Windbound screenshots header

First gameplay trailer released for Deep Silver’s new survival game, Windbound

Deep Silver has unveiled the first Windbound gameplay trailer during The Escapist’s Indie Showcase. In this trailer we witness Kara’s evolution in survival as she scavenges for resources and gains the skills to craft, and equip her with the ultimate sea vessel and the strongest combat-ready attire and weaponry.

Windbound features nomadic hunting and exploration combined with custom boat building and an immersive sailing experience. The game will also provide endless rogue-like replayability options thanks to the procedural world, dynamic wildlife, and modular boat crafting.

Windbound releases on August 28th, and below you can also find its key features.

  • Uncover the Secrets Within. Embark on a personal journey and discover the history of the idyllic Forbidden Islands, each island holding the key to a mystery and unexpected revelations.
  • Explore As Far As The Eye Can See. Head towards the horizon and advance across multiple islands, each with their own diverse wildlife, landscapes and challenges to face.
  • Live Off The Land. Scavenge the islands’ untamed terrain for resources that you can use to craft a full range of tools and weapons to hunt wildlife and upgrade your boat. You must set sail when resources become scarce.
  • Build The Perfect Seacraft. Your boat is your key companion on this journey. Carefully craft your own custom sailing vessel to take on the treacherous waters traversing from one island to the next. Design your boat to battle tempestuous winds, monstrous waves, and deadly sea creatures.

Enjoy!

Windbound - Official Gameplay Trailer

13 thoughts on “First gameplay trailer released for Deep Silver’s new survival game, Windbound”

  1. Deep Silver publishing yet it’s not an Epic exclusive? Were Epic’s sales not as good as they throught they would be?

    Epic, make piracy great again.

      1. You can just see the sudden shift that took place this gen. Every new game that gets announced is either a sequel or most likely some Disney princess fairy tale.

      1. Because we’re seeing some prejudice against white males there. Developers claim such characters are innately bad, while, oftentimes, the overwhelming majority of players/people in the settings developers chose to create on their own are or should be white.

        If a game takes place in Africa, the vast majority should be black. If it’s about nurses, the majority should be female. If it’s about work at office, there should be various races and sexes.

        But… How many games like this exist? Very few.

        Instead of showing diversity or different races and cultures where they really exist and make sense, they take some popular setting which will make them money (like WW2) and then shoehorn the snapshot of current America into the pool of game characters. To them, it doesn’t matter that the reality was different back then, not even that America isn’t the only existing nation.
        This strikes me as stupid and ignorant.

        Also, the number of women playing console video games is ridiculously low.

        And yet, developers claim they do this because of representation (more like over-over-over-over-overrepresentation). Females aren’t attracted to/good at violence, so it looks very unnatural when so many women are warriors in modern games.
        I’m not saying whether it’s good or bad, that’s a fact. Also, many women simply sh*t at videogames and laugh them off as toys for kids (while trying to attain Instagram stardom by using kindergarten-grade emojis themselves).
        Do men complain that beauticians in media aren’t 50/50 male and female? No.

        To me, it comes off as mindless pandering to non-customers (who often despise the product), which, of course, annoys me to no end as an actual customer.

        1. You know what I hate the most about all this? That I think you’re pretty much spot on.

          I like a female protagonist in my games. I also like survival and love exploration. I have a soft spot for sailing and the art style here is gorgeous, so I’m really interested in this game.

          I hate that when I look at a game like this I have to wonder about political agendas. I have to wonder if the devs put in a female protagonst because they wanted to score woke points, not just because they thought it would be neat.

          I wish I could just innocently enjoy these games the way I did Tomb Raider in the mid-90s or GTA: San Andreas in the mid-00s. I hate that these fringe weirdos who obsess over things none of choose about ourselves, like race and s*x, took that from me.

          All I want is a good video game. They are the ones that came into my space and made it something else. F*k them.

        2. To me, it comes off as mindless pandering to non-customers (who often despise the product), which, of course, annoys me to no end as an actual customer.

          So, it doesn’t have to be a particular color.

          (It takes a lot longer to explain, but some people need it. Props for taking the time to do so.)

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