Ubisoft has just revealed the official PC requirements for Watch_Dogs 2, as well as its PC graphics features. Watch_Dogs 2 will support SLI/Crossfire systems from the get-go, will feature an uncapped framerate, will support 4K resolutions, FOV and Sharpness sliders, and an Ultra Texture pack that will be available at launch.
From the looks of it, the PC version of Watch_Dogs 2 will be the definitive version, and Ubisoft is doing its best to offer a polished PC version.
Watch_Dogs 2 on the PC will come with stuttering/lag framerate optimization as Ubisoft employed a fix that makes all controls much more responsive and less framerate-related.
“We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.”
Watch_Dogs 2 will also support improved Keyboard/Mouse controls, a mouse-centric User Interface, three different anti-aliasing options and multi-monitors.
We should also note that the PC version of Watch_Dogs 2 has been pushed back two weeks. The game is now scheduled for a November 29th release on the PC.
As Ubisoft claimed:
“The extra time will be used for additional polish and will help ensure the game runs smoothly across a broad range of PC hardware.”
Here are the official PC requirements for Watch_Dogs 2:
MINIMUM
- Supported OS – (64-bit versions only): Windows 7 SP1, Windows 8.1, Windows 10
- Processor: Intel Core i5 2400S @ 2.5 GHz | AMD FX 6120 @ 3.5 GHz
- RAM: 6GB
- Video Card: NVIDIA GeForce GTX 660 (2GB) | AMD Radeon HD 7870 (2GB) or better
- Hard Disk Space: 50 GB
- Peripherals: Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, Dual Shock 4 Controller
- Multiplayer: 256 Kbps or faster broadband connection
RECOMMENDED
- Supported OS – (64-bit versions only): Windows 7 SP1, Windows 8.1, Windows 10
- Processor: Intel Core i5 3470 @ 3.2GHz | AMD FX 8120 @ 3.9 GHz
- RAM: 8GB
- Video Card: NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better
- Hard Disk Space: 50 GB
- Peripherals: Windows-compatible keyboard and mouse, Microsoft Xbox One controller, Dual Shock 4 controller
- Multiplayer: 256 Kbps or faster broadband connection
ADDITIONAL FEATURES
General
- 4K support
- Stuttering/lag framerate optimization – We employed a fix that makes all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.
- No FPS cap
- Full SLI/Crossfire support at launch
- Multiple save file support – This feature allows players to have up to three auto save slots for three separate playthroughs.
- Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD.
- Multiple windowed mode options – Windowed mode with flexible/resizable windows, multi-monitor borderless.
Improved Graphic Features
- Screen Space Reflections
- Headlight Shadows – Support for additional shadows from car headlights
- Extra Details Options – Increases the level of detail for all objects in the game, and adds more details to objects in the distance.
Improved Graphics Options
- FOV sliders
- Pixel Density sliders
- Sharpness sliders
- Ultra Textures pack available at launch
- Anti-aliasing options:
-TXAA
-MSAA
-Post Processing Anti-Aliasing options SMAA and FXAA
Improved Keyboard/Mouse controls
- Full adaptation with mouse and keyboard
- We’re using raw mouse input to reduce latency and use the Windows hardware cursor throughout the game without any additional signal filtering to smooth or accelerate mouse movement by default
- Advanced keyboard support – Keyboard hotkeys for every menu and app for faster access. Additionally, all hotkeys can be remapped.
- Mouse-centric UI – Any UI screen, menus or smartphone app supports full mouse interaction, so the player can finish any UI task with the mouse only. Everything is clickable and has appropriate button states.
- Toggle/Hold modes for different controls (aim, sprint, walk, inventory, etc.)
Driving
- Driving has been adapted to suit the keyboard controls, with adjustable steering sensitivity. Same goes for driving camera sensitivity and auto-centering camera behavior
Gamepad support
- On-the-fly switching between mouse and keyboard to gamepad, without any additional options, UI will just switch to gamepad mode
- Supported gamepads: Xbox One controller, PlayStation 4 DualShock controller

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
I hope so UBI, I hope so.. else, NO MONEY 🙂
I was going to get it later anyway but I will be getting it day 1 now. Ubisoft needs to be rewarded when they do something right for a change.
Still best to wait for benchmarks, but they certainly seem to have put the effort in.
Wait for benchmarks man
Don’t even trust the benchmarks.
lol pc is treated badly by all
https://uploads.disquscdn.com/images/9dfe1fd5a61ec6d9f1e26f7d5f2e92c035049d36d888af85873aec6f13596410.jpg
Stop panicking, enjoy your console games.
it’s not my fault delay games , no exclusive,bad ports and worst community xD
worse than the console fanboys? That praise a trashbox and corporations that bend them over and ….. that you have to pay for mp and they gobble that up and ask for more?
Oh i didn’t know league of legends was on consoles.
Don’t you have to get back to playing in 720P in 2016 or are you on the console that plays in 900P?
Did you read the article?
“From the looks of it, the PC version of Watch_Dogs 2 will be the definitive version, and Ubisoft is doing its best to offer a polished PC version.
Watch_Dogs 2 on the PC will come with stuttering/lag framerate optimization as Ubisoft employed a fix that makes all controls much more responsive and less framerate-related.
“We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.”
Watch_Dogs 2 will also support improved Keyboard/Mouse controls, a mouse-centric User Interface, three different anti-aliasing options and multi-monitors.
We should also note that the PC version of Watch_Dogs 2 has been pushed back two weeks. The game is now scheduled for a November 29th release on the PC.
As Ubisoft claimed:
“The extra time will be used for additional polish and will help ensure the game runs smoothly across a broad range of PC hardware.”
I am more than happy that this game got delayed. Ubisoft seems to have learned from their past mistakes. I hope this games turns out as good as it looks like.
Sounds like a good port.
Ubisoft delaying games :O new era lol
Actuallyin the ac2 times it was a normal thing to delay the pc version by few weeks. Than people complained due to presell and we all got to the point dev push to be in ime but than they fall behind schedule abd they do a not optimised game…
AC Syndicate was delayed for even longer and it was cancer.
Syndicate was pretty good.
Not really.
Aw this is really exciting to hear. Sounds like they really learned from their past mistakes and are trying to correct it!
wow! lower cpu requirements than the original watch dogs and same gpu color me impressed!
yeh but the graphics look the same or a little bit better
Probably crappier AI and less crowds.
I hope that ultra textures pack will be 4k. 1440P and 4k monitors need 4k textures for amazing graphics. Will look amazing on my 24” 1440p 60 hz ips monitor dellp2416d !!!
Hate me, downvote me, whatever you want, but UBI is at least much better than Rockstar, they dont delay their games two years for PC.
and I’m guessing they don’t have lawsuits like the Benzies one against them.
Rockstar may release games late, but almost every single game they make is a masterpiece. GTA V was incredibly well optimized, looked great, and was just a phenomenal game to begin with.
Wait, so your saying GTA V wasn’t optimized because it used the CPU to its fullest extent?
Some people dont like their pc turning into a airplane.
We’re crash this plane… with no survivors.
How is it a CPU hog if it doesn’t use the CPU completely?
The why does it run so well? people on many many forums (Steam, GeForce, etc.) posted on how they were surprised at how well it ran. Again, do you have a source on performance being negatively impacted because of inefficient CPU optimization? As it stands, GTA V runs very well on even mid-range hardware. Hell, even the system requirements given by Rockstar were so low (just a gtx 660)(and developer provided sys. reqs. are usually inflated to be on the safe side).
Thinking this person has a Amd processor in which Amd’s extremely poor single core performance hold them back in this game. A open world game like GTA5 or Arma 3 will always suck on Amd until Amd makes a CPU with decent IPC. Hopeful Zen will be it.
gta iv sucked and the pc version was garbage, max payne 3 was a disgrace. No RDR.
What do you mean sucked? The game itself sucked or the optimization? Max Payne 3 has a 9/10 on Steam and GTA 4 was considered by IGN, Gamespot, Metacritic as an amazing (5 stars or 10/10) game. Stop using opinions as facts.
First he meant the port (GTA IV sucked, actually all previous GTAs sucked), then he meant the design (Max Payne 3 in which the port was actually good (outside of the DRM issues at launch that is)).
cod gets good ratings too so does bioshock infinite, that does not change the fact they are trash compared to old games.
Gta iv had far less features than the old games and it was a broken game on pc, max payne 3 was not even a max payne game, no noir setting, too godamn scripted like an interactive movie, guns did not have recoil or even slow mo sounds, bullets did not cause damage to the surfaces they hit like the first game.
Steam is not a good way to measure the quality of a game, it is usually used to measure the quality of the pc version. But since you wanna go with it why is it that gta iv has a 6/10 on steam?
Dont use IGNorant as an argument, i couldnt care less what ign thinks about games, they gave doom a 7.1. They gave cod ghosts a 8.8 and said ‘overly too complex” on the cons. Pokemon alpha sapphire got a 7.8 because “too much water” Goat simulator got a 8.
“Stop using opinions as facts.”
Stop using ign’s “opinions” as facts.
what! everyone knows “too much water” gets atleast a 7.9 no matter what game its about.
Ok so most of your reasons are garbage.
You are basically saying that GTA and Max Payne were bad games because they weren’t as good as their prior titles. That makes no sense whatsoever. A game should be judged on its own, not in comparison to another game.
Your reasons regarding Max Payne don’t detract from the fun, just the visuals. “bullets did not cause damage to surfaces like the first game” Who cares? This doesn’t make the game any less fun.
Also, you conveniently ignored GameSpot and Metacritic (Metacritic gives user reviews btw) and they gave GTA IV 98% or 10/10 and Max Payne 3 a 86% or a 9/10. You yourself say that Steam is not good for measuring the quality of a game yet you ignore the two other sources.
Steam users gave GTA IV a 6/10 because it was a bad port, not because it was a bad game, and my original argument was that Rockstar always makes great GAMES. Not always great PORTS.
You seem to lack basic understanding of my argument and conveniently poked at solely IGN as a source.
You want Metacritic? Fine;
– Metacritic Grand Theft Auto IV PC User Score: 6.5/10
– Metacritic Grand Theft Auto V PC User Score: 7.8/10
But wait, why stop there?
– Metacritic Grand Theft Auto IV PS3 User Score: 7.5/10
– Metacritic Grand Theft Auto IV X360 User Score: 7.9/10
– Metacritic Grand Theft Auto V PS3 User Score: 8.2/10
– Metacritic Grand Theft Auto V X360 User Score: 8.1/10
– Metacritic Grand Theft Auto V PS4 User Score: 8.3/10
– Metacritic Grand Theft Auto V XONE User Score: 7.9/10
– Metacritic Max Payne 3 PC User Score: 7.6/10
– Metacritic Max Payne 3 PS3 User Score: 7.8/10
– Metacritic Max Payne 3 X360 User Score: 7.8/10
Sorry, you were saying something about 98%? 10/10? 86%? 9/10?
Oh, right, you meant review site scores. Y’know, sites like “Official Xbox Magazine UK” which gave it 100. Yeah, definitely totally unbiased there, eh mate?
As for Max Payne – if you’re going to call a game Max Payne, I’m going to judge it based on what a Max Payne game should be. If you don’t want to make “what a Max Payne game should be”, then DON’T USE THE F*CKING MAX PAYNE LABEL ON IT.
Wow, IGN, Gamespot, & Metacritic.
Yeah, such historically unbiased, extremely trustworthy sources! I mean, it’s not like IGN dishes out 4/5’s for just about every AAA that comes across its desk. And Gamespot! Oh, good old trustworthy Gamespot, right?
Not to mention Metacritic. Oh, Metacritic…… Yeah.
Max Payne 3 has a WHAT on Steam? Because, here’s what I’m seeing;
– Overall: Very Positive (83% of the 18,597 reviews for this game are positive).
– Recent: Mostly Positive (77% of the 350 user reviews in the last 30 days are positive).
So tell me again, Max Payne 3 on Steam has a WHAT?
He might have used a hyperbole just to support his opinion. MP3 was in my opinion a good game. I liked the single player. Never played the multi.
Maybe, but eh.
I agree, fun campaign, but it just wasn’t a Max Payne game for me, as a fan of the original duology looking for a 3rd instalment in the same vein. You didn’t miss out on much by skipping over the multi, except maybe some more Rockstar money gouging, if I remember correctly.
The design was terrible, first half was ok, second half ? it introduced the same enemies but bullet sponge type of them. ffs it was like shooting 100s of bullets to kill one in a most linear corridor levels possible.
“considered by IGN, Gamespot, Metacritic as an amazing”
Well, lol.
it wasnt well optimized at all.
Then explain why I get 1080p 60 fps on a GTX 960M on high settings?
you dont…firsr of all. trust me. i know. and tats on high, not on ultra. show me gameplay of CONSISTENT 60 fps
Okay I never said I got “consistent” 60 fps. But I get 60 fps 90% of the time with occasional dips. Also keep in mind I’m playing this on a laptop, the desktop version of the 960 easily handles Gta V on ultra 1080p60fps. So your argument is that gta v “wasn’t optimized AT ALL” because I get occasional dips below 60fps on a laptop? Ffs
Uh, maybe because a GTX 960M exceeds by FAR the minimum requirements?
So what? I’m not playing the game at minimum settings. I’m playing it at high and even very high on some settings. And you realize you just proved my point right? The GTX 960M is not a high end GPU, its a mid-range laptop GPU. My point is that even on such a moderate GPU, the game runs very well.
It doesn’t matter if the GTX 960M is low, mid or high end by today’s standards. The point is that it’s much more powerful than the listed requirements for minimum GPUs. A 9800 GT manages 720p with everything on low.
You just don’t get it do you? Are you daft? My original point was that GTA V was well optimized because it runs great even on mid-range hardware. A 9800 GT is ridiculously old, and you’re saying GTA V isn’t optimized because it cant run well on a card released in 2008? Are you high?
You are the one not getting it. AGAIN, it doesn’t matter if today a GTX 960M is a mid-range or whatever GPU. GTX 960M, a GPU from 2015 performs on par with a GTX 660, a GPU from 2013, which is listed as RECOMMENDED specs for GTA V. So you’re basically saying that the game is very well optimized because it runs great on the recommended specs. Get it now or do I have to draw you a picture?
This is getting kind of hilarious. Hilarious that you are spelling out my point without realizing it. MY POINT IT THAT THE GAME IS WELL OPTIMIZED BECAUSE THE SYSTEM REQUIREMENTS (the recommended ones) ARE VERY LOW. THEY SAID YOU NEED A GTX 660, A MIDRANGE GPU FROM 2013, TO RUN A GAME FROM 2015 ON HIGH SETTINGS. The system requirements themselves are low in the first place, which means the game is WELL OPTIMIZED.
GTA V is a game from 2013, just the PC version was souped up a bit and released in 2015, along with ‘next-gen’ consoles version, so sheep could buy the game twice.
When the game was released everyone was suffering massive stuttering, even on very high-end rigs. Rockstar patched a few times but the problem still persists after playing for a while.
Source?
Funny, I remember running the game flawlessly on a GTX 780 at 1080p60fps on Ultra when the game came out. The patches only improved that. Now that I play it on my laptop, I still get 1080p60fps on high settings.
And no the PC version wasn’t just “souped up”. The Nextgen and PC versions showed massive improvements compared to the 2013 original.
Besides, the requirements given by rockstar were for the 2015 re-release, not the original.
Almost always is quite an exaggeration there. There are only 2 games I know Rockstar released that was optimized for PC. GTA V and Max Payne 3. The others were terrible ports —__—
I want saying they are “almost always optimized” dipshit. I was saying that the games themselves are always really fun to play to the point of being almost a masterpiece..
ROFLMAO! You even fuc*ing edited your post to change what you said and you’re calling me a dipshi*? get the FUC* … out of here troll —__—
I edited it to explain further, I never changed what I originally wrote, I just added on to it. Dipshit.
Pfft … lol. You’re a dumbfuc* if you think people will believe you. Not everyone in the internet is as mentally retarded as you so don’t expect us to be.
I wouldn’t reply like I did if I didn’t read your comment as what you’re trying to say now —__—
Edit : The truth is you were just called out by many people on your comment so you decided to retract it
If I edited my comment, you should have gotten two email notifications from Disqus. One with the original and one with the updated one. Screenshot it and upload. I’m not so petty that I have to resort to these tactics. I’ll wait.
What the fuc* are you talking about? two email notifications? I’ve never had that kind of thing in my years of using Disqus. And do you really think I’d go into that much trouble for YOU!?
Other people calling you out on your “optimized” statement is proof enough that that’s what you said and just changed it later coz you were being humiliated by the others —__—
Edit : Oh yeah, I quoted your “almost always” optimized comment and that fact it’s gone now is another proof that you edited your post to change it’s meaning. You even added that last part that wasn’t there before —__—. Dude, if you’re trying not to be caught, at least know how to be fuc*ing subtle
https://uploads.disquscdn.com/images/4c03b57ed7ddf01d9319b8da19a905f0d19e48f8763887264180877b7f17c142.png Whenever you get a reply on disqus, you get an email notification (unless you turned it off).
If you want to keep making up bull*hit reasons for me to change my original comment go ahead. I didn’t change anything, I just added onto the comment. I said they were “well optimized” not “always optimized”. I then added the quote about a rushed game. That’s it.
I’m not a immature person like you to change my comment because I felt “humiliated” even though they didn’t. Literally not a single person provided proof of GTA V being un-optimized. So no, nobody “humiliated me”. If you think other people responding to me is proof that I changed my comment, you’re beyond stupid. —____—
What a fuc*ing idiot —__—
“If I edited my comment, you should have gotten two email notifications from Disqus”
YOU DO NOT GET NOTIFICATION IF THE POSTER EDIT HIS COMMENT. You don’t even know what you were saying few minutes before. And when I edit my comment to add something I always type “EDIT” so they’ll know I edited it. Not like you.
Anyways, I’m done. I’ve seen many nonsensical 10 year old trolls like you here. They just always deny and deny coz it’s a very easy thing to do so there’s no sense in indulging them in a proper conversation. The fact you insulted me on your first reply shows how “MATURE” your are —__—
What a waste of time
EDIT: You never, not once, told me exactly what I edited. I simply said I added. Of course I’ll deny something if it isn’t true. It seems like you’re the troll.
You quoted me? Where? The only quote I see from another person above is “incredibly well optimized” which has been there since the beginning.
You’re so full of BS. You could say “I quoted…” and then say anything that was never there in the first place and then be like “oh well thats gone”. You lying d*ck. I already TOLD YOU that I added that last part. I’ve been telling you that since the beginning. I never changed my original comment, I just added the quote. Seriously, fuc* off. You’re a liar and you want to blame others.
https://uploads.disquscdn.com/images/244e4de2cf5fecf7715e25b547c99115f20eb50a08458bea8d2029c99e859614.png
This is my last post. See, the “almost always” part is talking about the game, and the “incredibly well optimized” part is different.
– “Well optimised” – Everyone else covered this already, I think.
– “Looked great” – compared to what? GTA IV Modded still manages to look better. Sure, GTA V Vanilla looks like a massive upgrade by comparison to GTA IV, but it’s not a visual end-all either.
– “Phenomenal game” – subjective. I for one prefer GTA IV to GTA V.
– “Rockstar may release games late, but almost every single game they make is a masterpiece.” – Also subjective. I for one didn’t find Max Payne 3 to be anything special (solid game, but not a “masterpiece”), & the only other IP’s they’ve actually done in recent years are Bully, Red, & GTA. Bully was fun, but again, nothing that qualifies as “masterpiece”, & while sure, Red Dead was legendary, I’m starting to have doubts about Red Dead 2. As for their most notable IP; GTA IV & GTA V are both by far inferior to past entries in the series, & regardless, neither qualify as “masterpieces” as far as I’m concerned either.
once again, you make the same mistake as durka durka. STOP COMPARING GAMES TO OTHER GAMES IN THE SAME SERIES. GTA V on its own, is an extremely fun title to play and received very high ratings across the board (Not just IGN or Gamespot) and tons of GOTY awards.
Are you actually trying to argue that GTA V doesn’t “look great” because modded GTA IV looks better? GTA V modded blows GTA IV modded out of the park. I never said the visuals were an “end-all” either, I just said they looked great. They looked great in the sense that the visuals looked moderately realistic.
“I prefer x game to y game of same series” STOP DOING THAT. They can both be amazing games even if one is better than the other.
“STOP COMPARING GAMES TO OTHER GAMES IN THE SAME SERIES.”
What.
You do realise that’s a staple point of sequels, right? They’re supposed to add, enhance the experience you had in the original games, in a positive way. They’re supposed to be more of the same, while at the same time providing a shade of something new.
They’re not supposed to redefine the IP with every-single-release.
You completely misunderstood my point. My point was that even if GTA V was not as good as GTA IV (and that was just your opinion, I liked GTA V far more), it can still be a really fun game, which to me, and the vast majority of people who have played it, IT WAS.
Which is fine, everyone is entitled to their own opinions, obviously, but my disagreement was primarily with the label of “masterpiece” more than anything else.
We’re not talking about Quake 3, or DOOM Classic here. The game wasn’t received with “universal acclaim” the way some people envision it to have been, even without mentioning the controversies that plagued it regarding its content.
“masterpiece” was just my opinion on the game. Honestly, Quake and DOOM weren’t that great if you compare them to today’s DOOM or today’s games. They were considered “masterpieces” because they were first. They introduced the shooter genre making them classics. But as I said before, when you look at the games on their own, you can see how much fun they were.
Why would you straight-up compare something made in the mid-to-late ’90s to something made in the mid-tens, however? I mean, obviously one is going to completely & utterly outclass, dominate, & otherwise defile the other, in almost every way, they were made some 20 years apart.
Exactly; they’re considered “masterpieces” because they created & subsequently defined the earliest definition of “First Person Shooter.” Just like Wasteland is considered to be the grandfather of the RPG, etc. etc. etc.
Besides, there’s an argument to be made that even 20 years later, the amount of detail, extras, secrets, etc. that each DOOM level contains means there’s more fun to be found in a single playthrough of DOOM Classic than there is in “Generic FPS with Cover Button #101.”
Sure, they look ugly as hell compared to modern games, but much like Deus Ex OG, the gameplay still remains solid as f*ck.
Mighty 9 is a extremely well made masterpiece of a game if you compare it to leukemia.
It is named GTA V, he is not supposed to compare it to the prior games in the series?
My point was that even if GTA V was not as good as GTA IV (and that was just your opinion, I liked GTA V far more), it can still be a really fun game.
Now you are making sense. But your prior wording fails to convey this.
And it is necessary to compare any game in a series to the prior ones, to see whether its a step in the right direction or one that’s backwards.
GTA V was not optimized well at all. This is a very, very well known fact. It’s CPU coding was terribly inefficient and creates headaches for many users with even mid range CPUs.
Source? Also, the GPU plays a much bigger role in performance than CPU, and it runs great even on mid-range GPU’s at high settings at 1080p
Unless you own a Amd CPU i really didn’t see anyone having issues. Obviously a game like that will struggle with a CPU that is weaker then a 2011 Intel processor in IPC
In that sense. Unity was patched up quite well too. And I really wouldn’t call GTAV a masterpiece, the word kind of just gets thrown around these days.
You may not like the setting, the story or the gameplay but it is undeniable that GTA V is a technological masterpiece. Just thinking about all the details, the possibilities, the database needed t odisplay such a world is mind blowing. There is a reson no other game in the history of gaming has such a vivid world…
Technically GTA V has a bustling city with tons of people, traffic pattern and crazy amounts of detail. I would say that is a bit more advanced than the technology in Crysis 3.
Crysis 3 has pretty much only the graphical aspect going for it.
That is my opinion.
And I am absolutely curious to know why you think that, what are the reasons?
Sorry it might sound like I am taking a dig at you, but I am genuinely curious as to something I may have missed with Crysis.
He isn’t calling it a masterpiece, he’s calling it a “technological masterpiece” which is different. And yes, Crysis 3 is a technological masterpiece.
Unity’s performance never got fixed, people bought better hardwares and forced their way through the issues.
Hmm. ..I don’t know. Maybe some settings are bugged like FXAA, but disabling or lowering a few things make the game run much better than its initial release now. I would say its quite an improvement, and Unity is pretty much the most detailed and populated openworld game I’ve ever seen. I think some exceptions can be given.
Yeah it was bigger than the current (when released) hardwares can chew but they didn’t fixed performance issues, they fixed some the bugs etc but as i said, people bought better hardwares and then game ran ok.
no no GTAV was not a masterpiece, it was a really very good game.
The only people who had issues had a Amd CPU which has single threaded performance of a 5-6 year old CPU
Ubi was terrible in last couple of years, remember unity it was unplayable at launch and for many still is today. Similar with first WD, runs great now but when released it was mess with huge FPS drops even on highest high-end att.
WD2 though is made with AMD support, it should be well optimized and should have DX12.
So at least after those years they understand something.
WD was far from unplayable at launch. Yes, there was occasional hitching while driving through the city but the issue was really overblown (much like the hitching in Mafia 3 and Arkham Knight was overblown). Was WD the perfect port? Hardly. Was it a “mess?” Nope.
“the hitching in Mafia 3 and Arkham Knight was overblown”
No. don’t know about mafia but AK was unplayable, it was a slide show. also WD was a mess, both the marketing (false advertisment) and the port.
But Ubi’s games are extremely hackneyed, while Rockstar always makes something worthwhile.
Are you crazy?
=> denuvo
So they’re basically claiming this game is a technical marvel? I’ll believe it when I see it.
Passing It….Still look like a cartoon, designed for console, limited specs, crappy game, oh yah Ubi AS@#@ so no thanks.
How about you optimise the handling you nitwits?
Why are people treating this delay as some kind of miracle job? I bet when the game is sh*t optimize people are gonna start hating on ubisoft again lol.
I would never trust what ubicrap says.they have a long history of saying such things turning you to be straight lies.
As always, I’ll buy only after I read a perf revew, ubisoft can promise what they want but as Americans say, fool me once shame on you fool me twice shame on me.
But fool me can’t get fooled again – Bush.
lol.
We’re only seeing this much from Ubisoft due to their situation with Vivendi as well as the PS4P and Scoprio.
That’s how people hack in real life didn’t know?
actually decent specs and looks like they put effort into pc release. too bad the game looks like trash and has a sjw pandering story/chars.
exactly storytelling at Ubisoft is dead
“Watch_Dogs 2 on the PC will come with stuttering/lag framerate optimization as Ubisoft employed a fix that makes all controls much more responsive and less framerate-related.”
hmmm, do i sign some kinda deal that i sell my soul to the devil?
Ubisoft if you are going to be back like in FC3 era then you are going to be gold for us i just hope you will remove the uplay thing its bs
Buuuuuuuut there’s a catch 🙂
It has Denuvo.
“That’s our new way of scre*ing you PC gamers” — Ubicrap
Edit : “scre*ing” needs approval now >__<
yikes!! So what they’re saying is my 56k modem just wont cut it?!?
FOV sliders for a third person game, props to them.
Well, they’re surely appealing to pc gamers. I can’t wait to see if they’re putting their work where their mouth is.
Will only believe once I see.
As useless as “10/10 BEST GAEM EVAR LEL”
Exactly my point. Critics tend to give a much more balanced opinion of the game vs. users who tend to go all or nothing.
Not at all. Most “professional journalists” are just paid shills. It pays off to find user reviews that are not written by a 10 year old.
And the vast majority of user reviews for GTA V on metacritic were high (8-10). Because of the user reviews being averaged, the few people that gave is a 0 or 1 for some stupid reason brought down the average significantly.
EDIT: Also do you really believe that the majority of critics are paid to score higher? Sure, maybe IGN and Gamespot, Polygon (the big ones) could be paid, but what about the dozens of other smaller reviewers that no company would waste money on?
And all of the fanboys gave it 10/10 for more stupid reasons: Fanboyism.
So there just happens to be nearly 2700 people who gave it good reviews and only 500 people who gave it bad reviews? Are you actually telling me that there were 2700 fanboys and 500 “real players”?
Just stop. This is sad.
Yeah, it’s worst, go check DayZ on steam. until a year ago it was 9/10. even Arkham Knight has more positve reviews than negative ones, even before patch it has more positive reviews. so yeah they are alot of vocal fanboys. 2700 is nothing.
Yeah it’s sad, come out of your bubble.
No what’s sad is that you trust the opinions of 500 people over 2700. You say 2700 is nothing, yet you side with the even smaller 500 that say its bad. How about the 141,000 people on steam that gave it 8 out of 10 or higher? Are they all fanboys? You’re a joke.
GTA V was released more than a year ago.
Are you a troll? Please just stop.
“what’s sad is that you trust the opinions of 500 people over 2700”
Yes because opinion of 2700 fanboys means 0 to me. just like +11k people telling me AK is the best game ever and have no performance issues but i see a slide show infront of me, i’m talking about a game that even the devs admited how bad the port was. but 11k fanboys said it was ok. just like that 11k people were wrong, 2700 is nothing.
“Are they all fanboys? You’re a joke”
What game ? GTA V ? or dayz ? i gave GTA V a thumbs up. you are pathetic.
“GTA V was released more than a year ago”
?
“Are you a troll”
You say this to everyone ?
I was talking about GTA V. I said GTA V was released more than a year ago because you brought up the fact that DayZ has a 9/10 until a year ago.
Also, you admitted that you’ll side with the minority rather than the majority when it comes to OPINIONS.
Look, if you think GTA V was bad go ahead.
But don’t say that everyone who thought it was good is a fanboy, that’s a crock of shi*
“you admitted that you’ll side with the minority rather than the majority”
Minority/Majority means s**t to me. i don’t think X game is good or bad because majority of people says so, i check the facts and i have my own opinion instead of following the others. simple as that.
“if you think GTA V was bad go ahead”
Actualy i liked it, in my last comment i said i gave it a thumbs up on steam. i didn’t liked the 2 years delay, it’s DRM and physics and AI downgrade over IV but i enjoyed it more than IV and less than SA.
“But don’t say that everyone who thought it was good is a fanboy”
Never said that, many of them are but i won’t call everybody who likes the X game a fanboy. hell i said i liked it.
Then why do you keep arguing that it received high scores on metacritic because of fanboys?! That was my whole point.
I’m not saying GTA V received hight scores because of fanboys. i’m saying, reviews specially on meta or sites like IGN etc… are not trust worthy and most of the time they are biased, better not to trust them and don’t use them in arguments, they are meaningless.
I stopped using IGN etc. I was talking about the user reviews on Metacritic.
Yeah but better not to, have your opinion and defend your own opinion instead of using other metrics. it’s a win/win even if you lose the argument.
But opinions can’t be objectively argued. We use ratings because they represent opinions on a mass scale making them more accurate than any one person’s opinion.
Yeah but sometimes people use opinions to fight against facts. Batman AK was one of them, most people said it’s fine but it wasn’t and that’s a fact which mean those 11k people (majority) are objectively wrong.
And what about the stupid people that gave it a 10 just to bring up the average? Those people aren’t stupid just because you agree with them?
“Critics” . “balanced opinion”
lol, please stop embarrassing youself.
Funny how you call me a troll when you’re the one overflowing with horse shi*. Your GTX 1070 can’t get 1080p 60fps maxed out? WTF STOP LYING you little shi*.
According to Guru3d the GTX 1070 gets 150+ fps on GTA V maxed out at 1080p.
I would post the lunk but my comment never gets approved if I post a link so just google “Guru 3d gtx 1070 GTA V 1080p” and you can see for yourself.
Seriously, don’t call other people trolls if you’re too daft to use your own brain.
Avrage 152fps not all the time. for example it says 79fps on a gtx 970 but it drops below 40fps for me time to time, sometimes even 30fps and not even on ultra and not even at 1080p. maybe they never tested the demanding part of the game which happens alot in most of the benchmakrs out there.
Seriously, this is getting entertaining. The drops are much less frequent than the average framerate. THAT’S WHY IT’S THE AVERAGE. I guess 150 fps average “isn’t optimized”. “Not even at 1080p” Then what are you playing at because you’re lying if it drops that low on a GTX 970. Do you have Vsync turned on? And yes, there will be drops, but the average is far more important.
The question is: average from where ? game’s own benchmark ? less demanding scenes or what ? most benchmark aren’t clear about what scenes and how they tested the game.
I can play the game with +70fps in desert areas, it drops below 40fps with v-sync off, it lock it self to 30 with v-synce on, in mountains where they are alot of foliage.
Also didn’t said it was unoptimized just said how game performs for me and how two scenes can be different performance wise.
I mean of course two scenes can be different. That’s why Guru3d uses an average. They use FRAPS for the average and Fraps calculates the average by recording the fps over a period of time and then normalizing the fps into one average.
Yeah, but they might not even test the game in demanding scenes. my average fps in desert areas might be +100fps but that doesn’t mean game runs 100fps.
“They MIGHT not” so you don’t know. Also, considering how much of the game takes place in the city, I am 100% positive that they tested the game in demanding areas (because the city is the most demanding.
“so you don’t know”
You don’t know it either.
“city is the most demanding”
Well i had some minor stuttering issues in the city but mountains with tons of foliage was the most demanding parts of the game.
“I am 100% positive that they tested the game in demanding areas”
I’m not sure about that.
No, I do know, because it is literally impossible to play the game without being in the city (the game starts in the city).
Yes, the foliage is demanding, but a GTX 1070 still never drops below 60fps. A gtx 970 might drop, but that’s a minor issue since barely any of the missions happen there.
“it is literally impossible to play the game without being in the city”
Again, i didn’t have performance problems in the city, frame rate was high but with minor stuttering. also i don’t thing they play the game and push it to it’s limite, they just test some basic stuff or run the game’s own benchmark.
“barely any of the missions happen there”
It’s not a minor issue, doesn’t matter if any of the missions happen there or not, it’s an open world game and those are the parts of the world.
As I said before, Guru3d’s standard benchmarking procedure is to use Fraps and play the game themselves (because not all games have built in benchmarks). Those parts of the world are demanding because they have to be. You cant expect to get perfect frame rates when there’s tons of grass and trees. The visual quality comes at a cost.
So they clearly didn’t test the demanding stuff, not their fault, it’s an open world title, it’s not efficient to test every part of the game and because of that, they will miss some points.
I don’t care about the story. I just want to kung fu super-mutants on the street and then push the jiggle physics of the game to its limits.