Tag Archives: Monster Hunter Wilds

Monster Hunter Wilds Title Update 2 Will Reduce VRAM Usage, Add Support for AMD FSR 4.0 & NVIDIA DLSS 4 (Full Patch Notes)

Capcom announced that Title Update 2 for Monster Hunter Wilds will be released this Monday and shared its full patch notes. So, let’s see what this new update will bring to the table. Continue reading Monster Hunter Wilds Title Update 2 Will Reduce VRAM Usage, Add Support for AMD FSR 4.0 & NVIDIA DLSS 4 (Full Patch Notes)

New trailers for Metal Gear Solid 3 Remake, Digimon Story Time Stranger, Directive 8020 and more

A few new trailers were aired today during the recent State of Play 2025 event. As such, I’ve decided to collect those I haven’t shared and present them in one big article. So, let’s take a look at them, shall we? Continue reading New trailers for Metal Gear Solid 3 Remake, Digimon Story Time Stranger, Directive 8020 and more

NVIDIA RTX 5080 can handle the HD Texture Pack for Monster Hunter Wilds

As we’ve reported, Capcom released a free PC benchmark tool for Monster Hunter Wilds. Moreover, Capcom updated the game’s PC requirements, suggesting GPUs with 16GB VRAM for running its HD Texture Pack. Thus, a lot have been wondering whether the recently released NVIDIA RTX 5080 can handle it. Well, let’s find out. Continue reading NVIDIA RTX 5080 can handle the HD Texture Pack for Monster Hunter Wilds