Valheim 4K Texture Pack-5

Valheim Patch 0.217.27 released and here are all its fixes, tweaks, changes and improvements


Iron Gate has released Patch 0.217.27 for its exploration and survival game, Valheim. This update brings a bunch of improvements, new stuff, and performance tweaks. We’ll break it down for you, so keep on reading.

In Valheim’s Update 0.217.27, you can now find a Jack-o-turnip and a cool Pointy hat. The devs also added a new graphics option called “Render scale” that renders the main camera at a lower resolution than the one used for the UI. Cool, right?

This new update is all about making things run smoother. Iron Gate has optimized the code that decides what stuff to create in the game world. The developers claim that this will lower the baseline CPU time by up to 5%. They’ve also optimized the enemy AI and underwater logic. Plus, the update decreases the CPU time in areas with large builds.

Something cool to mention is that Iron Gate has upgraded the game’s engine to Unity 2022. Plus, they’ve made dedicated servers work even better on the engine’s side.

As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog. Here are also all the Best Valheim Mods that you can download right now.

Valheim Patch 0.217.27 Release Notes

  • Jack-o-turnip enabled. Spooky season!
  • New seasonal item: Pointy hat
  • Added a new “Render scale” graphics setting that enables the main camera to be rendered at a lower resolution than the viewport and UI
  • Improved automatic input switching so that connected gamepads with stick drift no longer take over control when playing with keyboard and mouse
  • Optimized code that determines which objects in the world to instantiate, lowering the baseline CPU time by up to 5%
  • Optimized structural integrity calculations, massively decreasing CPU time in areas with large builds
  • Optimized enemy AI
  • Optimized underwater logic
  • Re-enabled objects to have more than 255 KVPs of arbitrary data of the same value type (important for some mods)
  • Fixed a bug that could cause traps to trigger multiple times in multiplayer depending on how many players were near it
  • Engine upgraded to Unity 2022
  • Upgraded Steamworks.NET and PlayFab Party libraries to newer versions
  • Engine-side optimizations for dedicated servers
  • Tweaked boss spawning to prevent them from occasionally getting stuck when spawning
  • Fixed a bug that caused clicking sounds when selecting building pieces via controller