSS demo in the video above begins at 6:20. Additionally, the XeSS demo in the video at the bottom of the article begins at 43:17.

XeSS will be compatible with AMD’s and NVIDIA’s GPUs, which is a big plus.

The XeSS SDK is now available for select developers. However, I don’t believe we’ll see any games supporting it in 2021. After all, Intel plans to release its first high-end discrete GPUs in Q1 2022.

Stay tuned for more!

https://youtu.be/ldm4T5IIqVE?t=2597

16 thoughts on “Intel shows off its DLSS rival, XeSS, in Hitman 3 and The Riftbreaker”

  1. Excited to see what Intel brings to the table with their Alchemist GPUs, a third player will no doubt shake things up and bring on interesting times

  2. Competition is great, but Intel and Nvidia need to work together to build an API compatible with both DLSS and XeSS as both, now and in the future, will need similar data to perform. AMD should also bring a ML backed form of supersampling with RDNA3 leaving the PC in a mess without such a unified API.

  3. Marketing worked. Can now claim that RTX3090 is an 8K* GPU and people will accept that.

    *Only with DLSS at 1080p

    1. yeah.. “we at intel want to render 4 resolutions*..”

      *by upscaling 1080p image with ai

      more power to you intel, but don’t call it 4k

  4. Funny.
    They were laughing from Nvidia and they “Gameworks” program, they were also lauging from AMD with they FidelityFX.
    Now Intel has they own “program” for dev studios with “XE” in the name.

    Yes more sh**ty api’s, dll’s and cheap tricks to gain more performance, let’s put heat on renderers, engines instead optimize them properly.

  5. I’m with everyone else around here. I’ll temper my expectations, but….. a new competitor in the GPU space, is certainly welcome.

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