Ubisoft has announced that a new patch for The Division 2 will be released next week. According to the release notes, patch 2.1 will have a fix for the bench not upgrading to World Tier 5, which will also fix the issue for players that have their crafting bench stuck in different World Tiers.
Furthermore, this update will come with a fix for players getting stuck in the revive animation, will address the two piece gear set bonus of True Patriot bug, and will bring some tweaks and fixes to the Revive Hive.
Although Ubisoft did not reveal the full release notes for this update, it did share its key features that you can find below.
The Division 2 Patch 2.1 Key Features
Crafting Bench
- We have a fix for the bench not upgrading to World Tier 5 in the works.
- This will also fix the issue for players that have their crafting bench stuck in different World Tiers.
Characters getting stuck
- We are trying to reproduce this internally. If you have more information on the topic, please share it with us (e.g. if you’re experiencing high latency).
- We have one fix for players getting stuck in the revive animation.
Revive Hive
- Made first improvements with TU2.
- Another fix incoming to reduce more occurrences in 2.1.
- We’ll apply more fixes in the future as needed.
True Patriot
- Fix coming to address the two piece gear set bonus of True Patriot not working.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Why can’t we wear masks with the Black Tusk outfit?
Isn’t that the outfit that comes with a mask?
Yes but you equip the mask you can’t see it.
Why do u care the mask in that game are sh*t
The bullet sponge is real folks…
The time to kill is better than the first game… In the first game enemies two level or more above yours are hard to kill. In TD2 you can easily kill them.
Only on difficulties above normal do they become bullet sponges again. But it’s still not as bad as the first game.
At least they don’t have health regeneration like B2 UVHM ?
But you have to play at Hard or higher to get the better loot.
And at Challenging difficulty and higher, some do repair themselves.
Yeah they have medics and some yellow health bar enemies (elites) can use medpacks just like the players.
With my current character I can do missions on challenge difficulty solo.
I managed to get the cooldown time on my seeker mine with health regen down to 10 seconds.
But if you can’t do it solo you shouldn’t have a problem finding players to do missions on challenge difficulty, the game is recent and matchmaking is fast enough.
Nah, people farm normal modes since they are quick to do. Harder modes just give you more loot, not better loot which i think is crucial mistake in game like this. Normal mode loot should be locked to around 450 gear score and so on
It really is MUCH better than it was. Why don’t people call the enemies and bosses in other RPG games “bullet sponges”? Why does it only apply to The Division? Because the NPC’s are human from the 21st century?
If you’re having problems with enemies being bullet sponges on higher difficulties, then your gear is simply not optimized. Higher difficulties are supposed to demand more optimized damage output by design. If this is an issue for you, then you should probably stick to Easy and Normal difficulty.
Ok I have 2 characters that are stuck in the safehouses, your telling me that i have to wait a week for this patch to be able to play again?
yes
I’m telling you massive is a sh*t Dev team
I’ve taken a break until the raid. There’s really nothing to do in the game that is challenging after the first day of the patch.
We were clearing challenging invaded missions with no one getting downed the first day. Sure we could do heroic with no respawns and no checkpoints. But once you’re at that level you just say why? There’s no unique cosmetics or gear you get for being a mas***ist and grinding through that bullet spongey torture session.
Some would say for the accomplishment. I don’t play video games for the accomplishment. I play to get cool things for my character to improve them to make them more powerful and look cooler. Add a unique heroic only skin or gear and guaranteed people will be running them like crazy. They’re currently not worth the time.
Hopefully this raid doesn’t suck. It’s the only thing making me think about coming back. But if it’s like previous patches I get the feeling it will keep me playing for the first weekend of the patch then back on the shelf after everything is beaten.
Been crafting bench locked to world tier 2 since March 13th on my main character and March 15th on my second character (made it since the first got the bug and it got bugged too). After like 2 weeks of my friends using chatterbox and me having a 320 non viable one I moved on. Way too late on the crafting bench upgrade UBI, I’ve moved on to less buggy pastures.
I’m still waiting for them to fix my characters race