Unreal Engine 5 feature

Unreal Engine 5 Early Access now available for download

Epic Games has just announced that an Early Access version of Unreal Engine 5 is now available for download. This Early Access version is available via the Epic Games launcher.

Unreal Engine 5 will empower game developers and creators across all industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.

As Epic noted, this Early Access build is for game developers who like to live on the bleeding edge to start testing features and prototyping their next games.

Epic Games plans to release the full version of Unreal Engine 5 in early 2022. Below you can also find a video that highlights some of the engine’s new game development features and workflows.

We should also note that the sample project is 100GB in size. Additionally, Nanite supports currently only PC and next-gen consoles only. And lastly, developers can freely upgrade their projects from Unreal Engine 4 to Unreal Engine 5.

Enjoy!

Welcome to Unreal Engine 5 Early Access

23 thoughts on “Unreal Engine 5 Early Access now available for download”

    1. True, this engine will use all new Nvidia and AMD hardware features:

      “Nanite supports currently only PC and next-gen consoles only”
      “On PlayStation 5 we use primitive shaders for that path which is considerably faster than using the old pipeline we had before with vertex shaders. Xbox Series and PC will use mesh shaders”

      Engine minimum requirements? Primitive shaders are available on AMD Vega and RDNA1. Mesh Shaders are available on Nvidia RTX 2x (Turing), 3x (Ampere) and AMD RDNA2 . Older hardware won’t support Nanite

    2. True, this engine will use all new Nvidia and AMD hardware features:

      “Nanite supports currently only PC and next-gen consoles only”
      “On PlayStation 5 we use primitive shaders for that path which is considerably faster than using the old pipeline we had before with vertex shaders. Xbox Series and PC will use mesh shaders”

      Engine minimum requirements? Primitive shaders are available on AMD Vega and RDNA1. Mesh Shaders are available on Nvidia RTX 2x (Turing), 3x (Ampere). Older hardware won’t support Nanite

    3. no it doesnt its just 4k meme marketplace assets in 1080p and upscaled…. there is no gameplay. no story. its fluff. remember that cool cyberpunk trailer for unreal engine 3 or 4 or whatever? did we ever get stuff looking that good?

  1. Unreal Engine 5 will make PC gaming even more beautiful, I can’t wait to shovel all the console peasant salt.

  2. Engine demos, they always look great…gotta wait for a proper game to give judgement. So far is promising.

    1. Considering modern devs are mostly amateurs that can’t do a decent lighting system to save their life I’m not very hopeful.

      1. They are gonna milk it till the last drop for sure.
        Hopefully we get more variety in games unlike previous gens of UE (3 specially had a lot of samey looking games, and UE4 improved with that but not as much as i would like given how flexible is the engine)
        Personally i think tech helps a lot and expands the limits of what you can do , but without creativity, artstyle or even good implementation is all just smoke and mirrors to me, hence why im looking forward for the games.

  3. finally a true comment an not a shill or idiot with low iq. exactly! lol even at 4k 30fps dmcv still lags and has drops. lol. i played it at 1400p at 80+ fps years ago lol. consoles are a joke. sadly they will hold back games yet again.

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