NVIDIA GeForce 581.80 WHQL Driver Released, Optimized For Call of Duty: Black Ops 7

NVIDIA has released a brand new driver for its graphics cards. According to the green team, the NVIDIA GeForce 581.80 WHQL driver offers optimal performance in Call of Duty: Black Ops 7. This driver also adds support for Anno 117: Pax Romana and Europa Universalis V. Continue reading NVIDIA GeForce 581.80 WHQL Driver Released, Optimized For Call of Duty: Black Ops 7

Final Fantasy 7 Rebirth Gets DLSS 4 & Multi-Frame Gen Support

NVIDIA has announced that Square Enix will release a new update for Final Fantasy 7 Rebirth that will add support for DLSS 4. This update will bring the full DLSS 4 suite to FF7 Rebirth. In other words, you’ll be able to use the DLSS 4 Transformer Model, as well as Multi-Frame Gen. Continue reading Final Fantasy 7 Rebirth Gets DLSS 4 & Multi-Frame Gen Support

Pillars of Eternity will get an official turn-based mode

Obsidian Entertainment has announced that the first Pillars of Eternity game will get an official Turn-Based Mode. This mode will let you experience the entire game with a turn-based combat system. To celebrate this announcement, the team has also shared a trailer that you can find below. Continue reading Pillars of Eternity will get an official turn-based mode

You can now play The Legend of Zelda: Tears of the Kingdom with a classic top-down camera mode

Modder “MaxLastBreath” has released a new version of his UltraCam Mod for The Legend of Zelda: Tears of the Kingdom. This update adds a classic top-down camera, allowing you to play the game like the old-school NES and SNES Zelda titles. So, if you are an old-school Zelda fan, you should definitely check it out. Continue reading You can now play The Legend of Zelda: Tears of the Kingdom with a classic top-down camera mode

Here’s The Elder Scrolls IV: Oblivion’s Bruma in Unreal Engine 5.6

YouTuber L. Torres has released a video showing the city of Bruma from The Elder Scrolls IV: Oblivion rebuilt in Unreal Engine 5.6.1. The new version of the city has sixteen times more detail than the original game. So, if you are an Oblivion fan, you should definitely check it out. Continue reading Here’s The Elder Scrolls IV: Oblivion’s Bruma in Unreal Engine 5.6