CryZENx has recreated The Legend of Zelda Ocarina of Time’s Temple of Time in Unreal Engine 4 and has released his map to the public. In the past we’ve seen numerous remakes of The Legend of Zelda Ocarina of Time in Unreal Engine 4 and we are happy to see CryZENx releasing more and more maps.
The funny thing here is that if someone could merge and interconnect all of CryZENx’s released maps into one huge project, we could very well be looking at a really interesting The Legend of Zelda Ocarina of Time fan PC game.
Still, we want to see even more maps from this fan Zelda project, so here is hoping that CryZENx will keep releasing these maps to the public.
Those interested can download this Zelda remake in Unreal Engine 4 from here.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I really admire this guy for what is clearly a passion for giving this game a modern, visual interpretation of this classic. And then to release it for free… kudos!! But he should seriously consider just selling the levels for a small fee as episodic releases on Steam/GoG etc. and just remake the whole game. People would go for it.
EDIT: I just realised that he would then owe royalties to Nintendo. Nevermind. I will see if he has a Patreon page.
U r the guy, aren’t you?
Dead ?????
nice work but good graphics on UE4 always but always had very very bad mechanics and physics… in rest good job