Ghost Recon Frontline feature

Ubisoft officially announced Tom Clancy’s Ghost Recon Frontline, first details

Ubisoft has just announced a new Tom Clancy’s Ghost Recon game, Frontline. Tom Clancy’s Ghost Recon Frontline is a free-to-play, tactical-action, massive PvP shooter grounded in the renowned Ghost Recon universe. Moreover, the company has also revealed its debut trailer that you can find below.

The game features an advanced class system and large set of tactical support tools, allowing for complete freedom in strategic gameplay, with multiple ways to outsmart enemy teams and win each match.

Players will build their roster of elite contractors from all around the globe. Additionally, they will explore Drakemoor Island; a massive and hostile open-world that demands quick adaptation and teamwork to survive. Furthermore, the game will support cross-platform support. As such, players can enjoy fun and collaborative competition across various game modes.

It’s also worth noting that you can register to join the upcoming PC closed beta.

Tom Clancy's Ghost Recon Frontline: Reveal Trailer | Ubisoft [NA]

Here are the game’s key features:

Tom Clancy’s Ghost Recon Frontline Key Features

UNBOUND TACTICAL FREEDOM

Because there are multiple ways to win each match, it is entirely up to you what kind of strategic approach you take. Adapt to an evolving battlefield by calling on tactical reinforcements, such as deadly auto turrets, smoke screen drones, and massive barricades. Tom Clancy’s Ghost Recon Frontline is a tactical-action game where split-second decisions are essential. The battlefield is yours to control as these unique features encourage strategic choice and empower players to try different approaches. No two matches are ever the same. Think outside the box, combine skills, adapt, and outsmart enemies your way.

CLASS-BASED SQUADS

Team up with players from all around the world, across platforms through an impactful and diverse class system where each class is highly specialized, filling in distinct tactical roles. Progress through the game via an advanced unit system, upgrade and customize each contractor to fit your strategy, and even choose different skill paths to unlock within each class. Socialize with your friends and build powerful synergies through different compositions of contractors and their complementary abilities.

MASSIVE BATTLEGROUND

Discover Drakemoor Island, an open world full of diverse environments. Previously a beautiful and peaceful country, it is now overrun by a corrupt mining corporation, which leads to forcible displacement of local communities and massive environment pollution. Explore multiple landmarks and distinct biomes with ever-changing weather conditions, from high mountains and dense forests to ruthless arid lands.

MILITARY IMMERSION

Tom Clancy’s Ghost Recon Frontline is a brand-new take on the franchise, and the first in the series to introduce massive PvP experience with full cross-platform support. The game features an immersive, full first-person perspective, while staying true to its fundamental values of teamwork, strategic gameplay, and high military authenticity.

EXPEDITION MODE

The game offers various game modes, from quick and casual to highly tactical. Featuring 100+ players in teams of three, the flagship Expedition mode is the ultimate test of teamwork: it includes dynamic objectives strewn across the massive open map with no converging circle, where players must work together and utilize their combined skills in order to call for extraction. Use different abilities, call down tactical supplies, switch between units, adapt and showcase exceptional teamwork while competing with others.

A FOREVER-EVOLVING GAME

Time goes on, but the conflict never ends. Tom Clancy’s Ghost Recon Frontline promises an ever-evolving world. New game modes, characters, tactical tools, maps, and more will be added each season.

34 thoughts on “Ubisoft officially announced Tom Clancy’s Ghost Recon Frontline, first details”

    1. ubisoft did that themselves with ghost recon 2 being a xbox exclusive. That was the beginning of the end.

        1. not the same game, its a prequel with smaller maps and different story, but thats not the point, the point is that this is when ghost recon was killed off to become a subpar console game.

  1. Two words: Ultra Turd.

    It seems there’s no chance of getting a new single-player tactical ghost recon games like the earlier ones.

    1. shhh, dont tell them.

      Sigh its sad though we could use a good tactical shooter but none of them are making one.

  2. Tom Clancy : I’ve been rolling on my grave for so long that I generate enough power to keep the lights on at Ubisoft offices.

  3. I can already see it now…

    -CREATE YOUR OWN TRAHHHHNNY!!

    -27 GENDERS TO CHOOSE FROM!!!

    -EVERY MAP HAS UP TO 6 SAFE SPACES TO HIDE AND CRY IN!

    -EASY WAY TO REPORT AND BAN PEOPLE THAT HURT YOUR FEELINGS!

    -MAXIMUM SINGLE CORE USE!!!

    -OVER 7000 MICROTRANSACTIONS!! ONLY $10 FOR PURSE SKIN WITH TAMPONS INSIDE.

    I used to think Ubisoft was one of the best developers and now all I see is regurgitated non stop trash.

  4. I remember that French weasel of a ceo begging gamers to save his shetty company and now we all want it destroyed. You have literally 0 reasons to play this garbage if you’ve played any Ubisoft games before including AC games.

  5. There is no hope left for ubi… You are crazy if you think that they are going to work on something like they used to make… The question now is : what’s even the point of this kind of games anymore? The trailer is total dog-sh**

  6. Do you want more degeneracy injected in all your games ? … No ?
    By popular demand here is double degeneracy !

  7. They could make good ghost recon wildlands 2 with another region+no online only BS+different protagonist but they choose the garbage path that insulting Tom Clancy legacy…smh

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