Halo Infinite new in-engine screenshot

Here is the launch trailer for Halo Infinite’s Single-Player Campaign

Microsoft and 343 Industries have released the launch trailer for Halo Infinite’s single-player campaign. This trailer may feature some spoilers, so avoid it if you want to experience the campaign yourselves.

In Halo Infinite’s SP Mode, the Master Chief returns to confront the most ruthless foe he’s ever faced.

As we’ve already reported, Halo Infinite will support all the PC-specific features players have come to expect. Thus, the game will have support for ultrawide/super ultrawide monitors, FOV adjustments, and framerate customization. Moreover, it will come with advanced graphics settings, weapon offset control, triple key-binds and PC LAN support. It’s also worth noting that 343 Industries will add Ray Tracing effects via a post-launch update.

Halo Infinite’s single-player campaign is coming to PC on December 8th. Additionally, you can find here its official PC system requirements.

Enjoy!

Halo Infinite | Campaign Launch Trailer

17 thoughts on “Here is the launch trailer for Halo Infinite’s Single-Player Campaign”

  1. Hope it doesn’t suck completely. Being decent is enough, given nowadays standards.
    Never been a fan of the series, though.

  2. And i thought i am a loser. But seeing the trailer’s YT comments…so many woke sad ghetto fkers hyped for this pile of garbage! LOL! Probably the same ones fooled by Huang into thinking 3090 is such a great deal!

  3. That launch trailer was hideous!

    – various ‘stunning and brave’ tick boxes checked
    – emasculation of male protagonist tick box checked
    – janky animation
    – frame rate issues
    – shamelessly ripping off a line from Star Wars
    – infantile Joss Wheedon-style cringe worthy ‘humour’
    – largely mediocre graphics for what’s supposed to be a AAA+ production

  4. It’s a rehash of previous trailers, we’ve already seen all of this. And it demonstrates that the game really is just this opening area. The whole game looks like this Canadian forest but with barely any trees, and then there’s a muddy part with almost no plants, kind of like the first hub in Shadow of Mordor. That’s it. No desert, no ice, no jungle, not even a proper FOREST. Just grass plains and mud plains and hills made of hexagons.
    I’m thinking of Shadow of Mordor because that was another open world game with a lack of visual variety, and man, this is actually worse! At least the two biomes in SoM were quite different from one another. Meanwhile H:I smoothly transitions from grass land with rocks to mud land with rocks. And the game they ripped the aesthetic from, Far Cry 5, did it better, too. At least that game had actual forests. It also had farm land with crops and actual lakes deeper than a puddle. I think it even had some snowy areas, at least the map editor had lots of that so I figure it must have been in the singleplayer as well.

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