Creative Assembly’s Environment QA Artist Recreates Silent Hill’s Environment In Unreal Engine 4


Yesterday, we shared some screenshots from Bloodborne being recreated in Unreal Engine 4. Created by EA DICE’s environment artist, that map looked really amazing. Well, brace yourselves as we have another game map/environment recreation in Unreal Engine 4.

Creative Assembly’s Environment QA Artist, James Brady, got in touch with us and shared some images from his Silent Hill recreation in Unreal Engine 4.

As James told us, this is a Silent Hill homage scene he made in Unreal Engine 4, and it’s described as “what P.T. could of looked like” in Epic’s engine.

Enjoy!

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