The Division 2 new feature

The Division 2 Update 17.2 improves DX12 performance & stability, full patch notes


Ubisoft has released Update 17.2 for Tom Clancy’s The Division 2 which, among other things, improves DX12 performance and stability.

Going into more details, Title Update 17.2 fixes numerous bugs and issues that plagued the game. For instance, it resolves the issue with one Heavy NPC remaining stuck on the other side of the Gate during co-op in the Pentagon Intro Mission. It also addresses the issue with the DARPA mission remaining locked after completing the Pentagon mission.

As always, Steam and Ubisoft Connect will download this patch the next time you launch their clients. Below you can also find its complete changelog.

The Division 2 Title Update 17.2 Release Notes

STABILITY
  • Improved DX12 performance and stability
MANHUNT
  • Fixed the exploit that allowed farming high amounts of XP by resetting Legacy Manhunt: Faye Lau mission
  • Fixed the issue with the Flooded Levee, Ellipse Fuel Depot and the Washington Monument Control Points being blocked from capturing
  • Also fixed the issue with the XP not being awarded after clearing the Control Points that are part of the Manhunt
  • Fixed the issue with the players being stuck with the decryption side mission when returning to their own sessions after interacting with the laptop in the host’s game
  • Fixed the issue with the players being unable to collect loot dropped by Bantam if he is killed before descending from the platform during the last beat of his takeover bounty
  • Also fixed the issue with the Main Mission icon disappearing from the DC Mega Map after completing the brief
  • Fixed the issue with the DARPA mission remaining locked after completing the Pentagon mission
  • Fixed the issue with the League challenges not being tracked account wide
GEAR, WEAPONS & TALENTS #1
  • Fixed the issue with the Regulus Exotic Pistol being unavailable for crafting
  • Fixed the issue with the NinjaBike Messenger Exotic Backpack that was causing the previously equipped Brand Set bonuses to remain active after being unequipping or replaced
  • Also fixed the issue with scrolling through the Stats Tab with the NinjaBike Messenger Exotic Backpack equipped resulting in a brief game freeze and the Stats Tab disappearing
  • Fixed the issues with the Habsburg Guard Brand Set named gear pieces The Courier and Cherished not giving brand specific materials when deconstructed
  • Fixed the issue that allowed crafting the Hotshot Gear Set pieces without using any Hotshot Wires
  • Also fixed the issue with the Relic Named Marksman Rifle having no materials requirement for crafting
  • Fixed the issue with the Prophet Named Pistol having no materials requirement for crafting
  • Fixed the issue with the Prophet Named Pistol dropping in qualities other than High-End
  • Also fixed the issue where landing a killing body shot empowered by the Determined Talent or its Perfect version replenished the Talent
GEAR, WEAPONS & TALENTS #2
  • Fixed the issue with The Trap Talent being applied to the group members in PVE
  • Fixed the issue with the Ceasar’s Guard Named Chest piece of the Empress International Brand Set dropping with the Weapon Damage Core Attribute instead of the Skill Tier Core Attribute
  • Also fixed the issue with the previously owned Ceasar’s Guard Named Chest piece having no Core and Attributes
  • Changed the time for the agent to mark an enemy from 2 seconds to 0.5 seconds for the Sacrum Imperium Exotic Marksman Rifle
  • Added c79 optics mod to the Sacrum Imperium Exotic Marksman Rifle
  • Fixed the issue with Aggressor Kneepads of the Heartbreaker Gear Set missing its Appearance and Dye slots
  • Fixed the issue with the Headhunter Talent being triggered by headshot killing wildlife
  • Also fixed the issue with the Determined and Perfect Determined Talents being triggered by killing wildlife
  • Fixed the issue where activating the Rules of Engagement Talent of the Ongoing Directive Gear Set while holding any deployable skill or the Chem Launcher in hand caused the previously drawn weapon to receive Bleed ammo equal to the skill’s number of charges and lose all other ammo it had after consuming them
VANITY
  • Fixed the issue with the Enduring custom weapon skin not equipping on the Black Market AK-M
  • Fixed minor clipping issues for various Necessary Tactics apparel items
  • Also fixed the issue with the Aces Vest Dye Slot not changing the color of the vest
  • Fixed the issue with the NinjaBike Messenger Exotic Backpack clipping with various shirts
UI
  • Fixed the issue with the Global Difficulty UI element being misaligned in Arabic language on Mega Map and Mini Map
EXPERTISE
  • Fixed the issue with the information panel for the highlighted item not being updated properly for the Mods and Dye fields
  • Fixed the issue with the “Insufficient materials” message appearing if the bench level is not high enough for the upgrade. Now changed to “Bench level is too low”.
  • Also fixed the issue with the exclamation marks in the Expertise Menu not disappearing after viewing the new item
  • Fixed the issue with the highlighted item in the list not resetting for sets in the Expertise Menu
  • Fixed the issue where scrolling through a gear piece’s stats in the Expertise menu also scrolls through the items list
SUMMIT
  • Fixed the issue that allowed the Group Leader to lock themselves in the Summit lobby while other players from the group were going to the 100th floor
CONFLICT
  • Fixed the issue with the players becoming invisible and applying damage to other players with skills after going Out of Bounds
COUNTDOWN
  • Fixed the issue with the agents below Level 40 being able to start matchmaking for Countdown at the BOO Pilot
  • Fixed the issue with the “Extraction zone” text being flipped when the agent is inside the said zone
OTHER CHANGES
  • Fixed the issue with the Drone Controller not spawning inside BOO when player reaches World Tier 1
  • Fixed the Stash tab SFX not playing when accessing it from the Buy Back tab in the Vendor Menu
  • Also fixed the noticeable inconsistency between neck and chest skin tones on any NPC who wears low-cut neck shirts
  • Fixed the issue with one Heavy NPC remaining stuck on the other side of the Gate during co-op in the Pentagon Intro Mission