11 bit studios just released the first big update for The Alters. This game is a sci-fi story with survival, adventure, and base-building all mixed together. It uses Unreal Engine 5, and has Very Positive reviews on Steam. Now, let’s see what this patch brings to the table.
Patch 1.1.0 includes over 73 bug fixes. According to the patch notes, the tutorial videos won’t run too long anymore. The update also fixes several collision issues while walking around the planet. Plus, resources won’t be held back if nothing is being made. Oh, and the HUD will now adjust as it should to your settings.
It’s also worth noting that The Alters should now be more stable on PC and the Steam Deck. The devs fixed crashes that could happen while climbing or fast traveling. They also fixed a crash that could happen when starting the next chapter on the Steam Deck.
11 bit studios also claims that it has made some performance optimizations. Sadly, they did not go into more details about them. Still, as I’ve reported, The Alters already ran great on PC at launch. There was an issue with the game’s AA/upscaler, but other than that, it ran with high framerates on a wide range of PCs.
Finally, Patch 1.1.0 brings multiple fixes to rebellion logic. These fixes will apply to new playthroughs and when the player reloads a save from the last journey. It also packs a number of localization fixes and tweaks.
Like always, Steam will download this update the next time you launch its client. Below, you can also find its patch notes. I’ve not included the Quest fixes as they contain spoilers. If you are interested in them, you can find them here.
Enjoy and stay tuned for more!
The Alters Patch 1.1.0 Release Notes
Resources being reserved although no production was set up
[PS5] Game crashing when quickly closing the Tree of Life
Infinite uphold showing negative production time
Multiple collision issues during planet exploration
Occasional crashes during climbing
Crash when fast travelling to certain locations
Dialogue icon visible on Alter Panel even though no dialogue is available
Excessive movie watching stimulus
Insufficient mood effect when using Contemplation Room
Various performance optimizations
“A quantum singularity” achievement never triggering
Multiple SFX fixes
Luminator getting misaligned with Jan’s hand after being damaged by anomaly
Social Room movie audio still playing after alt-tabbing
Strobing effect on Luminator light
Interal foliage popping up on low quality settings
Duplicated Alter News entries
Missing warnings when disassembling outposts
Missing logs from Contemplation Room
Player gets teleported to Airlock or outside of base when using QC while an alter is present there in ACT3
HUD not scaling properly with selected settings
Movie watching tutorials being too long
[Steam Deck] Fixed a crash when progressing to the next chapter
Over 50 other minor fixes and improvements

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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