Tag Archives: Cronos: The New Dawn

Cronos: The New Dawn Ray Tracing & DLSS 4 Benchmarks

Bloober Team has now lifted the review embargo for its new third-person survival horror game, Cronos: The New Dawn. The game runs on Unreal Engine 5 and supports both Ray Tracing and DLSS 4. As such, we decided to test those features first before doing our full PC performance review. Continue reading Cronos: The New Dawn Ray Tracing & DLSS 4 Benchmarks

Here’s your first look at Cronos: The New Dawn with Ray Tracing

NVIDIA has shared a video, giving us our first look at Bloober Team’s Cronos: The New Dawn with Ray Tracing and DLSS 4. Cronos: The New Dawn will support DLSS 4 with Multi-Frame Gen at launch. However, we don’t yet know exactly how Ray Tracing will be used in the game, since the devs haven’t shared any additional details about it. Continue reading Here’s your first look at Cronos: The New Dawn with Ray Tracing

Behold 35 minutes of new gameplay from Cronos: The New Dawn

Last week, Bloober Team shared a 10-minute gameplay video for Cronos: The New Dawn. And now, they’ve shared an even longer one. To be more precise, we now have 35 minutes of new gameplay footage. It’s rare to see a game studio share such a long video, so it seems like Bloober Team feels really confident about this game. Continue reading Behold 35 minutes of new gameplay from Cronos: The New Dawn