Omega Force has released a new patch for the PC version of WILD HEARTS that, among other things, improved CPU performance, particularly for AMD processors. As such, we’ve decided to re-benchmark the game on our AMD Ryzen 9 7950X3D.
For our benchmarks, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and NVIDIA’s RTX 4090. We also used Windows 10 64-bit, the GeForce 531.26. It’s also worth noting that we installed the game on a Samsung 980 Pro SSD 1TB M.2 NVMe PCI Express 4.0.
Now the good news here is that WILD HEARTS now runs 30-40% faster than its previous version. With this performance patch, our minimum framerates skyrocketed from 90fps to 126fps. That’s at 1080p/Max Settings. Moreover, our framerates jumped from 130fps to 170fps.
Unfortunately, though, the game still stutters like crazy. Omega Force has done nothing to somehow address the game’s awful traversal stutters. As such, the game remains unplayable (at least in my opinion) as it never feels smooth. Yes, we’re now getting over 120fps at all times, but the stuttering is really awful in this game.
All in all, Omega Force has at least improved overall CPU performance. Still, the game’s biggest culprit is its stuttering issues, and that’s what the team should be addressing. After all, we could get over 60fps at all times when the game launched, even with an Intel Core i9 9900K. And yes, the stuttering remains as awful as showcased in the following video.
Lastly, you can find here the complete changelog for WILD HEARTS’ latest update!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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“After all, we could get over 60fps at all times when the game launched, even with an Intel Core i9 9900K”
Breaks my heart hearing John talk about his Coffee Lake processor as yesterday’s news.
Well, it will be fully ready to play when it come to my price range on steam sale – 5$
Thank you for keeping us updated, John.
they accidentally removed denuvo
Nope, the executable is 400MB in size.
Yeah maybe try the origin version and report?
Interesting, I don’t have it on Origin. However, and since this is a Denuvo-free version, I’ll test it to see if there are fewer stutters.
Yep, agree, some that already try it on forum says the stutters are reduced
Nope, the game has the exact same traversal stutters. The only good thing about the pirated version is that it loads faster.
They removed it only on origin. Stil present on steam version. 111mb vs. 400mb .exe size
Would be interesting if the stutters persist on the denuvoless version…
yes, already avaiable on high seas
30 fps, no stutter
better lock it to smooth 1 fps in this point
And you wont need any upgrade for next 20 years!
Highest I saw the GPU utilization was 71% and that only happened a couple of times …. That is never a good sign
https://uploads.disquscdn.com/images/6772ae74d7ce80461f642152737f8c48421ddb1072adc67d1c6caf8e0106ccbc.jpg
https://uploads.disquscdn.com/images/6772ae74d7ce80461f642152737f8c48421ddb1072adc67d1c6caf8e0106ccbc.jpg
The devs should rename to Beta Force… not much omega it seems 😉 Many devs should rename themselves as such thoo, basically releasing betas to patch later.
Thats the rason I stopped preordering, rather grab on first sale.. (if at all) by then it’s usually in a better state that release and as a boon better price = double win in my book.
It’s almost as if the dev’s DONT want peeps to be early adopters… or as they should be called… paying Q&A