Horizon Forbidden West feature

Horizon Forbidden West PC Patch 1.2.48.0 brings additional stability and optimization improvements, reduces stutters

Nixxes has just launched Title Update 1.2.48.0 for the PC version of Horizon: Forbidden West. This new patch is designed to make the game more stable and run smoother on the PC. It also targets and fixes some stutters that could occur in certain parts of the game.

It’s also worth noting that this patch will fix a visual corruption that could occur on the map when using AMD Radeon RX 6000 GPUs. Moreover, opening the Weapon Wheel now puts the mouse pointer in the center of the wheel. There are also some various UI bugfixes.

For those wondering, no. This patch does not bring any improvements or enhancements for left-handed players. That’s a bummer. Not only that but Nixxes has not commented yet when – and if – it will provide any improvements for left-handed gamers.

In future patches, Nixxes plans to slightly improve the game’s performance. Let’s also hope that they will add support for AMD FSR 3.0 Frame Generation.

Horizon: Forbidden West is perhaps the most polished game that Nixxes has ported from PS4/PS5. Even at launch, the game ran great on the PC. There were some issues, but the game did not suffer from some of the issues we saw in Nixxes’ previous PC titles. So that’s at least great news. Nixxes will be also responsible for the PC version of Ghost of Tsushima. So, fingers crossed it will be as good as Horizon Forbidden West.

Like always, Steam will download this update the next time you launch its client. This patch is relatively small (it’s around 3MB in size and no, that’s not a joke). Below you can also find its complete changelog.

Horizon Forbidden West PC Patch 1.2.48.0 Release Notes

  • Stability improvements.
  • Optimizations to address stutter that could occur on specific locations.
  • Fixed an issue that could cause the Level and XP bar to be displayed incorrectly.
  • Fixed visual corruption that could occur on the map when using AMD Radeon RX 6000 GPUs.
  • Opening the Weapon Wheel now puts the mouse pointer in the center of the wheel.
  • When clearing a key binding, this no longer resets to the default key after a restart of the game.
  • Skills are not automatically learnt anymore when showing information when Toggle is enabled for Menu Hold Actions.
  • Various UI bugfixes.

10 thoughts on “Horizon Forbidden West PC Patch 1.2.48.0 brings additional stability and optimization improvements, reduces stutters”

    1. I mean sure maybe if you’re playing sub 540p. This is one of the prettiest games on PC. The environments are crazy.

    2. What, you mean you don’t appreciate your GPU resources being used to render peach fuzz on the totally stunning and brave body type B protagonist’s face? C’mon man, it’s the current year!

  1. Nixxes and Asobo seem to be the only studios on the planet who know how to properly optimize a PC game.

    They are so much better than everyone else that they make every other developer look like helpless incompetent tools.

    1. Don’t forget id Software. Not only their games run great, but also it’s a studio pioneer making game using Vulkan and know very well what they are doing.

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