UNIGINE 2.13 Engine is now available to developers, offering numerous improvements and enhancements

UNIGINE has launched the 2.13 release of its UNIGINE Engine, offering an impressive number of improvements and enhancements to it. As the press release reads, the new release UNIGINE 2.13 includes the most useful enhancements for both corporate customers and indie developers.

Unigine 2.13 comes with GPU Lightmapper tool, brand new SRAA (Subpixel Reconstruction Anti-Aliasing) technology, upgraded iconic 3D volumetric clouds, and performance optimizations for vast forest rendering. It also features a new iteration of the terrain generation tool with online GIS sources support, and adaptive hardware tessellation. Furthermore, it packs an improved Project Build tool, new samples, and a new free 3D scans library.

All three editions of the UNIGINE platform (Community, Engineering, and Sim) share the same core (UNIGINE 2 Engine) and are developed in parallel. Additionally, UNIGINE plans to release updates every 3-4 months.

Lastly, the following video showcases the new features of the UNIGINE 2.13 Engine.

UNIGINE Engine 2.13 Release - GPU Lightmapper, Volumetric Clouds Upgrade, Better AA, Terrain Tools