Ubisoft has released a new dev diary for Assassin’s Creed: Syndicate. In this interview with Senior Producer Francois Pelland, we meet our new Assassins, learn about their mission in London, and familiarize ourselves with the new tools at their disposal.
Assassin’s Creed: Syndicate is set in 1868 (the tail-end of the Industrial Revolution) in London. The Assassins have been forced out and the Templars now control every major enterprise in the city.
Twin Assassins Jacob and Evie Frye take it upon themselves to steal London back by force, uniting the local gangs under one banner and conquering the city borough-by-borough.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Good Lord…. “Preorder NOW for exclusive access to ‘story content that may or may not have been cut from the game during development and is now termed as DLC'”
that Preorder voice over guy is never loosing his job. job security.
Fool me once…
Spot on! This is also how I feel
https://www.youtube.com/watch?v=zI339U6GS9s
Dead horse already… sorry ubicrap
There’s actually a chance that this time they won’t downgrade it that much. By the look of it I can say It’s been already downgraded comparing to Unity 🙂