Bloodborne header screenshot

These could be the first screenshots from the PC version of Bloodborne

Earlier this month, we informed you about the possibility of Bloodborne coming to the PC. And, apparently, a PC version is indeed under development. Below you can find the first screenshots from Bloodborne PC that have just been leaked online.

In a deleted post on Resetera, the following screenshots were shared. From the looks of it, Bloodborne on the PC will be using the Vulkan API. Moreover, it will have proper on-screen K&M prompts.

These screenshots showcase two environments, as well as some of the game settings/options. I haven’t played Bloodborne on PS4 so I’m not sure whether there are any noticeable graphical improvements in these screenshots.

Now as always, we strongly suggest taking these screenshots with a grain of salt. While they seem to be legit, we still haven’t gotten an official confirmation of Bloodborne PC. And, to be honest, if these screenshots are fake, then kudos to the one that created them.

Our guess is that Sony will officially reveal Bloodborne coming to the PC tomorrow (most likely alongside a PS5 announcement).

Enjoy the screenshots and stay tuned for more!

45 thoughts on “These could be the first screenshots from the PC version of Bloodborne”

    1. Bloodborn will 100 percent come to PC without a tiny doubt, but i don’t care about games with low iq combat system.

        1. It’s not “pure speculation”, a couple of leakers with a good record have talked about it recently.
          These pics are fake though.

          1. They don’t have good records at all. Never heard of any leak SlothMom has under her belt.
            Wario64 tweets anything and knows nothing.

            There is zero evidence.

  1. don’t think so you can find them fake mile away poor ps and stitching together. don’t make clickbaits man.

      1. Except your “proper PC” version is being farmed to a third party dev and already looks like a piece of sh*t.

  2. I did try this game but gave up pretty quick, no idea who I was supposed to be or what/where I was supposed to be going and why.

      1. not really quest arrows more giving me some context, what is this world, what is my place in it

        sort of like the difference between writing a character with a mysterious backstory and someone that just simply didn’t write a backstory, you don’t need everything but some clues might be nice.

    1. Every rumor of a PC port in the last decade ended being confirmed, these shots were debunked, maybe a good fake or just debunked for the fun, but i’m pretty sure it will come to PC sooner or later, if Horizon ZD made it…

  3. Its fake, look at the aspect ratio of the main menu, also the chromatic aberration has way too much jaggies to be at 4k resolution.

  4. this is pure clickbait. not real. why are u making a news out of this lol ?? fail article of this day.

  5. Well, clickbait should be consider the norm now I guess. Also, a chief editor should know better, that it would be ridiculous for Sony to announce a five year old game coming to another platform, than to focus on the PS5 that’s coming out this year.

    You dropped the ball on this one.

  6. While im pretty sure that Bloodborne Remastered is coming to PC, these pics are 99.9% fake if I had to guess. Theres no way the PC version these shots are supposed to be showing would look that bad and that close to the PS4 version. Ive played the game for around 300 hours, and these pics look just like the ps4 version. I fim wrong and this is PC being shown, im very disappointed but im pretty sure im not wrong this time

  7. day…one..buy..

    the game is a master piece and this could be a indication that the ps5 will use vulkan api

    if this is real of course.. which i doubt

    1. The PS5 will use Sony’s internal API. Vulkan is a PC API made to abstract it’s a terrible fit for consoles.

      1. HUH??

        Xbox uses pc dx 12 wth are you babbling about? Since the ps5 is nothing more that a PC, vulkan is a perfect fit..

        1. Xbox does not use PC’s DX12. In the same way the 360’s API was never DX9.

          Consoles have highly customized APIs. Xbox has its own, very stripped down version of DX12 while Sony has GNM.

          Vulkan and DX12 (Windows DX12 not Xbox’) have no place on consoles since they are API designed to run along drivers.
          And yes I’m keenly aware the driver overhead is less worrying than on DX11.

          So much ignorance in PC circles regarding consoles.

          1. xbox series x uses win 10 dx 12 ULTIMATE ecosystem which guess what it is on the pc also .. educate first then comment.

  8. Wanted to state the same thing. Chromatic aberration is fine in some select scenes in movies but in games where you’re seeing it all the time. They’d better have on/off toggle. Also 21 FPS on a 10 core CPU – WTF?

  9. how do you even fake ultrawide screenshot, clearly the game is running at 21:9 and the hud is 16:9, how do you fake that? there’s no way to run PS4 game at 21:9
    but there’s a red flag, from software engine and games always used DX11 on pc, i don’t see why they would go through the trouble of using vulkan just for a port of existing game, maybe if elden ring is going to be vulkan title
    and the fact that somehow a leak running on what seems to be 10core/20threads CPU, i9 10900k which only released few weeks ago

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