Watch_Dogs – This Is What Ubisoft Targeted For Next-Gen, Possible Extra PC Enhancements Uncovered

NeoGAF’s member ‘Vuze’ has shared three Watch_Dogs screenshots – captured by NeoGAF’s Vortex – from what seems to be a ‘hidden’ render configuration. According to Vuze, these settings were the ones that Ubisoft was aiming for the PS4 and Xbox One versions, before it being downgraded to its final build.

As we can see from this config file, the PS4 version was really close to the PC standards. Ubisoft targeted for 1080p and the PS4 version had specific settings for its shadows quality and its “AntiPortal” quality. The Xbox One version, on the other hand, had more unique settings. As we can see, the Xbox One version was also supposed to be running at 1080p. However, this particular version had special values for the Environments, as well as for Vegetation/Geometry/Shadow quality.

As Vuze wrote:

“Those are the default render configurations that the dev team seemed to aim for on PS4/XO. They’re contained in an internal engine config, that also allows for some interesting graphical enhancements on PC (see screenshots below taken by Vortex), but also causes some glitches w/ AA if modified as it seems.”

Although Vuze has not revealed yet any additional details, he did share three screenshots that can be viewed below.

Enjoy!

229 thoughts on “Watch_Dogs – This Is What Ubisoft Targeted For Next-Gen, Possible Extra PC Enhancements Uncovered”

  1. Nvidia’s Gameworks were also removed from the PC version to appease AMD, which explains the lackluster explosions & vastly reduced smoke effects.

    1. head over to the link included in the first paragraph (now if you ask how you can find this config, beats me. Perhaps its the GamerProfile.xml (located in the “My Documents-> My Games -> Watch Dogs” folder).

          1. Yes although it needs some tweaking in-game for it to be moderately playable with Ultra textures. I’m using a 780ti with 3GB, using a powerful GPU with more vram will fare better.

          2. Wait…so ,Does the game look like the pictures on this article after the tweak? cuz i thought it was fake to the bits.

          3. No but the actual enhancements that were made for it to look like that are not available. Maybe they’ll share the exact values at some other time.

    1. Actually, looking more closely that is pretty sophisticated dof going on there in the second shot. Seems to vary based on both distance from viewer and distance from the center of the field of vision. Pretty sure that’s a an expensive DX11 cinematic effect.

      1. You’re correct. Its both high quality DOF as well as radial blur. Not to be confused with the PS4’s “vasoline” blur effect.

        1. yeah, but it’s already in the current PC version of the game. just open your phone, you can see it immediately.

      2. Yeah, its good for cutscenes and emphasis, but it would be very hard to play normally with that much blur

      1. You seem to be the exception, though, Clifton. It’s great that you aren’t having issues, but lot of people are having problems with the game in terms of performance, bsod’s, even logging into Uplay, etc.

          1. what sucks for that is if you didn’t have UPlay installed and did just for this game or another one recently you were not able to play “offline” since you HAVE to log in initially in order to enable the offline mode.

            Either way it is a joke and Ubisoft are the comedians……. Companies these days offering up crap and failing to deliver on their words is all I see nowadays.

            “Patch it death………………….that’ll fix it!!!”

      2. ya I wouldnt use outstanding as the word here.

        In certain indoor locations and under the right light, the cutscenes can look really good with great shaders. But for the most part running around outside during the day is mediocre at best. The shadows are nothing to be proud of either,

        1. Don’t agree at all. I don’t understand how anyone who isn’t partially blind could describe this game as “medicore”. It’s easily one of the best looking games on the PC.

          1. Open world wise yes, people often lose sight of the fact that WD has a very large and detailed world with good quality assets. I think people should get past the E3 2012 demo now and look at WD as it is rather than what it never was going to be.

            People need to understand that making a dynamic open world is very hard and very demanding on hardware.

          2. Yes, it’s very hard and very demanding, oh those poor developers!

            Still, they shouldn’t show features of a game that were never supposed to be included in the first place.

            Jesus.

          3. Target renders rarely get to their target, just like that Killzone one on the PS3. I mean what would happen if you showed the ultra version like we have now and then XB360/PS3 users claim downgrade for their version? :p

          4. I do believe “other” companies got sued over this kind of garbage….. Why should it be any different for Ubisoft?

          5. People are for the most part comparing the downgrade to the 2012 build. Isn’t it obvious?

          6. Why are people so caught up on that though? It’s not like they showed a game that looked like the E3 2012 demo right up until release and then we are all suddenly shocked when the game comes out and we play it and find it looks worse than what they showed us the day before.

            No, they showed that demo one time, well before the new consoles were even announced, and they have shown representative footage ever since.

            We have known exactly what we were getting for over a year and a half. Actually, the PC version on ultra with good anti-aliasing and downsampling looks far better than any of the footage they showed since the E3 2012 demo.

          7. I think you’re missing the point. There was absolutely NO REASON to downgrade the PC version because they can be set to low, med, high, and ultra, so it’s not like they were constrained by hardware as they were with the PS4 and Xbone.

            The only reason I could think of for doing this is they were probably pressured to keep the graphics relatively close to PS4 levels as to not show the public how truly slow they are compared to a high end gaming PC

          8. “There was absolutely NO REASON to downgrade the PC version because they can be set to low, med, high, and ultra, so it’s not like they were constrained by hardware as they were with the PS4 and Xbone”
            You are right my friend.you’re completely right.

          9. i will say once again:
            watchdogs visuals are FAR from looking next gen, even on pc. it barely is a last-gen game with less compressed textures.

            those 3 pics, THAT should be the standard of 2014 graphics, on a computer with tons of ram , killer graphic cards and high-end cpus.

            those effects, colors, dof, etc, THAT should be the kind of graphics on a modern pc, at ultra settings, TODAY, close to 2015 !!

            i got killed by the nelva from dualshockers because i dared disagreeing with the 9/10 score, among a few other things, and he clearly said i should gtfo, if i wasn’t happy with his review.

            watchdogs look like 20% better than gta5 on ps3. there is absolutely nothing spectacular on this game. just bland flat textures, nothing more, nothing less.

            if i was gaming on a pc, today, i would like games to look like the 3 pics above. i am sure a naughty dog or santa monica studio, with a 4770k, 16gb of ram and and 290x or titan card, they would make those kind of visuals, unlike all the other studios, who just grab the console assets, and upgrade the polygon count, resolution, and apply exactly the same textures, effects, everything , like on consoles, and apply a final antialiasing processing at the end, and there you have your game, sir.

            again, i will repeat, and i hope the nelva will read this : the game isn’t a 9/10. graphics aren’t everything, but in 2014, and with the thousands $ people spend on new hardware, the hardware won’t make better stories, but will rather make better visuals. and watchdog visuals, AGAIN, aren’t amazing or spectacular. AT ALL. even at 4k, it”s just the same assets, same effects, same everything, but at a higher resolution, and there is no aliasing. but graphics wise, textures, etc, it’s on the same level as a gta5.

            if we take a killzone shadow fall, it has many more impressive effects, particles,light effects, etc, than watchdogs.and if a guy thinks the opposite, he will die virgin.
            the 3 pics look lifelike, with it’s lens flare, depth of field, etc. it looks real, like we’re there. but the current watchdogs, even if it runs at ultra-mega-hyper-incredible-insane settings, and 30000×23000 pixels, it will always look like a CRISPER gta5 game. there is absolutely nothing in this game that screams cgi or next-next-next gen visuals. NOTHING.
            and i’m not talking about the story or missions, etc. i’m talking about graphics, the MAIN reason why people upgrade their pcs and spend tons of cash on new faster components. watchbugs graphics deserve a 3-4/10, and i’m being cool.

          10. Oh shut the fuck up! WD looks gorgeous… Just tweak your config and up the render resolution and stop complaining like a child. Besides WD is fun as fuck!

          11. “i got killed by the nelva from dualshockers because i dared disagreeing
            with the 9/10 score, among a few other things, and he clearly said i
            should gtfo, if i wasn’t happy with his review”

            Yeah guissepe is too stubborn on his opinion, id say watchdogs looks much better than gta v during nightime but on daytime it looks like crap, its like a oldgen game on a pc, nothing next gen about it.

        2. What settings are you running it at? What anti-aliasing are you using? This game benefits dramatically from good anti-aliasing.

          1. I played it with EVERYTHING TO THE MAX on 1080p and only turned down a few AA settings in 4K. There is a definite downgrade from E3, less particles, weaker explosions, texture downgrade, etc.

          2. Yes that’s clear but the game doesn’t look half as bad as people make out, the screenshots don’t do this game justice. TXAA looks awesome with this game and 2xTXAA get rid of almost every bit of aliasing at less cost in performance and memory than 4xMSAA.

            The ultra textures are nice, they just need 3GB+VRAM. I can see Ubisoft patching it because it does cause stuttering.

    1. There isn’t a single game in the world that uses all real-time screen space or ray traced reflections for that many windows. No PC could even run it.

      Watch Dogs is pretty amazing. All the puddles and wet pavement use screen space reflections, while the windows in buildings generally use cube maps it seems. Still, it sells the world. If you aren’t directly testing it and trying to confirm if the window is reflecting the world accurately you usually don’t even notice it isn’t. At least the maps themselves are of a higher quality than in games like Infamous Second Son or Crysis 2 even.

    2. Ultra setting has realtime dynamic reflections.

      “Lowering the Reflections settings from Ultra to High results in reduced reflection fidelity, and the loss of the aforementioned real-time dynamic reflections generated from non-essential scenery and objects.”

        1. it changes it, specially on water. go on a boat and set reflections to mid/high/ultra and see it your self. it’s beautiful and there are tons of dynamic reflections. (not just your boat, but npcs and lights etc..)
          don’t get me wrong, the game is a mess and i’m angry with it doesn’t look as bad as i was thinking

          1. I’m talking about the building reflections, of course the water reflections look better on Ultra.

  2. This downgrade clearly has nothing to do with hardware power, since not even the PC can use these settings without modification.

    Why, then, does it look the way it does now? Why did they downgrade it like this? Perhaps to more closely match the last gen capabilities? That would make sense as a cross gen game.

    One thing is for sure, when they make Watch Dogs 2 and make it next gen only, that’s when we will really see what the engine can do on next gen hardware. Until then, I’ll enjoy the great gameplay and story that I have.

    1. The so called next gen consoles are too weak and if they are gonna take the same shitty way they took with this,we are not gonna see next gen PC capabilities pushed and used efficiently,needless to say the next gen consoles really can not have anything to show.what we need is developers who really care about PC gaming and dedicate time and resources to it.for example,think about crysis one,it would never have been what it was if developers even thought about making it on consoles sacrificing everything they deemed necessary plus being as lazy on optimization as most developers are now.

      1. It’s a give and take relationship. Console developers are on the leading edge of game design and development. PC developers are on the leading edge of designing games as a service. This generation, we are seeing the marriage of the two and as a result, the games are more robust and accessible than ever.

        Companies are out to make money. It’s been proven time and time again that multiplatform is where the money is at. That’s why PC games don’t reach their theoretical max possible. Games have to be designed to scale.

        Concerning Crysis, it was a graphical powerhouse when it first came out, however it was not the pinnacle of FPS design. The result was a very pretty game that wasn’t all that exciting to play. It was only because of the advancements in console FPS’s, that the Crysis series was able to reach the level it needed by the end.

        1. My dear friend.crysis one was a much better fps than the next two version.the worst version was crysis 2.maybe some of you did not find the first version a good game but many including me like the first version much more and believe it was an excellent game.i liked the next versions but both of them were worse than the first not better.designing the game for consoles even resulted in a worse,not better user interface and control.I liked the first game way of controlling the nanosuit much more.earning more money on consoles does not justify crappy visuals and low optimizations on PC but I understand what you mean by saying companies want to make money.there are also some articles that say PC gaming is more profitable than consoles. so I just can not accept easily that consoles are More profitable.

    2. Exactly! I’m sure that Ubisoft adapted the code to be cross-gen and that is the reason for the downgrade. Unfortunately that is what will happen when developers focus too much on last gen. They should put more resources on the current gen and PC nad then downgrading or porting to last gen. hopefully by the time Watch Dogs 2 comes out there will be more focus towards next gen as is the case with Assassin’s Creed Unity.

  3. I knew one of the downgrade’s was geometry based, there’s just way too many flat textures compared to the E3 build!

    The shadows and lighting just aren’t the same neither! Ubisoft should be put in the hole for false advertising!

    1. I normally hate government regulations, but wouldn’t it be nice if they were forced to state what kind of hardware their previews are running on? Then when we see “Nvidia TITAN” or “XBox One” in the corner then us consumers will know what’s up.

      But even then they could simply load a tiny portion of a level and crank up the detail, thus circumventing such a law.

    2. The final game uses global illumination which is pretty much the most accurate lighting system we have so far. I doubt the E3 2012 demo was using anything different. It was just a different time of day and the other differences in shaders and textures is probably what is making you think the lighting is different.

      1. There are different qualities of rendering Global Illumination, like full blown Illumination “svogi” or partial. You can clearly define more light sources in the E3 build!

        1. I know that, but no game, that I am aware of, is using svogi. It was even taken out of the UE4. I see no difference in the number of dynamic light sources either.

          1. Do you know anything about GI system in WD? I’m very curious about it – Is there some realtime GI solution or indirect lighting is baked into texture/vertex color – it must be one of the two since pure dynamic light can’t create such soft lighting in places like inside buildings, under bridges, carparks etc.

    1. I tried adding to GamerProfile.xml, but still no results.. how did you manage to do this?

      can you please paste your whole GamerProfile.xml

          1. The screenshots were taken after additional PC enhancements were made. I hope they share these later. Are you using Ultra textures? nvidia GPU? If so enable anisotropic and supersampling.

    1. Maybe. I really hope we get at least 90% of the graphical fidelity they showed in the debut.

    2. well i dont think what they shown was possible on xbone, so yeah i also expect a downgrade and i bet what they showed was on a high end pc like it happened with watchdogs.

  4. Then you really haven’t seen crysis 3 on very high ,you clearly didn’t and don’t lie ,The Order was never impressive and now got a massive downgrade.

    1. The Order has been massively impressive and the only people who think it was downgraded (which it wasn’t) is butthurt crybaby xbots and PC elitists like you.

        1. He’s one of those DualShockers $0N¥ paupers. They live in their own false reality because they lost at real life.

      1. sorry it was downgraded then again sony ponys will never admit any downgrades because they are brainwashed to damage control.

    2. I did see it on very high, and the Order looks multitudes better. Saying there was a downgrade proves your lack of intelligence and general ignorance.

      1. lol, that s**t (the orther) wasn’t even good on graphics to begin with, but that downgrade made it worst. lol. ignorant sony childs

        1. And at 800p30 at that. It doesn’t even have co-op and no other multiplayer. What an overhyped joke. Typical $0N¥.

          1. it’s barely 30fps, all i see is drop in fps, even the first fake demo had frame drops. oh sorry it for cinematic purposes because if it runs at 20fps it’s cinematic :)) consolefag’s logic

      2. no, saying the order loooks better than crysis 3 on ULTRA proves your ignorance. come on kid, 30 fps on the order cause it cant go any higher. it looks great, but lets not get carried away here.

  5. YAHOO, somebody discover the warm water, UBISOFT is a console cocksucker. They planned to show nice graphics on that cheap boxes but they ran into a wall called reality.

  6. Thank God the result didn’t end up as the three renders shown…
    Although clearly downgraded on so many fronts, I’m still pleased with
    the vistas.. Using a SweetFX preset to alter it, also helps quite a
    bit…

  7. Not sure if just a bokeh will save Watch Dogs. I’ll be impressed when someone shows the explosions from E3 2012 due to modding (will never happen probably since the game is not built on a moddable SDK).

    1. But pls someone answer me ,Did it REALLY added that dof? because the full lack of dof in the game is killing me.

      1. i am glad there is no dof, i love seeing the city in the background with the clear texture on the skyscrapers, i think dof is an overused gimmick like lens flares and haze

        1. Dude ,the dof was one of the most beatiful features in 2012 ,i don’t know why would you dislike ,without it everything looks like cartoon.

      2. yes there is but only in cut scenes or intracting with ATMs or bringing your mobiles out (one or two sec), sometimes zooming your weapon

          1. yeah, it’s Bokeh DoF but it’s ugly as hell. i’m playing DS2 with BDoF as a mod and it’s beautiful. they screwed everything in this game. i’m in ACT3 and i can tell you every missions is looks the same as last mission, repetitive as fu**

          2. I know about those moments when dof appears ,but i want it all time like 2012.

          3. yeah, me too but it’s not there anymore. maybe something like ENB mod needed to add them or some tweak in games profile file. i did it but nothing happened

      1. Nope, pretty sure you are just a retard A**Hole that knows nothing about anything but how to suck sony’s c**k. at least you didn’t called me Xbot fanboy like your friend derp perp, lol

        1. Let’s get something straight about the Order right here and now. The developer explained what they did, and why they did it. It was an aesthetic choice, not because they wanted to downgrade due to performance reasons. They stated that outright. So when it comes down to their word, vs your Xbots words, you’re the one that’s lying. Plain and simple. Dev who are designing the game > you.

          1. lol, you know what watchdogs devs said ? they said they didn’t downgrade it, no even that, they even upgraded it and it looks way better than E3 2012. so is it better ? NO, hell no. only a fool child like you and your dead brain friends will believe that s**t, only a fanboy believe this kinds of hype. the video is out there, it’s clear as a day the downgrade happened, just the devs said it’s not downgraded so we should believe them ? lol. di**head morons, even infamous and killzone SF were downgraded but you morons too blind to see them. LMFAO

          2. no, this kind of s**t (false ads,cg footages) starts with your beloved company SONY. remember the honest people at guerrilla games ? lol. die already

          3. Difference between me and you is that I don’t wish death on people over game related arguments. You and Dakan seem to share the same violent tendencies that make you unsuitable for society.

          4. you are exactly like extreme derp and ps4lol (trolling on a PC site and writing off topic comments), and i guess you are his third account. we have power and we use it, kill youself and be done with it or let me do it for you after i’m finished with your mother

          5. and my original point still stands. What they say is more important and relevant than what you say. So who do I listen to, Xbots? Or Devs? Hmm, which group is more intelligent and providing us with product? Devs. Doesn’t matter what you say cause Devs will always overwrite your stupid opinions.

          6. “What they say is more important and relevant than what you say.”

            Yeah same thing goes for ms to xbots kid.

            Listen here, i will make this as clearly as i possibly can so you brainwashed ponies get it.

            DEVELOPERS LIE.

            As proven with watchdogs and even naughty dog has downgraded.

            GET IT?

            developers lie, if they didnt then they wouldnt be need for sites like this to disprove lies that developers have said.

          7. It doesn’t matter if they lie or not. It comes down to believing either them, or you, and I’ll choose them every time, even if they lie. There is no logical reason why I should take your word for it, especially when I know you’re biased. Get it?

          8. “It comes down to believing either them, or you, and I’ll choose them every time, even if they lie.”

            if your fanboy level had a metter it will be over the roof.

            “you’re biased. Get it?”

            And you arent? despertly defnding your precious trashbox, the devs arent? desperatly lying to protect their PR?

          9. Of course I’m biased, but I’m biased in an impartial way. I’m always about the games. I always like good games whether that comes from Microsoft, Sony, or Nintendo. One thing I proved time and time again to Xbox and PC fanboys is that they are NOT about the games.

          10. “but I’m biased in an impartial way.’

            AAHAHHAH

            cool story brah.

            “I’m always about the games. I always like good games whether that comes from”

            So do i!! I just hate pretentious sony fanboys.

            “I proved time and time again to Xbox and PC fanboys is that they are NOT about the games.”

            Lol that right there proves my point on sony fanboys being the biggest hypocrites on the planet.

            So you saying that xbox and pc fanboys are not about the games but sony fanboys are?

            Next up you gonna say that sony has the best games and fullfill the quota that proves that you are infact another annoying sony pony that hates everyone else rather than “being about the games” as you say. If you are about the games then why you defend sony so much but not xbox and pc?

            Case and point, now go back under your bridge troll.

          11. No, you’re not about the games. You’re in almost every N4G article in the disqus comments trashing Sony games that you’re not even intending to play. That’s not being about the games. You don’t see me trashing any Xbox games. You can even check my post history.

            No, Xbox and PC fanboys are not about the games. Xbox fanboys refuse to try out PS games or Nintendo games and when people do try to say something about them, they’re just trolled and ignore everything despite what people are showing them.

            PC owners don’t care about consoles altogether, so the only games they care about are on PC. That’s not being a real gamer. If you’re excluding other platforms ignoring the good games that’s on them simply b/c you don’t like consoles then you’re not a gamer period. It would be more acceptable if they acknowledged the good games but just say consoles aren’t for them. BUT NOBODY SAYS THAT!

            I don’t need to defend Xbox and PC. With people like you and Amir going around, you guys make yourselves look like fools before I even get a word in. So what’s the point?

          12. ” You don’t see me trashing any Xbox games.”

            No but i see flat out wrong and xtreme derp doing it, i aim to piss them off not you, if you are pissed off, then you are a sony fanboy and i have no respect for you.

            “PC owners don’t care about consoles altogether,”

            See? you put xbox and pc owners into your own delusional box of missconceptions and then you talk trash that i am not about games.

            I have argued about games more than you have in your entire life and all the consoles i owned were playstation, i have never owned a xbox or nitendo console.

            But hey HUR DUR you know everything about me.

            ” That’s not being a real gamer.”

            So we must own all systems? Again you could be fine but the likes of flat out wrong and extreme derp are bashing everything non sony and defend sony executives farts, seriously those idiots annoythe crap out of me and they are the reason i “bash” sony not sony themselfs the freakign fanboys.

            ” It would be more acceptable if they acknowledged the good games but just say consoles aren’t for them. BUT NOBODY SAYS THAT!”

            i dont think anyone on pc thinks games on consoles are bad because they are on consoles, obviously consoles have great games but this generation has resulted into a huge dumbification of franchises making most console games utterly dumbed down trash and if a franchise is repettive they milk it to high heaven, assasin creed, halo. The dumb down some games have suffured because of the casual console crowd is too much, from deus ex to ghost recon and rainbow six to thief and system shock (bioshock) to even dumbing down the console games themselfs. Do you remember how hardcore tomb raider used to be? Now its just a cover based shooter. They even dumbed down bioshcok… MORE… its pathetic.

            If there is one thing the last generation of consoles could be blamed for is the casual audience that ruins franchises.

            You gota resident evil name, did the last resident evil had anything to do with the old res games? Ofcourse not.

            Also you may confuse the fact that we want the pc version over the console version due to being a better experiance, for completly erasing the game from our care list.

            Ill be honest i didnt like RDR on my old ps3, it was too blurry at a low resolution, horrible framerate and awful auto aim. If it was on pc with mods i would care but the way it was it felt crap.

            Thats not me saying “the game doesnt worth playing if its not on pc” thats me saying “the game would have been more enjoyable to me if it was on pc due to improvments and customizations pc offers”

            My opinion on the game remains the same, it wasnt particulary good.

            A console is a console wherever a game is exlusive to ps or xbox it still controls with a controller, has the same fov and low framerate, res and no mods, pc version however is diffirent very diffirent.

            “I don’t need to defend Xbox and PC. With people like you and Amir going around, you guys make yourselves look like fools”

            Pathetic attempt at trolling i have never seen amir on any other site and he doesnt go to other sites trolling consoles, funny how we look like fools but extreme derp/ps4lol, you are flat out wrong and cozomel do not, because they are sony fanboys like you so you dont feel threatened by those “cool” “intelligent” dudes, am i right?

          13. and when did Naughty Dog downgrade? You haven’t even seen UC4 yet.

          14. See, when you say stupid trash like this is exactly why I’ll never take your word over a developers. The letterbox resolution was decided before the game was even programmed. If you don’t know your facts then why should I take your word for it over a developer?

          15. See you say ignorant bullcrap like that and then you troll nonsense.

            The developers themselfs said it they tried 1080p and 1920x800p with 4x MSAA and the game looked better with MSAA so they kept that,.

            See PWNED AGAIN, so why would i take your world for it since you are a clueless sony pony all the way up its own arse damage controling sony.

          16. diffirent sites report diffirent FAKE things IDIOT, thats why i laugh at you, you cant even get your sht together and figure out the truth and official statment from the baitclicking bs, i show you how developers themselfs give those “interviews” to those sites and how they LIE and you say thats “stupid trash” and you will take the developers word over mine but YOU DONT EVEN KNOW WTF THE DEVELOPERS SAID IN THE FIRST PLACE YOU STUPID CLOWN.

            I rest my case you are a pathetic troll that cant argue for sht.

        2. Awwww how cute, I made the ignorant PC fanboy that doesn’t know anything about video games mad. Keep trying to be relevant or intelligent junior, maybe some day.

          1. i laugh when i hear from consoletards that we pc gamers dont know how graphics work when you cant even notice the compromises games take on graphics.

  8. Google “Nvidia Gameworks” software suit for yourself & look at E3 2012 vs. final retail comparison videos. Rain/water physics, fire simulation & smoke effects are all enhanced in the E3 2012 trailers, but have now been completely nerfed in the final release.

  9. it was very clear from the E3 2012 supposed PS4 footage and the comparison with the final now that they lied severely about the PoS4 console’s power. The PC will always be better but shouldn’t be gimped because of $0N¥ and their dirty moneyhatting practices when everybody knows it’s a dying brand.

    1. Look what first party sony devs have been able to do. Now look at what junk xbone devs have done. Now take a guess at the weak link is out of the pc,ps4 and xbone.

      1. no point in trying to convince him, he’s the pauperstation guy that comes from n4g trolling every disqus article he can.

      2. “Look what first party sony devs have been able to do”

        Such as?

        Do you really think that “next gen” is exlusive to sony? As if crytek, dice and the rest of them wont make next gen games? Do you really think that? I hope not. Next gen games are coming in e3.

    1. That’s what I was going to say. It’s not a real-time reflection. Where are the trees at the sides of the building? Where are the cars passing in front of the building? It’s just a cleverly placed cube map.
      But the vast majority of windows in GTA4 are opaque and look like crap with no reflection to them at all.

      These comparisons are so completely disingenuous. They find the couple things that GTA4 does better, out of thousands of things that could be compared, yet ignore the hundreds or thousands of things that Watch Dogs does better.

      1. I’m 100% sure that WD is not using Screen Space Reflections. Water shader and reflection on the roads are planar reflections and building windows have static cubemaps. If there was SSR why the hell cars and pedestrians do not get reflected in water puddles? SSR is just a post process based on already rendered frame.

      2. A COUPLE of things GTA4 does better? Ok, forget 6 years old GTA4, let’s go further back to 2002, that’s TWELVE years ago:

        https://www.youtube.com/watch?v=S5t0_WVinF8

        You see, I’m sure Watch Dogs does a lot of stuff better, and it should since tech came a long way over the past years and Ubisoft marketed this game as OMG NEXT GEN!!!, but some of this shit it’s just pathetic. BASIC effects are missing.

        And ok, GTA4 window reflections may not be real time, but at least they look way better than in Turd_Dogs.

      3. And remember all the complaining people did about the PC version of GTA IV, GTA IV was a POS, ran like a POS, optimised like a POS and that’s why modders are still modding it because it looked like a POS.

        Also, those shadows, look great now put on hardware then the game ran so bad, the shadows were awful quality and Rockstar redid the shadows because they were so bad. What an idiot for making that video.

  10. Really you’re going to nit pick graphics? no game has real time reflections. omg you guys wouldn’t survive when story was the driving force of games and not the graphics…

    1. This is why the gaming industry is falling apart because people choose graphics over gameplay & story.

      1. when the game announced as a next-gen level of graphics, when one of the selling points on that game was graphics, then it’s normal to talk or bitc* about it’s graphics

      2. to be fair i facepalm when i see console fanboys arguing which version of gta v has slightly better graphics and talk about hardware on ps4 and xbone when they dont understand any of it.

        The game industry is focusing too much on graphic and in scripted gameplay, they basicly want to sell interactive movies. Instead of selling say a tomb raider game like the old games they want to sell a cinematic casual action story based game. They do the same with other genres like say horror and turn it into generic action.

        E3 is gonna be SequelE3, no one its taking chances with innovation and new ips.

        I hate what the game industy has become.

    2. when the game announced as a next-gen level of graphics, when one of the
      selling points on that game was graphics, then it’s normal to talk or
      bitc* about it’s graphicss

    3. Watch Dogs does have realtime reflections, just only by one object, like a neon sign that flashes through the letters and reflects on the water puddles that are near by.

      AC4 as far as I know only uses Screepsace reflections on the NPCs when they walk over the wet puddles.

  11. If it came from NeoGAF it must be true. That site is a wealth of insider information and leaks! No bullshit there!
    /s

    (before you jump on me, I’m not saying it’s not true. I’m mocking the people that value NeoGAF so highly.)

    1. That’s completely fair as they are called SonyGAF or NeoFAG for a reason. Doesn’t negate the fact that this game should have looked a lot better an that the E3 2012 PS4 graphics were a downright lie no doubt concocted by Sony and Ubisoft.

  12. On My RIG: AMD x6 PhenomII 3.85GHz + 8GB 1866MHz + XFX DD 7970 GHzEd i Have:
    min 32fps, max 97fps average 58fps
    Settings with Tweaks + SweetFX, Textuers pack 2GB and Shadows Low , rest ULTRA + Deffered=PC
    Its OK after all and game looks really nice, like Splinter Blacklist or Better

  13. The question is. Will i go blind playing with this type of graphics ? Hate mod that uses high contrast.

      1. compared to titanfall where you can play it for 0 hours since it has no single player campaign lmao

        1. Yes but it’s not nearly on the scale of Watch Dogs, cars don’t even have NPCs in them and all the car windows are blanked out in Infamous SS.

          1. until you list everything and present your facts like an intelligent person would, I’m going to go by what I see, and what I see is that inFamous SS looks better.

          2. No one gives a shit here about a PS4 only game that had to be cut back because of it’s weak CPU. Infamous SS does look really nice but it can’t match the dynamics of Watch Dogs.

          3. and the reality is that nobody gives a shit about PC ports even though it does look the best on Ultra. The FACT is, there are millions more consoles out there and the games are better designed and exclusive to PS4.

            and this is coming from a PC gamer.

          4. If you want to champion consoles and their exclusives, go somewhere else, we don’t want to know about games that are PS4 only or will never come to the PC, just like console users don’t want ARMA 3 and will never get it.

          5. it’s important to us. this is a pc gaming site so we give s**t about PC port and WD is not a port at least wasn’t a port till mid development. and there are billions more PC owners in the world, so ?
            better design ? you mean PS4 architect or better game design ? if you mean PS4 design so for your information it’s a mid-low pc with x86 architecture just like mid-low PCs

          6. If PC games are so important to you then why do I always see PS4 being brought up in the comments? In this very thread as a matter of fact.

          7. If you knew anything about gaming and its technical aspects you would know that if a dev has one configuration to work with; they can get some pretty awesome results.

          8. go on steamcommunity on find people, type in coffeerox, then games on the right side of the screen. That’s not even all the games I own on PC either, just steam.

          9. this is the only place you can post LMAO, with other Xbots and PC fanboys!

          10. xbots? this is a pc site you stupid pony. Typical sony muppet, you are not sucking sonys dck you MUST be a xbot, grow up already.

          11. You troll all PS4 sites and refuse to leave, and you’re asking ME to grow up? LMAO! Like I said, this is the only site you’re not banned from.

          12. Actually i am banned only on gamingbolt because extreme derp was calling me crap and the morons on gamingbolt that i was reporting trolls for 4 years and always ignored me, decide to double ban as example.

            After that extreme derp made his ps4lol acount and kept trolling, ofcourse the pathetic indian boys who own gaminbolt dont even bother to moderate so no one is banning him, I can still post on gaminbolt as a guest, but the thing its getting pointless, the entire site is designed to get clickbaits and no one bothers moderating.

            If i want to troll, i can just make as many acounts as i want and troll, but i am not doing it.

          13. So tell me, what do you actually see in Infamous SS?

            Do you see NPCs in every car, car interiors and lights in inside the cars?

            Do you see day and night cycles where the shadows move according to the Sun direction?

            You can’t swim, it’s just a linear path to the city.

            No tessellated water and displacement.

            Where are there realtime reflections, they look static screenspace.

            There is no dynamic weather.

            Where are the dynamic shadows on the light sources that cast shadows from the NPCs and your character?

        2. still NO. on the technical level still watchdogs (even console version) beats infamous SS. dynamic lighting on WD leads to dynamic shadows, SS lacks both of them. cars, in poly count and interior design WD beats SS. world geometry, still beats it. AI/world size/npcs/textures/draw distance/alpha effects/reflections (both have pre baked reflections but wet surfaces on WD had dynamic reflections too)/physics etc…

  14. looks a lot better thanthe final build, yet again, a lot of things do. the final build is some serious boring shit specially dring the day.

  15. Oh yeah, totally a downgrade. They only completely remodeled that chick’s face, reworked the animations so that their clothes actually fall like cloth, improved the shaders so all their finely chiseled jaws don’t have sharp edged shadows (meaning they’ve improved their sub-surface scattering solution), added dynamic lights to the scene so there’s actually a shadow being cast by the characters and improved their AA, among other things of course. and to say that it lacks any sort of normal map is the dumbest part of what you think you know. if nothing else, the glint from the light on the corner of the pillar shows that there are normal maps present and in use. there is no way in hell they would micro-model variations on the surface of a doorway when you can just zbrush it and bake that into a normal map.

  16. IQ wise? no, t doesnt beat crysis 3 at all. maybe aesthetically it does caue its not multiplatoform and crysis just sucks, but graphically no way does it even come close to crysis 3 on ultra, plus its 30 fps. what we need is developers who care. star citizen is an example of what next gen can be, hopefully witcher 3 as well. ps4 is powerful but not as powerful as a high end pc and it will be obsolete in a year, so yes, you can enjoy your overrated spec of gddr5 now, but it wont be as good a year from now.

  17. These pictures are of far better quality than the game I have seen. I guess it would have taken too many resources to make it happen. Pity – these pictures make the game look like a truly next generation title.

  18. this is fake, well, at least the images are. that level of dof is available in the current PC game. all you need to do to see it open your phone and the dof comes in. the rest of it is just a sharpening filter and color adjustment, probably achieved through sweetfx.

    1. if you’d actually read the article, you’d understand that these shots *are* from the PC version of the game, using a modified config which tweaks render settings to match what was the original target for new gen image quality.

  19. LOL, and again showing render targets that they never get because console users only care about gameplay not graphics, so they keep saying.

    That’s a big downgrade right there, waiting for the Sony damage control.

  20. It’s really got nothing to do with “nextgen”, it’s more to do with the fact that Ubisoft missed those small details, Rockstar are great at those small details. How about comparisons with the stuff Watch Dogs does that are nice touches?

    You can’t have it one sided, quite a few game misses those little touches that make the game seem more real, some just do it better than others.

  21. You’re an idiot. Same exact textures as before, SSAO, real shadows, better lighting, costumes look cooler, re-done modelling. You Xbots are really stretching it here. The new game looks fantastic. Honestly I could care less what Xbots think since I will buy the game and enjoy it like a real gamer would.

    1. Better?OMG WHAT HAS SONY DONE TO YOU! R.I.P Chris ,im sure you were a nice guy before sony took you by surprise when you were having a coffee in the morning.
      D’:

    2. sure sure we dont suck sonys D!CK so we MUST me xbots, r3tarded much?

      “ill buy the game and enjoy it like a real gamer would.”

      Enjoy your scripted movie trash ill get dishonored or deus ex instead.

    1. actually he utterly pwned youm but its ok i heard the same bullcrap when gears of war came out, people were unable to notice the compromises, such as no dynamic lighting. Same here with the order.

      In conclusions next gen consoles are not powerfull, they already making compromises such as lower resolutions or no dynamic shadows.

  22. the order is scripted linear and uses tricks, if you look at objects in the background the got blurry textures and missing shadows.

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