NBA 2K17 – PC Graphics Settings + 4K Screenshots

NBA 2K17 is now available on the PC and 2K Games was kind enough to provide us with a Steam code for it. Below you can find some 4K screenshots from it, as well as the graphics settings that PC gamers can adjust/tweak.

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Let’s start with the game’s graphics settings. 2K Games has provided a nice amount of graphics options to tweak. PC gamers can select the quality of Anti-Aliasing, Texture Detail, Player Detail, Crowd Detail, Media People Detail, Shader Detail and Anisotropic Filtering.

In addition, PC gamers can enable or disable Vertical Sync, Letterbox, Special Effects, Color Correction, Depth of Field, Screen Space Reflections, Bloom, Volumetric Effects, Reflections and Dynamic Environment Map.

NBA 2K17 features the best visuals we’ve seen in a sports title. However, we do have to say that the changes between NBA 2K16 and NBA 2K17 are minimal. The lip-sync of the media people is awful, and we expected better and smoother animations. We are not sure whether the game is limited by the power of current-gen consoles, however its pretty obvious that the game – tech and visual wise – feels like an upgraded version of last year’s offering.

Thankfully, the game performs great on the PC platform. We were able to run the game with a minimum of 33fps in 4K on Max settings, and with constant 60fps in 1080p. Unfortunately, though, NBA 2K17 does not support SLI configurations. Both NVIDIA and AMD have not released any SLI or Crossfire profiles for this game yet. Here is hoping that they will soon release them so that owners of mGPU systems will be able to take full advantage of their PCs.

Enjoy below some 4K screenshots from NBA 2K17. Those interested can download the uncompressed images from here.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email