Batman: Arkham Knight – Ace Chemicals Infiltration Gameplay Part #2

As promised, Rocksteady has released the second of three new gameplay videos from Batman: Arkham Knight. In this video, we witness the awesome power of the Batmobile, as the Dark Knight faces off against a squadron of the Arkham Knight’s drone tanks in the Ace Chemicals central courtyard. Enjoy!

Batman: Arkham Knight - Ace Chemicals Infiltration Trailer (Part 2)

16 thoughts on “Batman: Arkham Knight – Ace Chemicals Infiltration Gameplay Part #2”

    1. Really? Well at least there were not day one pirated. I guess this means this DRM now isn’t effective.

    2. I havent read into it yet but if it isnt some sort of emu crack and it actually disables or bypasses the DRM then I am very interested in seeing the difference in performance cost that Denuvo has.

      1. i guess Denuvo doesn’t impact that much on performance but yeah i like to see the difference. i already played 70hours of DA:I (no issue with performance but some minor frame drops) , i’m wiling to test that without denuvo. the crack might come next week or week after that.

    3. They’ve found a way to bypass Denuvo. People sitll need to find a way to make an actual, working crack, which can still be quite some time away. So….not yet.

  1. I bet those particle effects are Nvidia PhysX. MAN! this game looks so gorgeous it’s eye melting 0_0

    This game makes me want to buy another card just for PhysX alone. Hey guys, does having a discreet card for PhysX bring any problem ?

    1. Hi. It depends. A long time I have no problem at all. I have GTX460 dedicated to PhysX. I would buy GTX 750 or GTX 750 Ti now. These GPUs are for me the best for PhysX because of good performance and low power consumption. I wouldn’t buy nothing stronger. But there are 2 problems which I have:

      1. First is connected with manufacturing 2 different GPUs. I have GTX 780 and GTX 460. In some games which have specific features (like Rage), GTX 460 is recognized as first and some features are not available. In Rage it was CUDA enhanced texture streaming. This game thought that GTX 460 is my main GPU and disable this feature. But when I have only GTX 780 in PC, it runs fine. This is of course the game itself problem. And in this case, it wasn’t resolved. Just Cause 2 which used CUDA too has no problem with that.

      2. With drivers from last year I get blue screen when I try to run ShadowPlay. As I read in forums, it is problem only for people with dedicated PhysX GPUs. But not all. Only part of them.

      Instead of that, I really enjoy dedciated GPU for PhysX. In some games like Metro Last Light, Batman games, Mafia II or Borderlands I had better average and minimal framerate. In Metro Last Light I could turn on SSAA too just because I have GPU for PhysX. Without that, my framerate didn’t allow me something like that.

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