World of Tanks Patch 6.6 brings Massive Improvements and Additions

Wargaming released today a massive patch for their free-to-play war game, World of Tanks. This latest patch will update your game’s version to 6.6 and will add the Siegfriend Line map and a host of new heavy armour, including the Pz.VI Tiger, the VK 4502, the Asuf A and much more, including a couple of premium German tanks, the T-15 and the T-25. You can view the entire changelog after the jump.
World of Tanks Patch 6.6 Changelog:
-Added new map Siegfried Line.
-Added new German tanks: Pz.VI Tiger (P), VK 4502 (P) Ausf A, E-50, ?-75, ?-100.
-Added new German premium tanks T-15, T-25.
-Panther II substituted by E-50 as tier 9 German medium tank, Panther substituted by Panther II as tier 8 German medium tank.
-Rebalanced Panther and Panther II tanks to fit tier 7 and 8 respectively.
-Maus tank: rate of fire for 12.8 cm gun decreased by 0.2 sec, hit points decreased by 400.
-IS-7 tank: hit points decreased by 50.
-T30 tank: hit points decreased by 50, dispersion during movement and traverse increased by 10%, dispersion during turret traverse increased by 30%.
-Tiger II tank: hit points for stock turret increased by 100.
-Increased credit income for US tank destroyers M10 and M36.
-Increased match-making value for US tank destroyer T95.
-Fixed map bugs on Lakeville, Artic Region, Abbey, Mines, Malinovka.
-Free platoons for 2 players.
-Added extra battle tier (tier 1 tanks only) for newcomers – players with up to 10 battles played.
-Added platoon invite filter – “accept from friends only”.
-Fixed bug with experience transfer flags resetting after battle.
-Fixed few errors with display of water waves.
-Fixed bug when vehicle gets stuck due to critical inclination angle.
-Fixed bug when destroyed tanks are displayed as non-destroyed tanks (rare).
-Reworked models of 76mm guns for M26 Pershing.
-Fixed errors with disproportional tank icons.
-Fixed error when unused consumables with passive bonus are displayed as used.
-Fixed error with incorrect display of crater created when object is destroyed.
-Adjusted gun depression for T92.
-Removed “transfer gold” option from player context menu.
-Team damage when ramming now counts only if the speed of the vehicle involed exceeds 10 km/h.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email