Yellow Brick Games is a new studio founded by industry veterans from Bioware, EA, Activision Blizzard, and Ubisoft. The studio is based in Québec City, Canada. Their goal is to provide focused, high-quality titles that put the player experience first.
The studio founded by four veterans, with one of them being Mike Laidlaw, who is the former creative director of the Dragons Age series. He worked as lead designer on Dragon Age: Origins and Dragon Age II. Lastly, Laidlaw played a key role in the development of other titles such as Jade Empire and Mass Effect.
Thomas Giroux, Jeff Skalski, and Frédéric St-Laurent B are the other three developers of the founding team. Giroux will take lead as CEO, Skalski as executive producer, Laidlaw as chief creative officer, and St-Laurent B as a game director. Yellow Brick Games promises to develop both innovative gameplay and original IPs.
Thanks GamesIndustry.
Chris was born in the early 80’s along with the very birth of home gaming. After spending many maaany drachmas on arcades, his father decided to buy him a PC instead of going bankrupt. He lived through the advancing and development of the gaming industry, having played TONS of games on all platforms. He is always honest and will never hesitate to give his true opinion on a game no matter what. Loves stealth games and dislikes microtsansactions, DLC and pre-ordering…who doesn’t after all?!
Contact: Email
If they can keep the useless and destructive SJWs out they might actually make some decent games.
“the studio is based in Québec City, Canada”
I’m out.
Let them the chance, jezzz wha a bunch of paranoid generalizers
“. The studio is based in Québec City, Canada”
nope
DA: Origins was a really good game as was ME1. Jade Empire was very enjoyable but overlooked. Too many great games released in 2004 and 2005 to overshadow it I guess. I don’t meet very many people that even played Jade Empire.
I am glad Mike Laidlaw is back
Is this Mike the same one that worked with Half Life?
no
Lead story developer and writer for Jade Empire
Lead Designer for Dragon Age
Creative Director – Dragon Age Franchise
Electronic Arts
2009 – Jun 2017 8 years
mass effect
Creative Director of Dragon Age: Inquisition
That’s Marc Laidlaw.
(I mix them up too)
“Yellow Brick Games is a new studio founded by industry veterans from Bioware, EA, Activision Blizzard, and Ubisoft. The studio is based in Québec City, Canada.”
The perfect recipe for pure PC/SJW garbage. Don’t let nostalgia for a better era, get the best of you.
There is no way to avoid Political Correctness in games except to not buy them and there’s not a snowballs chance in hell that will happen for the average gamer at present. For now I will stick to the better era and I’m happy there and that’s where I belong for the most part.
Or buy indie games (not ones from IGF clique or GDC attendees, they’re ones made by woke losers). The games development landscape isn’t just AAA big publisher produced schlock. Only recognising AAA is console tard, normie mentality.
Here’s the company staff as pictured on their website. Not seeing much in the way of “diversity” there!
https://uploads.disquscdn.com/images/9cb5c8e55e716dd97b99c841b7fabc3c4535bbed5abdda7f7fb81ab6b36b2a14.png
lmaooooo thats whiter than Burning man XD
So when some bureocrat asks them about their demographic, they can show that message.
People say hope is for fools, and guess what, they are right.
Don’t hold out hope for KT either. They promised no censorship of Fairy Tail RPG and then they added through a day 1 patch a “black void” to censor upskirt panty shots on all versions of the game, not just the PS4 ver.
GSC has taken Xbox marketing money to help fund STALKER 2. “Day 1 in Game Pass”.
The first sign of diversity quota filling is usually a blue dyed, danger hair “social media manager” white lady. Nothing says corporate virtue signalling more than a glorified secretary to run social media accounts.
And not one normal looking person in that lot.
Im guessing the diversity is their sexual preferences (same sex, animals, dolls, trees, etc)
Wow can you post your picture right here you smart 4ss ?
Well, they have diverse haircuts.
Did Cruckteam really censored harpies in SS4? They said they wouldn’t censor but I guess they lied.
“Yellow Brick Games subscribe to the ruling ideology and will make games in accordance to the ruling class tenets in order to avoid economic sanctions”.
There, for people who still don’t get what this is about.
Off to a good start but if I hear anything about go fund me Ill reply with go f$%^ yourself
Follow the Yellow Brick Woke…follow the Yellow Brick Woke….follow, follow, follow, follow, follow the Yellow Brick Woke.
We’re off to see to see the Wizard…..The wonderful Wizard of Woke.
Can there be a more lame gaming “news” than news about some new game studio forming and just that? No games, nothing.
You know the word Diverse can mean many things… Not everything is SJW nonsense. the irony is that you have become just like them by flipping out constantly in all your comments and making assumptions before anything is even done or said.
It could be maybe they are describing their team, they all come from different parts of the world and different studios and different genres of games. This is a good thing. They are made up of all white guys at the moment. So… Maybe give em a chance before you make crazy assumptions.
They all left their previous positions maybe because they are sick of sjw nonsense like you.
It can but it deosnt. Nowadays it’s a red flag that tell yous devs’ priorities will be in all the wrong things.
Exactly what I think… there are several severe paranoiacs here …
I find you quickly jump to conclusions … it almost sounds like paranoia… I understand all of this SJW garbage but… sometime you should go outside for a walk or something I think… Just to breath some fresh air…….. man…………….
Bla bla bla…Let them their chance, you paranoid generalizer…
I didn’t said you were completely false too..
Man,while DA:O was epic and DA:2 was fun, Laidlaw is the clown who absolutely BLEW IT with the abortion that is Inquisition. I ended up never playing past the intro because the game wouldn’t even recognize and re-map basic mouse buttons!