Shift Up has just released the first update for the PC version of Stellar Blade and shared its full patch notes. This patch is 2.6GB in size. So, let’s take a closer look and see what it brings to the table.
Patch 1.1.2 is a small update that fixes a number of issues that plagued the game. For instance, it fixes an issue where certain monsters would intermittently fail to recognize or stop attacking EVE, blocking progression. It also fixes an issue where “Switch Lock-on Target” did not work properly on controller when running above 120FPS.
Moreover, Update 1.1.2 resolves a launch issue affecting users with certain graphics cards. The devs did not go into more details about it. However, the game should be more stable now. Plus, the patch fixes an issue where using Retribution on Gigas in the Wasteland/Boss Challenge could cause EVE to get stuck in a wall at certain locations.
And that’s not all. Patch 1.1.2 fixes an issue where interactions with XION NPCs did not function properly. It also resolves an issue where certain key inputs were not properly applied to the settings sliders when using the AZERTY keyboard layout.
Stellar Blade is a big hit on PC. In just three days, the game managed to sell over one million copies. So, I’m curious now to see its post-launch support.
Naturally, the game got a nude mod in its first days. In fact, the nude mod appeared before the game came out, and it was compatible with its PC demo. Since then, I’ve seen a lot of hot costumes on NexusMods. However, one of its best mods is the Walk Foot Sliding Fix.
This mod aims to fix the game’s walk foot sliding issues. For those unaware, EVE will slightly slide whenever she stops moving. You can get used to it. However, some may find it frustrating as it does not feel realistic. And that’s where this mod comes in. By using it, you can mitigate these walk foot sliding issues.
Like always, Steam will download this update the next time you launch its client. Below, you can also find its complete changelog.
Stellar Blade PC Patch 1.1.2 Release Notes
- Fixed an issue where certain monsters would intermittently fail to recognize or stop attacking EVE, blocking progression.
- Fixed an issue where screenshots were not saved when using Photo Mode on some PCs.
- Fixed an issue where certain key inputs were not properly applied to the settings sliders when using the AZERTY keyboard layout.
- Fixed an issue where the inputs for logo movement in Photo Mode did not function correctly when using the AZERTY keyboard layout.
- Fixed an issue where achievements earned on PC were not syncing to PlayStation trophies when linked with PSN.
- Fixed an issue where “Switch Lock-on Target” did not work properly on controller when running above 120FPS.
- Fixed a launch issue affecting users with certain graphics cards.
- Fixed an issue where using Retribution on Gigas in the Wasteland/Boss Challenge could cause EVE to get stuck in a wall at certain locations.
- Fixed an issue where it was difficult to distinguish between the number “0” and the uppercase letter “O” in the NIKKE CD-KEY.
- Fixed an issue where interactions with XION NPCs did not function properly.
- Various other bug fixes.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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This game is a proof games can be beautiful, challenging & perfectly optimized all at once. Last time I felt like this was Lies of P & RE4 Remake (ofc all RE games are pretty well optimized).
The RE remakes made all the girls less hot though
They aren't even "hot" at all and not just "less hot." They're outright ugly, the RE demakes were a mistake.
There are actually a few mods out there that make Jill look more like Julia than that stupid Sasha Zotova in RE3D, and there are also some people that still mod RE1R Jill into other games (unrelated to RE) to this day as well despite RE3D releasing with its ugly Sasha Zotova Jill for years now.
I just wish that stupid demake never happened or if they basically recreated the characters' original looks without stupid CWS (Celebrity Worship Syndrome) so that more people would mod RE1R Jill into other games more often than mod that stupid RE3D Jill, because idiots like these be like "nEwEr iS bEtTeR!!!" when it's obvious that they never even heard of the phrase "old is gold" because these idiots have very low standards and are so accustomed to trash.
I’m with you man
Time to remove PSN SDK from the new executable.
https://uploads.disquscdn.com/images/d7c99024331ae7f7ea2e082875fc29631e0bacfe47c69350c32a82019a320c1f.png
Today, Shift Up gifted all its employees a Nintendo Switch 2 to celebrate #StellarBlade surpassing 3M sales!
I hope that means they are porting the game to the system
Asia is dominating gaming right now, and the west isn't able to compete so out of fear can't help but try to defame all players and developers but ending up revealing their own corrupt system, losing credibility and trust in videogame journalism. I wonder if in the near future we see Asian game awards and shows completely separate from western regions focusing only on entertainment rather than bogus lecturing.
i think the author just wanted to b!7ch about nude mods and wrapped a nothing sandwich around that and tacked on the canned patch notes for posterity.
also, is you want to actually optimize SB, use this:
https://www.nexusmods.com/stellarblade/mods/17
What a beautiful game with extreme pretty women but the gameplay is average….