Microsoft and The Coalition have released and detailed the day-1 title update for Gears of War: Reloaded. This patch will be automatically applied to the game. So, let’s take a look at what it brings to the table.
The Day-1 Patch brings lots of fixes and improvements. It fixes translation and text mistakes on the screen, and it makes controls respond better on some devices. Online play and matchmaking should also work more smoothly now. On top of that, the update adds quality-of-life changes. For example, handheld devices now switch correctly to mouse-and-keyboard mode when needed.
Not only that, but the patch fixes many crashes and makes the game run better on both PC and consoles. A big problem with low frame rates when using a DualSense controller on PC has been fixed too. PC players can now enjoy the game at up to 240FPS, which is a huge upgrade. The update also adds push-to-talk voice chat, better support for Ultrawide monitors, and more options to control mouse sensitivity. On top of that, there will be lots of dedicated servers, so players won’t have to wait in long queues to join a match.
Gears of War: Reloaded has just been released. Sadly, I’m on vacation and I can’t test it (even though I have already pre-loaded it on my main PC). So, don’t expect any performance impressions. I’ll be back this Thursday, so that’s when I’ll be able to test it. Thankfully, I’ll also be able to cover Metal Gear Solid Delta: Snake Eater. So, good news to those who are curious about its performance on PC.
Stay tuned for more!
Gears of War: Reloaded Day-1 Patch Notes
Multiple crash fixes and incremental performance enhancements across PC and console platforms Resolved numerous gameplay, UI, and localization bugs – from controller input quirks to incorrect in-game text – for a smoother experience. Minor feature tweaks like improved handheld device support switching (mouse & keyboard mode) and refined settings behavior enhance overall usability. Consoles: The game now properly handles cases where in-game global power saving is disabled but certain modes (campaign/versus) tried to use power-save features. Consoles: Fix for fire texture and animation isn’t shown properly in Campaign. PC: Fixed a persistent low-frame-rate issue when connecting a DualSense® controller to a PC. Handheld: Fixed mouse input issues on certain handheld PCs – the mouse sensitivity on handheld devices has been corrected to respond consistently.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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