Elden Ring brand new screenshots-2

Elden Ring Title Update 1.13.2 Released to Fix Various Bugs, Full Patch Notes

FromSoftware has just released Title Update 1.13.2 for Elden Ring. According to the devs, this is a hotfix that will fix a number of issues that surfaced with the previous patch. So, let’s take a look at what the update fixes.

Patch 1.13.2 fixes a bug which caused the Death status ailment from the Skill “Death Flare” to be applied to the Skill “Deadly Poison Spray”. Moreover, it fixes a bug that caused the power of some attacks used by the NPC “Red Bear” to be higher than intended.

Players will now be able to invade other players’ worlds in some areas of Scadu Altus under certain circumstances. Sadly, though, this update fixes a bug that allowed Cooperative multiplayer in some areas of Scadu Altus with no area bosses present. In a way, that bug gave us a small glimpse at a co-op mode for Elden Ring. Sure thing, you can use the Seamless Co-op Mod to get that experience. Still, it was cool to also see co-op in the vanilla game.

Finally, Title Update 1.13.2 fixes a bug where summoned spirits weren’t getting the attack power and damage protection boost from the Revered Spirit Ash Blessing. It also brings more fixes for the Revered Spirit Ash Blessing and some spirits added in App Version 1.13 and Regulation Version 1.13.1.

Like always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.

Elden Ring Patch 1.13.2 Release Notes

  • Fixed a bug which caused the Death status ailment from the Skill “Death Flare” to be applied to the Skill “Deadly Poison Spray”.
  • Fixed a bug that caused the power of some attacks used by the NPC “Red Bear” to be higher than intended.
  • Fixed a bug that prevented players from invading other players’ worlds in some areas of Scadu Altus under certain circumstances.
  • Fixed a bug that allowed Cooperative multiplayer in some areas of Scadu Altus with no area bosses present.
  • Fixes to adjustments regarding Revered Spirit Ash Blessing and some spirits introduced in App Ver. 1.13 App Ver. 1.13/Regulation Ver. 1.13.1
  • Fixed a bug where summoned spirits were not correctly receiving the attack power and damage negation increase effect from Revered Spirit Ash Blessing.
  • Fixed a bug in which the amount of status increase in the following spirits was different than expected.Warhawk/Spider Scorpion/Bigmouth Imp/Gravebird/Stormhawk Deenh/Banished Knight Engval/Fire Knight, Hilde/Battlemage Hugues/Depraved Perfumer Carmaan/Blackflame Monk Amon/Demi-Human Swordsman Yosh/Cleanrot Knight Finlay/Nightmaiden & Swordstress

8 thoughts on “Elden Ring Title Update 1.13.2 Released to Fix Various Bugs, Full Patch Notes”

  1. Now knowing that Elden Ring has been the ceiling for scale for FromSoft, it will be very interesting to see what area they try to push next. I really hope they take people's co-op efforts into consideration between ac6 and elden ring and do something special based off that.

    1. I hope not, coop based games became a cancer in this gen, they better have to focus on a SP game with a coop option rather than coop based one

      1. For me, seeing other souls-likes games do a very simple to use co-op system really had me looking sideways at fromsoft even with all the changes and updates they’ve done to make elden ring probably the most accessible co-op experience they’ve done. Im not sure how many other co-op focused games that are out there similar to souls games but its always fun to play with a friend.

  2. @John

    Please post an article about the wonderful OutRun 2006 Coast to Coast mod, OutRun Tweaks.

    Version 0.5 was recently released. For the first time in over 15 years the game once more has a functioning online mode!

      1. Indeed. I've installed a ton of textures, FLAC audio files, sound fix and more. It's amazing!

        The other biggie with version 0.5 is the new option in the ini file to remedy any remaining stuttering. You need to manually enable it because so far it's disabled by default due to it not working well with AMD cards.

        1. Yep, too bad the unlocked framerate feature only double the frames and isn’t a true high framerate option for now, but i hope for it to be better in the future

          1. Yeah, it's still pretty cool as-is though. It uses those extra frames above 60fps not being displayed to load in the modded higher resolution textures so to help eradicate the stuttering previously apparent in earlier releases of the mod. Clever stuff!

Leave a Reply

Your email address will not be published. Required fields are marked *