Obsidian’s artist is recreating Star Wars: Dark Forces’ first level in Unreal Engine 4 and it looks absolutely gorgeous

Jason Lewis, Senior Environment Artist at Obsidian Entertainment, has been experimenting with Unreal Engine 4. Lewis is currently recreating the first level from the 1999 Star Wars game, Dark Forces, in Epic’s Engine and shared some comparison screenshots between the original and his WIP project. And the results are amazing.

What’s also cool is that Lewis has added a new starting area that wasn’t in the original game.

“Now instead of immediately starting in the base, Jan drops you off on a small canyon ledge and you make a short walk to a bunker that you have to infiltrate ( a back door to the base ) that then takes you to the interior of the base where the original game starts.”

Do note that this is still a WIP project, meaning that this map will get additional graphical improvements over time. However, we don’t know whether Lewis will release this map/project to the public. We hope so, but our guess is that – like most remakes – Lewis will release some screenshots and a fly-through video.

Since Disney owns the rights of Star Wars (and EA is responsible for the official games) we are certain that we won’t be getting any remaster of Dark Forces any time soon. Still, these screenshots look so good that make us wish for one.

But anyway, we’ll be sure to share more once this project is finished. Until then, enjoy the screenshots!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email