Nixxes has just released the first update for the PC version of The Last of Us Part 2 Remastered, and shared its patch notes. According to the team, this first patch comes with some performance improvements. So, let’s take a closer look at it.
Update 1.1 has performance improvements to address long stalls that could occur in Downtown Seattle. However, it does not improve performance in Jackson City. I’ve tried that area on our AMD Ryzen 9 7950X3D with an NVIDIA RTX 5090, and I didn’t see any performance improvements. So, don’t expect any performance miracles from this first update.
Patch 1.1 also fixes a crash that could occur when using Steam Input. Plus, it resolves an issue when watching the Grounded II Documentary that caused audio and video to not be in sync.
From what I can see, this is a small update and not a major one. Nixxes has stated that it’s aware of player reports of autosave issues. However, it has not acknowledged yet the weird performance issues on NVIDIA GPUs with Rebar.
For what it’s worth, I’ve informed NVIDIA about them. So, hopefully we’ll get a fix for those issues via a new driver update or a new game patch.
Like always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.
The Last of Us Part 2 Remastered Patch 1.1 Release Notes
- Performance improvements to address long stalls that could occur in Downtown Seattle.
- Fixed a crash that could occur when using Steam Input.
- Sliders in the Display menu now adjust in full increments, regardless of the input method used.
- Friends Top Scores are now displayed on the No Return Daily Run Leaderboard.
- Resolved an issue when watching the Grounded II Documentary that caused audio and video to not be in sync.
- Various fixes for visual bugs in ultrawide cinematics.
- Various crash fixes and stability improvements.
- Various UI bug fixes.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Both FSR and DLSS frame generation seem to be broken still, each in its own and unique way. At least they fixed DLSS FG poor performance scaling, it adds a lot of FPS now but they added new bug and turning it on causes a lot of flicker on some specific textures and such.
FSR FG doesn`t have flicker but the frame pacing is terrible, the game is actually smoother without FG at 120 compared to 180 fps with FSR FG.
Luckily my 5070 ti still menages to provide 120-160 fps in 4k with DLSS4 quality so I will menage for now ^^
Use Lossless Scaling bro! The Frame Gen was improved and it looks and plays awesome!
Yes, I got loseless on sale few weeks ago for like 3$ 😀 amazing software , works flawlessly but DLSS FG gives more fps so it's a bit unfortunate that it's broken.
Like you don't have enough fps.. : ))
https://media1.giphy.com/media/v1.Y2lkPTg5OGZmOWM5cXJtM3VqZDUxbTdobTB5Mm1jN2x5d3Y0NzN6YWVkam9yZDhlZTBlZSZlcD12MV9naWZzX3NlYXJjaCZjdD1n/3bb0hXCXiVehYbSd5r/giphy-downsized-small.mp4
I menaged to fix the flicker with DLSS frame gen, seems it`s caused by using very high upscaling sharpness value, after I lowered it from 10 to 7 the flickering is almost completely gone. Now I`m finally hitting 180-200 fps in 4k 😉
What about the missing blood effects????????????????????
What about the missing multiplayer from ps3 on pc? What about the canceled multiplayer planned for part 2 on playstation/console?
What about the woke bullshi^t?
What about the fact this cräp is just LGTV propaganda?
Nixxes still needs to fix the broken FSR3 FG that doesn't really work
FSR3 can't be fixed the image quality that produces is a lot worse than native. The upscaling method itself is problematic and subpar
FSR4 is a major improvement and the future for AMD as about FSR3 doesn't have any kind of compatibility with FSR4 and will be abandoned
Stop talking about the upscaler. I’m talking about the Frame Generator part.
No thanks, no way i'm gonna force myself to play a sh**ty overrated series and a tv series starring some goofball geek of an actor. Shove it where the sun don't shine.