Bethesda has released (via PCGames)a new set of beautiful screenshots for DOOM. DOOM is powered by the id Tech 6 Engine, and these latest screenshots give us a glimpse at some of the enemies that will be featured in it (and yes, that big bad-ass is the new Baron of Hell). Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Wow looks great! I like that they toned down and got rid of that amber hue in the background. Can’t wait for this game, beta was fun to play.
this game’s single player better be worth it because the multiplayer felt pretty generic.
i.e.
– only hold 2 weapons at a time
– boring announcer
– slow-paced gameplay
E.g. they completely gimped it for consoles.
Really it has 2 weapon limit? The sp does not. So tell me what kinda weapon is that in the screenshots?
I was let down when i first saw the teaser trailer tbh, i was expecting an awesome Doom game similar to the original ones (not 3) with some campaign online co-op. So much for that, looks more like a cross between UT and some other game.
Luckily Killing Floor 2 is slowly becoming great, as for this i probably won’t even bother.
Well the leaked footage were totally different like a post apocalyptic earth resistance. Compared to that it is much better. The devs said somewhere you will be able to revist old areas. We will see how it goes but so far its not as good as wolfenstein or shadow warrior 2.
Game looks good graphically, but I’m extremely pissed at how much they seemed to dumb down the game for consoles (slow paced, low enemy counts, etc.)
Indeed, check out Brutal Doom vs ‘Nu Doom’
https://www.youtube.com/watch?v=0dw6F-rQ3aw
What a disgrace.
Doom 4 looks like your average baby’s first FPS. I think they were aiming at appeasing Brutal Doom fans and the survival horror atmosphere of Doom 3, failing at both.
Uhhh, no
It has the same low poly enemy models as rage. Atleast you dont have to aim down the sights like rage. Brutal doom creator said the shotgun has too high spread and it is too weak, the plasma gun is a joke.
Shotgun spread has been reduced (watch the SnapMap footage from E3). Also, Sgt “you-should-go-kill-yourself-so-I-get-publicity-for-my-mod” MarkIV (http://forum.zdoom.org/viewtopic.php?f=19&t=28920&start=6705#p710800) feels like he’s just masturbating his mod/ego with that video.
I cant find the post you are talking about but this is from 2013 and the post you probably referring too even older. Personally i prefer project brutality.
Not this bulls**t again.
I was there for that. There was a guy with a very low post count, writing an extremely long winded, narcissistic, self pitying, disgusting post about how he is frustrated because he can’t get laid, hates his mother and fantasizes about murdering her and wants to kill himself.
Mark linked him to a Wikipedia article of a humane and fail safe way to off yourself. In my opinion he did nothing wrong. It was either a troll or a sicko who should kill himself before harming somebody else.
All the overblown reaction and fake outrage over that post came from people who hated Mark long before and for various other reasons.
Got to make it for the FPS joypad sofa people.
A pack of ugly monsters, wont there be any possessed enemy soldiers ?
How hard is it to use some god*amn tessellation!? And the forth image really show the “plastic” feel that IDTech still carries, UE4 too in some cases. Lower the specular, increase texture resolution and adjust heightmap as necessary.
I’m pissed this game isn’t exactly what I think it should be like.
Well they did ripoff brutal doom and gave the fans what they wanted might as well do it right. You know how you fix that? Modding.
I can’t tell the size of the horned Demon. Is it a Baron of Hell? Is it as big as the Cyberdemon?
The cacodemon looks a bit lame again, like it did in Doom 3.. Tbh only the Revenant looks like it should, the others look pretty different.
They improved it, it was brown in the first screenshots now its red.
Looks average from a graphical standpoint. WIll likely be below average from a gameplay one.
Like I said… A console game that will be nothing more then a console port on PC. A game series that was created on PC is now a consoles B#(CH… It’s a disgrace.