Resident Evil 4 Remake will officially release tomorrow. Powered by the RE Engine, it’s time now to benchmark it and see how it performs on the PC platform.
For this PC Performance Analysis, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, AMD’s Radeon RX580, RX Vega 64, RX 6900XT, RX 7900XTX, NVIDIA’s GTX980Ti, RTX 2080Ti, RTX 3080 and RTX 4090. We also used Windows 10 64-bit, the GeForce 531.26 and the Radeon Software Adrenalin 2020 Edition 23.3.1 drivers.
Capcom has added a lot of graphics settings to tweak. And when we say a lot, we mean A LOT. PC gamers can adjust the quality of Anti-Aliasing, Textures, Shadows, Ambient Occlusion, Corpse Physics, Hair Strands and more. The game also supports Ray Tracing (for reflections) and FSR 2.0. However, there is no support for DLSS 2. PC gamers will also find a FOV slider. Not only that, but there are small windows on the right, showcasing the changes you make in real-time. These are some of the best and most advanced graphics settings we’ve seen in a PC game, so kudos to Capcom.
Resident Evil 4 Remake does not feature any built-in benchmark tool. As such, we’ve decided to benchmark the village area. This area appeared to be stressing both the CPU and the GPU, so it should give us a good idea of how the rest of the game runs.
Resident Evil 4 Remake does not require a high-end CPU, provided you have one based on modern architecture. Even with only two CPU cores, our AMD Ryzen 9 7950X3D was able to push more than 100fps at all times at 1080p/Max Settings/No RT.
For those wondering, the 7950X3D is 5-9% faster when you disable its second CCD. Moreover, this CPU is 60% faster than the Intel Core i9 9900K. Do note that only the following benchmarks are with Ray Tracing On.
Most of our GPUs were able to run the game with 60fps at 1080/Max Settings/No RT. At this point, we should note that the game is better optimized on AMD’s hardware. As we can see, the RX 6900XT is significantly faster than the RTX3080, and the RX 7900XTX can match the performance of the RTX4090.
At 1440p/Max Settings/No RT, our top four GPUs were able to provide a smooth gaming experience. Again, we were impressed by the performance of the RX 6900XT and the RX 7900XTX. And as for native 4K, the only GPUs that could provide a constant 60fps experience were the RX 7900XTX and the RTX4090. At native 4K, our RTX4090 was finally able to beat the RX 7900XTX.
Graphics-wise, Resident Evil 4 Remake is a graphical powerhouse. Although it relies on rasterized techniques, it is easily one of the best-looking games we’ve seen. The characters are highly detailed, and the environments look incredible. You can also bend the game’s bushes and grass. And, as I previously said, Leon’s hair looks better than ever with Hair Strands. However, there are some black horizontal lines on NVIDIA’s hardware. They are not THAT distracting but you won’t be able to unsee them once you notice them. So, let’s hope that the green team will address them via a new driver.
All in all, Resident Evil 4 Remake looks and runs incredibly well on PC. It’s not perfect, though, as there are a few issues. For instance, there are some traversal stutters here and there. The game also uses a lot of VRAM with Max Textures which may introduce additional stutters to some configurations. And although RE4R plays wonderfully with the K&M, you’ll have to increase the mouse sensitivity as its default values are a bit low. You can’t also use resolutions higher than the one you set on your desktop. So, 1440p monitor owners will have to set their desktop to 4K in order to use that resolution.