Tag Archives: Dying Light: The Beast

Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks

Last week, Techland released Patch 1.4 for Dying Light: The Beast, which added support for its promised Ray Tracing effects. For this game, Techland used Ray Tracing to enhance the game’s shadows, reflections, and global illumination. So, it’s time to benchmark those Ray Tracing effects. Continue reading Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks

Dying Light: The Beast does not support Ray Tracing at launch, runs with 80-100FPS at Native 4K/DLAA/Max Settings on an NVIDIA RTX 5090

Techland has just released Dying Light: The Beast on PC. However, it appears that the game does not support any of its advertised Ray Tracing effects. The devs have stated that they will add them via a post-launch update. I was able to test the game, so it’s time to share my initial performance impressions. Continue reading Dying Light: The Beast does not support Ray Tracing at launch, runs with 80-100FPS at Native 4K/DLAA/Max Settings on an NVIDIA RTX 5090