VGC has released a new video, showcasing 7 minutes of brand new gameplay footage from Black Myth: Wukong. From what I can see, this gameplay footage is from the same preview build that Game Science provided the media in early June.
Black Myth: WuKong is a third-person game that is based on Journey to the West. The game will focus on the Monkey King and his special abilities. Additionally, it will offer players 72 different abilities to use, and it will have a lot of bosses to fight.
The game promises to have a diverse cast of adversaries, each with unique strengths. As the Destined One, aside from mastering various staff techniques, you can also freely combine different spells, abilities, weapons, and equipment to find the winning formula that best suits your combat style. From what we’ve seen, the game will rely heavily on dodging enemy attacks. So, think of it as a mix of Sekiro and Dark Souls. However, instead of parrying, you’ll have to be dodging the enemy attacks.
Interestingly enough, the devs claim that the game has more in common with God of War than with the Dark Souls games. To be honest, I don’t see anything here that can remind me of God of War. But hey, this is what the devs have stated.
A couple of months ago, NVIDIA revealed that the game will have full Ray Tracing on PC. This means PC gamers can enjoy ray-traced Global Illumination, Shadows, and Reflections. The game will also support NVIDIA DLSS 3.5 Frame Generation and Ray Reconstruction. However, we don’t know yet if it will support AMD FSR 3.0. Since this is a UE5 game, Game Science could add support for it. And if they don’t, modders will probably make it happen.
In June 2024, Game Science also shared the game’s official PC system requirements. These PC specs are in line with what we’ve seen for other UE5-powered games. So, expect this to be a GPU-heavy title. Moreover, the devs confirmed that Black Myth: Wukong will be using the Denuvo anti-tamper tech.
On a personal note, I’m really excited for this game. The art style looks amazing, and the graphics are incredible. The fighting also seems quick and smooth. Unlike other Souls-like games, the main character doesn’t feel heavy. The dodge mechanics are also easier to use than in other games, which I think is great.
Black Myth: Wukong will be released on PC on August 20th.
Enjoy the screenshots and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Some people (bigots and racists) consider Asians to be monkey people as it is, playing into this stereotype is not cool or constructive in any way.
yes yes, and all big nose money hungry people are jews, and all white people are land devouring monsters…etc etc and on it goes.
yes yes, and all big nose money hungry people are jews, and all white people are land devouring monsters…etc etc and on it goes.
I never liked games in which you play with a staff/stick because when you hit you get no blood only fake colored particle effects. I want to see blood
You are more then welcome to use a stick, to beat all the disgusting Globalist pigs, to death with it. Im surely will be their to help you 😀
lmao its fast souls. I dont care anymore.
LMAO..welll said buddy. Was thinking the same, when he wrote – it feels fast etc and that to me sounds exactly like GOW, or as you so well put it – Fast Souls 😀