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God of War PC Review: First-Rate Fatherhood

God of War is a masterpiece that achieves near perfect synergy between narratively meaningful story segments, creatively brutal combat encounters, and immersive world exploration. It is a must-play, an essential game worthy of overwhelming praise. Before I gush some more, let me get personal with you.

My God of War Backstory

I was in college when God of War first released on PlayStation 2 in 2005. Friends raved of this new, ultra-violent action game with a psychotic main character, named Kratos, on a crusade to kill a bunch of mythological gods. It sounded intense, but I was busy with real life (and didn’t have a PS2).

Kratos is still a killing machine, after all these years.

Over the next 5+ years, more God of War games came out. Eventually, the three main entries and two spin-off titles were ported to PlayStation 3 and released together as part of 2012’s God of War Saga. It ‘twas a few years after this that I finally bought a PS3 and got to know Kratos personally. I was a late bloomer to God of War’s murder-madness, and frankly, some of the freshness was lost. The original trilogy suffered greatly from PS2-era technical limitations and design decisions (bad camera angles, QTEs).

Still, who doesn’t love Kratos? He consistently ranks at the top of most beloved video game character lists. Therefore, his inevitable return came when the simply titled sequel, God of War, released on PlayStation 4 in April of 2018. This new take on Kratos isn’t about revenge. The story revolves around Kratos as a father to his young son. He must put his wild days behind him and be a better person for the sake of his family.

Kratos is imparting some fatherly wisdom to his son. Or maybe he’s not. Play to find out.

Back around 2018, I could relate to this matured Kratos because soon I was going to be a first-time father to a son of my own. What better way to learn about fatherhood than have an excellent role model like Kratos guide me in an enjoyable video game package? Thus, in mid-2019, I devoured God of War shortly before becoming a father, receiving much diligent dad discipleship under Kratos.

But time stands still for no one! Now it is 2022, and players are blessed with an excellent PC port. Untold millions more shall come under the guidance of Father Kratos. But the blessings continue! At this very time, my wife and I are expecting our second son in a few months. What fortuitous fortune! Is it not right for me to yet again reap the paternal benefits of a second trip through God of War? Yes, for the sake of fathers and sons everywhere, let us begin!

The Game: A Maturing View of the World

Funny business aside, God of War is a phenomenal game. It captures the same violent zeal of the original trilogy but transforms the experience into something much more mature and impactful. Maturity could be the theme of the game, in all ways. Kratos is an older and wiser version of himself. Combat is tighter and cleaner than the early PS2-era games’ hitboxes could ever allow. Arcade violence is refined into more intentional gameplay. Game design has gone from small levels to large-scale, believable worlds.

Exploring the large hub-based world is a joy. Sailing, climbing, fighting. It’s all fantastic.

Perhaps the most mature change is God of War’s much-celebrated single-take (‘no-cut’) camera. The original titles were zoomed farther out, and the cameras often skipped around with the action like nearly all other games. As if channeling a more complete understanding of life itself, this new view of God of War invites you to walk alongside Kratos during his entire journey. It felt like I was filming a documentary of Kratos on his latest adventure, while also playing as him.

Very few other games create such an intimate visual bond with the player, and the no-cut camera is such an honest and pure way to reveal a story. In a world of Hollywood frantic camera shots and video game cutscenes, God of War is like a refreshing entertainment balm. It reminds me of how Half-Life was so revolutionary for making you feel like you were in the shoes of Gordon Freeman back in 1998.

God of War: always up close and personal. Look, a treasure chest! Open it now!

Gameplay & Outstanding Combat

In conjunction with the single-take camera, you only play as Kratos. Your son is by your side for much of the game as an AI companion. Don’t worry, he’s quite capable and of great benefit. Still, it is up to you to often guide him wisely, in combat and otherwise. Such guidance is more relevant than ever in God of War’s large interconnecting zones with very few load times. To be clear, the game isn’t open-world. It’s also not strictly linear. There is a central path through the narrative, but explored areas remain accessible to come back to. Side content beckons if you dare, and portions of the map can be left alone if you choose.

Climbing to new heights. What hidden secrets and epic adventures await?

Granted, most of what you do in God of War has been done in other games, but it is so expertly balanced and refined. In a world of tacked-on features, God of War feels complete and cohesive in all its mechanics. Environmental puzzles are well designed, and some of the optional ones can be quite tricky. Most areas allow for some exploration and offer rewards, such as loot and materials.

The found resources play very nicely into the inventory system, which ties into an excellent crafting and equipment system. Gear upgrades are just plentiful enough to be meaningful but not too intrusive like many loot-based games. The same goes with the RPG systems: leveling up, unlocking skills, and so on. They work so well together with the overall flow of the game.

Skill trees. Kratos can learn many new tricks, all of which are quite fun to use!

God of War nails combat. The developers have talked about agonizing for months and years to implement the new Leviathan Axe weapon. Such commitment shows because all combat encounters in the game are weighty and reward both quick thinking and strategic playing.

I could spend ages telling you of all the ways God of War’s combat is special, but it all comes down to creative precision. What happens on screen feels like a manifestation of my will as a player. Combat is flashy and fun but also lets you make it your own. There is also an excellent learning curve. The game slowly teaches you how to be better. By the end, special optional bosses will challenge you greatly to play at peak performance, physically and mentally.

Slashy, bashy, squishy, squashy, bonk, bonk. Combat is so good, whether axe, shield, or other!

Graphics, PC Port, Acting, Narrative

People have been praising God of War’s graphics since 2018. The PC release only heightens that praise. The developers are world-class artists, and the game is gorgeous. If you look closely, some minor PS4-era graphical limitations reveal themselves. Reflections are particularly poor, even on the Ultra+ setting. The absence of Raytracing is unfortunate. Still, the game holds up well and looks better than almost all other games released presently.

Hours can be spent enjoying the graphics and taking pictures using the robust Photo Mode.

What about the PC port? It’s wonderful! PC players will be very pleased at a day-one release that is virtually issue-free. The technical excellence bolsters the brilliant gameplay and narrative experience, and the PC graphics options are solid. New technology features like nVidia DLSS and AMD FSR are welcome. You also get ultra-wide screen support, improved textures, and 4k resolution with uncapped framerates.

God of War’s narrative is driven by mesmerizing character performances. The casting. The acting. The dialogue. The line deliveries. The smooth animations. It is all amazing. Standout performances are delivered by Kratos, his son, fan-favorite Mimir, and more. The maturity of Kratos and character development throughout the game are special things to behold. The audio design is chunky and delicious, adding more heft to an already weighty game. A solid orchestral score is also included.

Quiet the trippy sight, eh? You’ll find out what is happening here when you play the game.

The story, itself, is a personal journey to deliver something as a last wish of sorts. I could tell you more, but I want you to enjoy the acting and narrative for yourself. It’s as good as you’ll find in any medium, and God of War’s telling of its tale interweaves very nicely through your exploration and gameplay experience.

One story run will take about 20 to 30 hours. Once the narrative is complete, there will likely be plenty of content to clean up around the world. It is all nicely tracked on the map, showing unopened chests, unfound collectibles, and hidden bosses. A completion run could get you closer to 40 hours or more. God of War also features a great New Game Plus mode that lets you get even more powerful a second time through. The story is very much worth replaying at least once.

All extra areas, secrets, and loot can be returned to anytime, including during New Game Plus.

Criticisms & Cautions

God of War is almost flawless. My only major gripe is story-related. There are several big, unresolved plot points, and the ending felt too abrupt. To use our documentary comparison, God of War’s ending feels like the production crew had to suddenly shut down and drop the cameras right when things were getting good. In 2022, we have the benefit of knowing that a concluding second part (God of War: Ragnarok) will come out and pick up where events left off. Still, right now it is a little unfulfilling to have so many threads dangling. Hopefully the sequel will come to PC sooner rather than later.

Some character plots are resolved. Others are not. Such is the way of multi-part sagas.

Having played the prior games will certainly make Kratos’ story more meaningful. One or two huge scenes will lose a lot of emotional impact if you don’t know the backstory. Plus, there are direct references and interactions that will make little sense for the uninitiated. Before I played the game back in 2019, I took several hours to watch a few YouTube ‘movie’ versions of the prior games to refresh my memory. It’s worth the time investment; just watch out for recent videos that might spoil this new game.

There is a stereo versus surround sound issue with God of War, which also vexed many players on the console. If you have anything other than two-channel stereo enabled for your computer audio, the game will force multi-channel audio, even if you choose to use headphones. This means the dialogue will become incredibly quiet when not directly in front of you. The solution is to force stereo in your audio control panel.

Forged in epic fire, God of War is incredible, even with a few technical quirks.

God of War also seems to use its own unchangeable game controller thumbstick deadzone settings, instead of using the Steam/Windows settings. Hence, my old, slightly wonky controller was unusable since the camera would swing around on its own. You may have the same issue if your controller thumbsticks aren’t in near-perfect condition.

DSOGaming’s PC Performance Analysis notes the game uses DirectX 11, instead of the DirectX 12 or Vulkan renderers. This may be an issue for some AMD users. God of War also lacks an Exclusive Fullscreen mode, defaulting to Borderless Window. Read the full performance analysis for more information.

“No Exclusive Fullscreen? Why do I care about that? More boating and bashing, please!” – Kratos

The game is meant to make you feel close to the action with a limited, fixed FOV. Combat is trickier at this close view, but there is a quick-turn button and on-screen enemy attack warning markers to help you out. I recommend turning camera sway and shake down to zero to avoid motion sickness.

Keyboard and mouse controls are solid. The keys can be rebound to your liking, but negative mouse acceleration has been noted. Even if keyboard and mouse controls are functional, this is very much a controller game.

Conclusion

All in all, character-driven action games simply don’t get better than God of War. You get a well-crafted story with huge action combined with extremely human and personal moments. You do video game things, but there is a trueness to this world that compels you to take it seriously, as if you are witnessing actual epic and sacred history.

Don’t miss this unforgettable, incredible game, full of personal and powerful moments.

In case I wasn’t clear, God of War is a masterpiece. It is a triumph of storytelling, a technical accomplishment, and a supremely well-designed video game. Moreover, the PC version is the definitive way to play it. Become a follower of Father Kratos today. The fate of your family may just depend on it (not really).

  • One-shot camera take
  • Top-notch storytelling
  • Memorable cast, acting
  • Rich, rewarding combat
  • Excellent pacing, design
  • Beautiful world, locales
  • Graphically stellar
  • Exceptional animations
  • Crunchy, quality audio
  • Enjoyable gear, upgrades
  • Side content, secrets
  • New Game Plus mode
  • Superb PC port
  • Virtually bug-free
  • A masterpiece: play it now

  • No raytracing
  • Low quality reflections
  • Limited, fixed FOV
  • Lacks Exclusive Fullscreen
  • Unresolved plot points
  • Uncertain sequel PC release

 

 

 

 

 

 

 

 

 

 

Playtime: 50+ hours. Nick spent about 20 hours playing through most of the story. He plans to put in another 15 or 20 to craft all the best gear and overcome all the extra combat challenges. He also finished the PS4 version back in 2019, putting in about 30 hours then.

Computer Specs: Windows 11 on an Intel i7-12700k CPU, 32GB of 3600Mhz memory, and a nVidia RTX 3070 graphics card. Game installed on a Gen4 NVMe SSD.

Also read the God of War PC Performance Analysis.

110 thoughts on “God of War PC Review: First-Rate Fatherhood”

  1. cons No raytracing . WTF xD did you expected to this game will have raytracing ? where on that flat surface on that one shield in that one cutscene ?

    1. There is a surprising amount of spots where you’d expect the game to ah least have screen space reflections but nope, it’s some low quality random reflection (I’m forgetting the term for that)

        1. Exactly. And those cubemaps weren’t improved AT ALL on any quality preset. They are SO jarring compared to the rest of the game. They are some low quality cube maps you’d expect in a 2012-2014 game.

  2. I really don’t get why people think this is a “Superb PC port”. Sure the game looks good, but it did on the base PS4 so that is the bare minimum, the game has various memory leaks the and the performance is subpar if i’m being honest.

    I have a somewhat “decent PC” 1660 Super OCd with Ryzen 5 3600x and i’m amazed that people call this a great PC port. I can barely mantain an constant 60fps at 1080p on the original PS4 settings. I know the 1660S is not an high end card, but it’s a LOT more powerfull than the base PS4 so 1080p 60fps should be easy if the port was great. So I honestly fail to see why people claim is great.

    1. Almost the same PC here, and i had the same experience, plus a lot of crashes due the memory leak problem, 1 or 2 BSD’s…
      Wow, so optimized, great work Sony…

    2. They did a good job. They just fixed the leaks today. Much much better job than 90% of the f*king PC only games released honestly.

  3. I really don’t get why people think this is a “Superb PC port”. Sure the game looks good, but it did on the base PS4 so that is the bare minimum, the game has various memory leaks the and the performance is subpar if i’m being honest.

    I have a somewhat “decent PC” 1660 Super OCd with Ryzen 5 3600x and i’m amazed that people call this a great PC port. I can barely mantain an constant 60fps at 1080p on the original PS4 settings. I know the 1660S is not an high end card, but it’s a LOT more powerfull than the base PS4 so 1080p 60fps should be easy if the port was great. So I honestly fail to see why people claim is great.

    1. I don’t think you know how porting works, think how easy it would be making a game for only one piece of hardware and how well you could optimize it. Now imagen if you had now over 100s of different pieces of hardware you had to optimize for, well good luck bro.

      1. Nah, I know how porting works. Your excuse of “Now imagen if you had now over 100s of different pieces of hardware” is one of the most stupid things i ever heard and it’s only said by people who has no idea what they are talking about.

        If you think a company the size of Sony dosen’t have the resources to make a great PC port of one of the flagship title when the vast majority of the indie scene on Steam can do it just fine then i’m sorry you just have no idea wtf you´re talking about.

    1. It took this game to realize that Ubisoft titles are a waste of time? A lot of people had that epiphany 10 years ago.

  4. The horde of troglodytes infesting this site are probably mad this got well reviewed on their favorite scum tolerant site

        1. I’ve always come here for the comment section. There is no place like it online. And before I forget, God Of War 4 is NOT a God Of War game, it’s a very lazy game. I feel as if they programmed kratos movement with ONLY code and no mocap was done. The game gets boring fast. The combat is really bad.

          1. Its definitely not my favorite god of war my favorite is still 3 followed by 2 but i would not say that the new god of war is a bad game, far from it

          1. Ah yes, the silent majority that make up 99% of comment sections because the actual majority is silenced by your fellow grifters that run these subversive sites masquerading as objective game journalism.

          2. I meant the silent majority on *this* site galaxy brain.

            You think this site runs off page visits from just LatexEatsStupidity?

            Most people just come here for the articles and dip. Also how is this site in particular subversive? It has a pretty even track record of reporting gaming news in an unbiased way.

          3. Cute you calling somebody a galaxy brain when you exemplify the lackluster reading comprehension and abysmal critical thinking skills of the average member of this so-called silent majority that you presume to speak for.

          4. I tire of going back and forth with someone whose parents should have aborted them instead of bringing another down syndrome baby into the world.

            So I will indeed do better because I have better things to do.

          5. I meant the silent majority on *this* site galaxy brain.

            You think this site runs off page visits from just LatexEatsStupidity?

            Most people just come here for the articles and dip. Also how is this site in particular subversive? It has a pretty even track record of reporting gaming news in an unbiased way.

    1. This is exactly it.

      The screeching banshees here consider games that aren’t catered to their exact taste as complete garbage. No nuance or in-between.

      And god save your soul if the marketing team for the game decides to include a black person in the trailer, they lose their minds.

      1. If a character isn’t white and male, it’s “woke” to them. Doesn’t matter that there is a difference between a token character (the actual woke) and a well-written character, because everything is skin deep to them — just like their SJW friends on the left.

        1. It’s perfectly fine for people to dismiss media based on their ethnic composition. You just hate freedom of association.

          1. You are not claiming to be right, you are arguing morality, and being a subhuman with a warped sense of morality makes you wrong by definition.

          2. If you’re looking for a warped sense of morality, all you need to do is look in the mirror.

          3. Such a boring cliche “no u”. comeback. At least be creative, don’t get your low IQ get in the way.

        2. just like their SJW friends on the left.

          why are you pretending that you’re not part of the leftist SJW mob?

          1. The centrist BS is the SJW equivalent of (((fellow white people))). They run interference for them, they defend them while attacking their opposition, they are indistinguishable from an SJW and fool absolutely no one but their fellow NPCs. They lack the common sense to realize when the revolution comes standing in the middle is just going to get them shot by both sides. Useless idiots.

          2. indeed. in a culture war where one side is attacking and trying to take over and ruin a medium (SJWs attacking, taking over and ruining video games), the idea of “centrism” is absolutely stupid to begin with, because as soon as you take up a centrist position you are basically automatically helping the side who is attacking and giving them an opening

            therefore like you mention, it’s uncanny on how centrists are almost indistinguishable from sjws and feminists

          3. They’re like the vegans of our culture: it’s important that you know how spineless they are and how superior they think that makes them and they’ll remind you of this at every turn even when no one asked nor cares.

          4. If this b*tch (or most likely a tr**ny) “Lady Flair” has a rebuttal, he / she /it can feel free to present it instead of systematically downvoting my posts like a passive/aggressive c*nt that has no argument but can only sit there and seethe.

          5. your repeat downvoting of anyone who speaks negatively about sjws/wokeness says otherwise

        3. and this is what we are telling you, non of these characters are well written and the journalists are ideologues. Gone days sold well but because the character is a straight white man it wasnt greenlit for a a sequel because they got an agenda.

      2. Go visit websites made for your ilk. There is one or two somewhere on the internet. One used to post here in an attempt to gather visitors to his degenerate soyinfused national socialist games website. Stay there. Nobody likes you here.

      3. I like this site because the PC gaming coverage by the article authors themselves are pretty solid, and this site usually presents an unbiased look at games that other sites lack.

        I’ve been on this site a long time and I’m not gonna leave just because some clowns like you decide to spew all your hate here. Which frankly, is sometimes entertaining, because it’s hilarious just how incoherent you sound. Every sentence is just littered with random gibberish unrelated to the article in any way. Even funnier: the hordes of braindead mongoloids that upvote your several hundred word dumpster fires of a “comment”.

          1. I like how you don’t adress even one of his points, just scream the magic words (raycism, homophobia, antisemitism) and voila.

          2. What points are there to address? It’s all personal attacks that don’t have any basis in reality and aren’t worth responding to.

            Yeah, antisemite and racist might get thrown around too often, but it certainly applies to the many dumpster fire comments on this site.

            Literally the comment I replied to brought up “Hebrew garbage” which has zero relevance to anything remotely related to the news this site covers. Also changing Jester to Jewster..why?

            Stop pretending there isn’t actual antisemitism on this site. It’s entirely appropriate to call it that here.

          3. “What points are there to address?”

            You could start with Latex own review of the game, it’s the most upvoted post in this comment section. It’s not all personal attacks, so you are wrong.

            “Also changing Jester to Jewster..why?”

            Because he is a jew. He stalk and downvote everyone critical of his tribe action, he used to do the same with me but i bullied him enough so he just blocks me.

            “Stop pretending there isn’t actual antisemitism on this site.”

            I’m antisemite, why would i pretend to hide it? More proof you don’t have a clue.

          4. You could start with Latex own review of the game, it’s the most upvoted post in this comment section. It’s not all personal attacks, so you are wrong.

            sjws don’t care about the game mate, they are here to peddle their agenda

          1. Unfortunately then they keep spewing their nonsense and it’s nice to have them get called out from time to time.

            But yes, that’s always a useful option.

          2. “The more people who say things I disagree with are blocked, the less the comments section hurts my feelings.”

            fixed

          3. It took you 2 tries to get another useless comment right? Just think, if you didn’t hide behind a Private Disqus profile we could read all your hateful “witty” BS in one place.

          4. no, it is because my first comment was not witty enough, the second one is wittier

            whether my comment is witty or not, the point of it is correct

            and my private disqus profile is to lessen the chances of the anti-free speech mob of your ilk getting my account deleted/banned

      1. Strange, considering it’s phaggots like yourself who created the need for electroshock therapy in the first place.

  5. I disagree with your review. The open world aspects of the game cannot really be avoided because of the way the game is designed. If you play on the harder difficulties, you would be at a severe disadvantage.

    I also feel that the extra tasks you can partake in never really change from the first time you are introduced to them. I think the game would have benefited from having more unique side quests that do not repeat over and over.

      1. Thank you incel for proving my point. Maybe if you stopped perving on your female relatives, and underage neighbours you’d lose some of that creeper vibe and girls would talk to you.
        But, please continue to be a desperate, pathetic, impotent internet troll. I am sure this is the only place you feel you have any power, but that is just another delusion. You’re worthless and mean nothing to me, or likely anyone else.

  6. Great review man! Good that GoW sold well on PC. Sony will port the next one for sure. Just need to wait until Sony soyboys calm down. Mahh exclusive!!! Nooo!!

  7. The Con for “No Raytracing” is stupid aF. Raytracing in any game is just a bonus graphical option. It should not be a positive or negative influence on a review.

    On a side note… I was mixed on this game when I originally played it in 2018. Combat was fun. But the “levels” felt very lifeless and empty. Also thought the upgrading in the game made no f##kn sense at all. Like it worked sure… but it felt badly implemented and thrown in for the sake of it. Then the game shows you area’s you can’t access and there is buzzkill backtracking. Some parts of the game feel very amateur… almost like you’re playing a tech demo.

    Overall it felt like an AA game with a AAA budget/production. I don’t hate it, but I also don’t think it’s deserving of all the high reviews and hype. For every great moment there is an equally unimpressive dull one. Especially towards the end it starts to go downhill. Overall the package feels held together with duct tape to make it an average playable decent ok game. I’ll prob give it another whirl in the future for the hell of it.

    7/10

  8. I’ve played in the ”Give me a Challenge” difficulty, and, oh god, theres not a single boss remarkable in this game. MAYBE ”Modi and Magni”, i dont know…
    Most of the bosses are the same Giant Troll with different Skin and slightly different moves.

    Also this ”level system” is horrible, at the end of the game i was at level 6, and some fights with level 8 mobs were just retarded, 1 or 2 hits and im dead.

    And speaking about ”the end of the game”, i could not believe that Baldur was the Last Boss, he is just some guy who is chasing you for ”no reason”, after i defeated him i was expecting that the story was going to turn to the final point, with a huge plot twist or something, fighting against Thor or whatever, but no, the game just ends.

    I cant believe they gave ”Game of the Year” for this ”okish” game instead of Red Dead Redemption 2

    1. I’ll give you that. The one hit kill sh*t is annoying at give me a challenge mode it’s basically an artificial invisible wall telling you to come back later. It’s not fair but can be overcome by always being aware of which enemies are behind you. The dark elves are bullshit though.

  9. Are you trolling with some of those cons?
    Lack of raytracing?
    No exclusive fullscreen? If you knew anything about rendering and windows apps, you’d understand that FSE is a useless legacy feature. Since Windows 10, borderless performs as well or better than FSE due to the new WDM, it’s even better in Win 11.
    Uncertain PC sequel? Wtf does this have to do with the game you’re reviewing?
    Also it’s not uncertain, Sony will be porting all their games, the question is how long after console release.

      1. If borderless cuts your framerate that’s a problem with your setup or settings.

        Simply saying stfu doesn’t cut it.

  10. Yeah i got bored with this game and decided to uninstall i didn’t like it that much it may be a good PC port but the gameplay is meh

    1. Wasn’t Nick McCaskey the editor that thought Fallout 76 was amazing fun when first released in his initial preview? Well, here he goes again then.

  11. Keyboard and mouse controls are solid. The keys can be rebound to your liking, but negative mouse acceleration has been noted.

    You just contradicted yourself. Besides, there is more to kb/m controls that just rebinding. Among essential things that every game claiming to be “solid” should fulfill:

    – no positive or negative acceleration blindly copypasted from analog stick to a mouse
    – no deadzones blindly copypasted from analog stick to a mouse
    – attacks/actions going towards camera direction, not character direction
    – X/Y sensitivity sliders, separately and also separately if there are more case scenarios in game (e.g. separately for aiming and camera)
    – at least 2 keybinds per function
    – not getting confused about shift/alt/ctrl
    – no forced double taps for e.g. dodges or double clicks for special/heavy attacks or other sh*t
    – any kind of hardcoded keys or key combinations (whether for keyboard or mouse buttons, including rolls and so on)
    – having some keys unavailable for some binds or all binds

    IDK what this game does well or not w.r.t. to the points above – but don’t put “solid support” and “negative acceleration present” near each other. It’s a fundamental flaw from the start.

    Even if keyboard and mouse controls are functional, this is very much a controller game.

    Standard console gamer’s load of horseshit excuses. Or even “pc gamer” that cannot comprehend life outside WASD blindfolds or bothering to rebind/customize anything to begin with.

  12. I was just going to give an opinion about the game since I finally have been able to play it with the patches. This game gives me a headache/motion sickness because of both the weird panning speed(i’m using a gamepad) and also this is really an interactive movie. If they had a skip cutscenes option(oh please god please!!) the game would be shockingly short. It takes camera control away from you so much and in a sudden way at times it really is terrible. Lots of white screens etc doesn’t help either. 64gb for a semi open world, 36gb for TW3+DLC with HUGE open worlds, terrible. I’m on the mobile equivalent of the 1660 super desktop card aka rtx 2060m and yeah it hovers from 50-60 and on original settings looks very muddy/blurry, dlss ultra performance. The art/animations are great no question, the dialogue is obnoxious though and it’s a hack n slash with some tomb raider and superhero garbage mixed together. The in game upgrading UI is needlessly complicated and a mess to deal with, annoying stores to buy crap in them, all your problems can be fixed by buying stuff is the message. Oh and the shills/bots are out there over at metacritic like locusts probably a good number over at steam too. When I see that I know it’s a vastly overrated game that’s being artificially juiced with a large backer. $50 for a messy 2018 port interactive movie? PLEASE….

  13. Played this game for the first time on PC and I must say it is awesome!
    If you think to buy, play this game on PC the answer is definitely YES!
    You will not regret it!
    This game is incredible!

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