Tag Archives: PLAYERUNKNOWN’S BATTLEGROUNDS

Bluehole wants to offer cross-play between Xbox One and PC in Playerunknown’s Battleground

At E3 2017, Bluehole Studios announced that it will be bringing its battle royale game, Playerunknown’s Battleground, on Xbox One. And from the looks of it, the team is looking into enabling cross-play between the Xbox One and PC users. Continue reading Bluehole wants to offer cross-play between Xbox One and PC in Playerunknown’s Battleground

PLAYERUNKNOWN’S BATTLEGROUNDS has generated $100 million, has peaked at 230,000 concurrent users

Bluehole has announced that PLAYERUNKNOWN’S BATTLEGROUNDS has generated $100 million in revenue since its Early Access launch on March 23rd. PLAYERUNKNOWN’S BATTLEGROUNDS has attracted players from around the world with 24% of them based in the US, 19% in China, 6% in Germany, 6% in Russia and 4% in the U.K. Continue reading PLAYERUNKNOWN’S BATTLEGROUNDS has generated $100 million, has peaked at 230,000 concurrent users

LoL was the top earning PC game in May, Overwatch & Playerunknown’s Battlegrounds still doing great

Superdata has released some new stats, reporting that  while the worldwide digital video games market grew 9% year-over-year in May, PC sales declined by 30%. This decline was mainly due to Overwatch’s release in May 2016 which significantly boosted PC sales back then. Continue reading LoL was the top earning PC game in May, Overwatch & Playerunknown’s Battlegrounds still doing great

PLAYERUNKNOWN’S BATTLEGROUNDS has sold 4 million copies worldwide in just 3 months

Bluehole Studio has just announced that PLAYERUNKNOWN’S BATTLEGROUNDS has sold 4 million copies in just three months. What’s really surprising here is that Steamspy’s data are lower than what Bluehole Studio reports (usually Steamspy’s data is approximately the same or a bit higher than the actual sales). Continue reading PLAYERUNKNOWN’S BATTLEGROUNDS has sold 4 million copies worldwide in just 3 months

PLAYERUNKNOWN’S BATTLEGROUNDS will allow players to climb and vault over obstacles, will feature a new weather system

Bluehole Studio has announced that a new update will allow players to climb and vault over obstacles in PLAYERUNKNOWN’S BATTLEGROUNDS. In addition, a new weather system will be introduced to this battle-royale first-person shooter. In order to celebrate this announcement, Bluehole released a new trailer for PLAYERUNKNOWN’S BATTLEGROUNDS, showcasing the aforementioned new features, that can be viewed below. Continue reading PLAYERUNKNOWN’S BATTLEGROUNDS will allow players to climb and vault over obstacles, will feature a new weather system

PLAYERUNKNOWN’S BATTLEGROUNDS has sold 2 million copies worldwide in just a month

Bluehole Studio today announced that its battle royale first-person shooter, PLAYERUNKNOWN’S BATTLEGROUNDS, has sold two million copies worldwide. PLAYERUNKNOWN’S BATTLEGROUNDS was released in late March and it took Bluehole Studio almost a month in order to hit this milestone. Continue reading PLAYERUNKNOWN’S BATTLEGROUNDS has sold 2 million copies worldwide in just a month

PLAYERUNKNOWN’S BATTLEGROUNDS has sold one million copies

Bluehole and Brendan Greene announced today that PLAYERUNKNOWN’S BATTLEGROUNDS has sold more than one million units on Steam Early Access in 16 days. According to the press release, PLAYERUNKNOWN’S BATTLEGROUNDS has remained in the top three concurrent user count on Steam, peaking at more than 89,000 simultaneous active players at a given time. Continue reading PLAYERUNKNOWN’S BATTLEGROUNDS has sold one million copies

PLAYERUNKNOWN’S BATTLEGROUNDS has earned more than $11 million in just three days

Bluehole and Brendan Greene have released details from their successful launch of PLAYERUNKNOWN’S BATTLEGROUNDS on Steam Early Access. Currently holding strong as the number one seller on Steam, the game has earned more than eleven million dollars in revenue in just three days with more than 67,000 concurrent users (simultaneous active players). Continue reading PLAYERUNKNOWN’S BATTLEGROUNDS has earned more than $11 million in just three days