Warhammer 40K: Eternal Crusade releases on September 23rd

Bandai Namco has announced that Warhammer 40,000 Eternal Crusade will be launching for PCs on September 23rd. In order to celebrate this announcement, Behavior Interactive has released a new trailer that can be viewed below.

Stephen Mulrooney, CTO & Senior Vice President of PC-Console Publishing at Behaviour Digital, said:

“We are committed to delivering the best experience for the release on September 23rd, with a PC version that matches our ambitions in terms of content and quality and sets the runway for our free lifetime expansions. To pause the development of the console versions was a tough decision but will result in an optimized and extended experience when released.”

Based on the multimillion-selling and extensive Warhammer 40,000 universe, Warhammer 40,000 Eternal Crusade will take gamers into a vicious battle between four factions (Eldar, Chaos Space Marines, Orks, and Space Marines) in the 41st millennium in order to gain control of a world at war. Whether playing PvP (Player versus Player) or PvE (Player versus Environment) missions, squads will have to work together and engage in massive battles to exterminate enemy factions.

Players can choose from twenty different sub-factions, utilize hundreds of weapons, and bring to bear customization options and accessories drawn from 29 years of Warhammer 40,000 lore to create their perfect warriors.

Enjoy!

Warhammer 40k: Eternal Crusade - PC - There is only War (English)

4 thoughts on “Warhammer 40K: Eternal Crusade releases on September 23rd”

    1. its hardly a mmo. it was supposed to be but was scaled down. its essentially a team vs team game with tacked on pve.

    2. Its just an instanced TPS. If you played the space marine game, its like that but larger maps with more players and 4 races instead of 2.

  1. I have been playing Early access and this is releasing far too early, half finished and with bad race balancing. I wanted this game to be so great (and still do) but they scaled it down too far. Too many promises of adding stuff after launch, which I can see them not sticking to because sales of the game are bad.

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