ARK Survival Evolved feature 2

ARK: Survival Evolved PC Performance Analysis

ARK: Survival Evolved was released back in August, however, and since the game had some PC performance issues, we’ve decided to postpone our PC Performance Analysis. Studio Wildcard had four months in order to improve the game’s performance so it’s time now to see how this survival dino title performs on the PC platform.

For this PC Performance Analysis, we used an Intel i7 4930K (overclocked at 4.2Ghz) with 8GB RAM, AMD’s Radeon RX580, NVIDIA’s GTX980Ti and GTX690, Windows 10 64-bit and the latest version of the GeForce and Catalyst drivers. NVIDIA has already included an SLI profile for ARK: Survival Evolved that offers amazing scaling so those with SLI systems will not have to mess around with third-party programs in order to enable it.

Studio Wildcard has added a huge amount of graphics settings to tweak. PC gamers can adjust pretty much everything; from the quality of terrain shadows and textures to the quality of the Sky and the Mesh level of detail. There is also a resolution scale slider, as well as options for advanced graphical effects like Dynamic Tessellation, Subsurface Scattering, and Screen Space Ambient Occlusion. ARK: Survival Evolved may be the title with the biggest amount of graphics settings to tweak in 2017.

[nextpage title=”GPU, CPU metrics, Graphics & Screenshots”]

ARK: Survival Evolved is undoubtedly the most demanding PC game we’ve tested in 2017. Our GTX980Ti was simply unable to offer a smooth gaming experience on Epic settings at 1080p. On High settings, our GTX980Ti was able to push a minimum of 59fps and a maximum of 78fps. However, on Epic, High and Medium settings, the resolution scaler is set lower than 100%. When we set the resolution scaler at 100%, our GTX980Ti was, again, unable to offer a smooth experience at 1080p. In order to hit a constant 60fps experience at native 1080p, we had to lower our settings to Medium. Therefore, and for our GPU test, we’ve decided to use the following custom Medium settings (resolution scaler set at 100% and Textures set on Epic).

Our AMD Radeon RX580 was unable to offer a smooth a smooth gaming experience on Epic, High or Medium settings at 1080p (with resolution scaler set at 100%). On the other hand, our GTX690 was able to run the game faster than the RX580 on custom Medium settings and lower than AMD’s GPU on Epic settings (though we had to lower our Textures to Low in order to avoid any VRAM limitations). What this basically means is that owners of graphics cards that are less powerful than our GTX980Ti will have to lower their settings even more in order to hit a 60fps experience.

Contrary to its ridiculously high GPU requirements, ARK: Survival Evolved is relatively easy on the CPU side. In order to find out how the game performs on a variety of CPUs, we simulated a dual-core and a quad-core CPU. For our CPU tests, and in order to avoid any GPU limitation, we used the Medium settings, lowered our resolution to 800×600 and lowered – as much as possible – the resolution scaler. And we are happy to report that even our simulated dual-core system, even without Hyper Threading, was able to run the game with more than 60fps.

ARK: Survival Evolved comes with four presets: Low, Medium, High and Epic. The good news is that thanks to the huge amount of graphics settings, PC gamers can adjust them in order to get a smooth experience even on settings that are close to the High preset. On the other hand, the Epic settings are an overkill and we strongly suggest avoiding them, unless you own two top-of-the-line NVIDIA GPUs.

Below you can find a comparison between our custom Medium and the default Epic settings. As you can see, and even though there is a big performance hit, the game does not look that much better on Epic settings.

Graphics wise, ARK: Survival Evolved can look beautiful. There are occasions when you get that ‘Skyrim‘ and ‘Oblivion‘ feeling, and that’s something we haven’t experienced in a lot of games. The lighting, at least for the most part, is great though it lacks the complex Global Illumination effects we’ve seen in other triple-A games like Assassin’s Creed Origins. Studio Wildcard has used a lot of high-resolution textures, and players can destroy numerous objects. And while ARK: Survival Evolved does not justify its high GPU requirements on Epic settings, it looks great even on Medium settings. Our biggest gripe with ARK: Survival Evolved, though, is the awful and rough animations. Studio Wildcard will have to improve them as some dinos feel more like robots than leaving creatures. Furthermore, we’ve witnessed numerous glitches and graphical bugs, and there is still no DX12 support (something that the team promised that would be coming in Summer 2017).

All in all, ARK: Survival Evolved is a mixed bag. The game does not require a high-end CPU and can run perfectly fine even on a modern-day dual-core CPU. Moreover, the team has added a wealth amount of graphics settings to tweak, and we did not experience any mouse smoothing or acceleration issues. However, PC gamers will need at least a GTX980Ti in order to enjoy the game with a great performance/visuals ratio. The game would benefit from some additional optimizations, however – and after four months since its full release – we are pretty sure that Studio Wildcard will now focus on other more important things. In conclusion, ARK: Survival Evolved can look great and while it’s not the worst PC game we’ve tested in 2017, it’s far from being described as one of the top optimized PC games of the year!


Epic Settings


Custom Medium Settings

22 thoughts on “ARK: Survival Evolved PC Performance Analysis”

      1. Crysis 1 looked amazing in 2007, I had 8800Ultra back then (I still have
        it for nostalgia reasons, but it’s fried and not working correctly :P) and I was REALLY impressed. ARK looks ugly to me, yet it’s very demanding. It’s notghing like crysis 1

          1. In 4K every game looks amazing, but even today Crysis 1 looks much better compared to ark (it runs better too), and it’s 10 year old game.

        1. That 8800 Ultra was pushed to the edge for performance. I’m not surprised it didn’t last but it was a hell of a beast in it’s day.

          1. Agree, that card was pushed to the extreme, I had near 90 C temperatures for whole 5 years 😛 (it fried around 2012, and then I bought 680GTX).

    1. nothing stutters more than Ubisoft games. Watch_dogs 2, GR Wild Lands, AC Origins… ARK is no where near as bad as those games. Sure you will struggle to hit 60fps full HD with anything less than a 1070 but atleast the frames are steady. Give me my 40-45 fps with a 1060 anyday over what i get with those Ubi games.

      1. AC Origins runs great on my 1080ti OC’ed, 50-70 fps at 4K, no stuttering and solid 60fps at 1800p (on my 4K HDTV from normal viewing distance I cant tell if I’m playing 1800p or 4K native, both looks amazing).

  1. ARK has trained me to enjoy games under 60fps… i dont know if this a good thing or not but now if a game drops to like 40-45 i dont notice it as much. With this i5 1060 rig ark plays on High with the res scaler to 100% at on about 40-45 fps. Yeah at first the frames bugged me and i did what these guys did and played on medium. But now 500+ hours later i dont care. im too busy taming dinos and building a crazy base.

  2. I hope future open world style UR4 games in the future look and play better. This is one game I just knew from the start it was to much for the developer to handle. And once it went console I knew it was over before it began.

    I mean I knew something was up once the Epic’s own game launcher moved it to the modding section and not on the main area for games. Shadow Complex replaced it 😀

    1. The game gets steady updates has over 45 thousand (5+ million sold) people playing it concurrently on PC all day long. Officially released, the devs put out two expansions with another to go and the game runs and looks way better than it did during early access.

      So whats the problem? A console release did what? Give the devs more money so they could add more to the game and attempt to optimize it? You come off as if its a failure when its the most popular survival game on PC and getting constant updates.

  3. Still with the GTX680? That card is close to 6 years old. It can be useful to test with older cards but at this point it’s so old nobody has it.

    If you want another card to test with that isn’t high end may I suggest a GTX960, since it’s a very popular card and will probably remain that way for a while. It’s not even as fast as a GTX680 but it’s far more relevant to more people.

  4. I regret buying this unoptimised game, as the performance truly sucks. I game at 1080p and have a GTX 770 4GB & a i5-2500K, and I just couldn’t get the graphics to look decent. The resolution scale setting really affects how the graphics look, and on anything other than 100%, the graphics look blurry and blocky. Unfortunately that means I can only get between 19-25 fps which is unacceptable. None of the other graphics settings appear to have any affect on frame rate. This game is only for those with a GTX 1070 and higher, unless you can tolerate the blurry graphics.

  5. Funny thing is everyone going 1080p or its crap. With some adjustment and realistic expectations you can get a very playable experiences on a Alienware Alpha R1.

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