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THQ Nordic issues official statement about Metro Exodus releasing as timed-exclusive on Epic’s store

In a series of tweets, THQ Nordic stated its official stance regarding the timed-exclusive release of Metro Exodus on Epic’s digital store. According to THQ Nordic, the decision to release the game initially only on Epic’s store was made entirely by Koch Media who is responsible for Deep Silver’s games.

What’s really interesting here is that THQ Nordic does not exclude the possibility of timed-exclusive deals happening again. Now I’m pretty sure that all games that will be coming from THQ Nordic won’t be timed-exclusive to any store, however this could happen for games published by Deep Silver/Koch Media.

For those unaware, even though THQ Nordic has acquired Koch Media, the latter is free to make independent decisions regarding its titles.

Metro Exodus will release on February 15th, 2019, on Epic’s store and will be coming to Steam in February 2020!

120 thoughts on “THQ Nordic issues official statement about Metro Exodus releasing as timed-exclusive on Epic’s store”

  1. Meh, their loss. To be perfectly honest, the latest gameplay videos haven’t directly filled me with hype, but rather pessimism.

    1. Here’s a Gamesindustry article: https://www.gamesindustry.biz/articles/2018-02-14-de-blob-publisher-thq-nordic-buys-koch-media-for-121m

      “THQ Nordic will now also operate Koch’s partner publishing business”

      Mhm.

      Here’s the funny part: “Koch Media, which has offices in Germany (where it is headquartered), UK and the US, will continue to operate as a separate entity to THQ Nordic. “No restructuring or cost saving measures are planned,” the company noted.” Then why acquire them in the first place? You just let them Denuvoozle around?

  2. “but speaking in the here and now, we definitely want to have the players
    choose the platform of their liking and make our portfolio available to
    as many outlets as possible”

    Ok then why is it coming only to 1 store. Why not make it available on Steam, Epic and GOG. Sell it on everything not just the place where YOU get all the money and players get less.

    1. He is not wrong though, the only thing that is not generic this time around is that you can customize guns on the fly and it has somewhat of a open world.

      1. i’d have never imagined that you considered metro games generic shooters since i know your taste of shooters.

    2. metro isn’t a generic fps, first game is probably my second favorite first person shooter of all time after the original doom/quake/wolfenstein games

  3. My decision to not purchase Metro Exodus as a timed Epic Store exclusive is fault of Koch Media… as Metro is their intellectual property. They have decided to make players wait or use ANOTHER EFFIN LAUNCHER, which is the reason why I can and will not buy on release if at all…

    1. Same. i’m not waiting a year to pay the same price and have a late experience. I’m just not buying it at all know, sod them entirely.

  4. Epic Games paid them lots of money obviously. People said they want Steam competition but how can you get competition when it’s rubbish like time exclusives to a store? The consumer loses, competition would be different prices. Publishers put games on Steam because it’s the biggest digital games store for PC games that reaches the most people, publishers choice, it’s not a monopoly because other stores compete but do a half job by only using their games for maximum profit while Steam has all games.

    1. I am not sure but I think when people say competition to Steam it is in regards to the service. What good is it when games get exclusive releases, timed or not?

      Let’s take Destiny for example. There is no extra competition that benefits the consumers just because it is exclusive to the Blizzard app.

      And yes, that is exactly what I also think. Epic made them a deal. It’s the only thing that makes sense, else this exclusive deal was announced before people could pre order on Steam because this just makes Deep Silver look bad, not Steam.

  5. I mean, you first claim they are a sister company when you legally own the entire company, you say you can’t comment on the matter when you can. Aren’t you the publisher? In fact, don’t YOU usually decide these things? What changed? Why was it decided?

    People are asking questions because they want answers and I can tell you right now, the outrage or backlash wouldn’t be like this if this was announced before people could actually pre order the game on Steam. This is just really bad communication between the 2 companies, the companies and Steam and the companies and its consumers.

    I cannot prove this but sounds like to me Epic made a deal with you for timed exclusivity. If the Steam cut bothered you so much, why even release on Steam? Why let pre orders be opened for Steam, then remove it? If this deal was already known, why let people pre order at all? If it wasn’t, how did you think people were going to react?

    I feel these exclusive deals between the digital stores is not very good competition. To me it feels like you have no other way of justifying different stores because you cannot offer better services which is what I expect from these digital distributors in the first place.

    1. I wouldn’t be surprised if Epic has contacted over 50+ devs at this point, all of them withholding this important kind of info, until a given date. This kind of crap needs to be made illegal.

  6. Cry me a river I will still pirate the game and you can thank your parent company for that. THANK FOR THE FREE COPY

  7. “we definitely want to have the players choose the platform of their liking”

    That’s the crux of the issue. The entire selling point of Epic Store has been a better cut for publishers, Epic has not tried to entice gamers in any way whatsoever. They even had to have their arm twisted to even get refunds and regional pricing implemented.

      1. I meant selling point for the store itself as far as features and services. Discounts only applies to some games at publishers’ discretion.

    1. The offering of a free game every couple of weeks is perhaps the only thing they’ve done to “entice gamers”.

  8. I feel THQ Nordic is lying…
    You buy Kock Media so what is the point of buying the company while you say “it wasn’t our decision”
    When you buy it they should consult with you about everything!

    1. They act like they did this behind their backs. Only 2 options.

      1 They are lying and are trying to wash their hands of this backlash.
      2 They are telling the truth but that means communications between the 2 is godawful and that can be worse.

      Either way, this decision wouldn’t have caused such a backlash if at least you couldn’t pre order on Steam before. Do they think everyone on Steam is now going to Epic just for their game? I’m sure some will but I think many are now just taken back by this out of nowhere decision.

  9. So all was good until I try booting up Epic client last night. Guess what? It had an outage and guess what? There is no offline mode. So if the store can’t connect online to open, then you Cant launch/play any of the games. What is the point of all these stores, if they are the same as steam or even worse than steam? ???? Oh GoG you never fail me ?

    1. These clients are a form of DRM in themselves that’s why. GOG doesn’t allow you to share your games but nothing can stop you. Steam allows you to share games with your family members or log into your account on someone else’s computer and play your games.

          1. There’s a limit of 10 (I think) systems you can sig-in and you can delete the systems you don’t use anymore

          2. Well you can let your friend play your library while you play in offline mode,then both of you can play at the same time SP games.

        1. DRM doesn’t work by IP addresses because they know your public addresses change, they can lock to hardware like Windows does.

          1. I didn’t say it was, just that it could because Windows does that type of thing in locking the software to your hardware. It wouldn’t surprise me if someone did it, like say, Ubisoft? LOL

          2. I said Ubisoft because they have an extra layer of DRM called VMProtect on top of Denuvo.

      1. “GOG doesn’t allow you to share your games”

        But it does, you download your “gameinstaller.exe” save it in a USB stick or whatever and give it to the people you want. There’s no need of login into your account or to use GOG galaxy (GOG’s client) to install the game with that installer. There’s nothing stopping you to do this and GOG knows it.

        1. You didn’t read the full sentence, “GOG doesn’t allow you to share your games but nothing can stop you”. You basically repeated what I said.

          1. No, because GOG knows you and everybody can do it. I added a link in another coment, but it’s modeated….

            Basically say that The Witcher 2 with the cracked DRM was more downloaded from torrent sites than the DRM free one, so DRMs are useless

            GOG acknoledges and consent you to share your legally purchased games

          2. Quote from GOG FAQ.

            “if you think about installing your game on a
            friend’s machine or sharing it with others then please don’t do it,
            okay?”

      1. Just checked myself and it kinda looks like the Epic store is a Fortnite launcher but with some extra games. 2 words come to mind. Bare bones.

      2. I have no reason to lie. I’m no fan of steam either so I don’t know why some idiot @Kai Kubicek ????????? is accusing me of being a schill for valve when I’m pointing out something what could clearly be an oversight on Epics part. You can check for yourself, last night, the epic client did have an outtage. And when that happens for some weird reason, if you try to launch the store and it cannot detect an internet connection, it will not load. Who knows maybe it’s a hardwired thing where if you’re plugged into the internet it will check and if it can’t connect it won’t load the client.

        I found that a bit strange to be honest. Because UE4 Engine needs epic client to open, therefor how do they expect the engine to work if you aren’t online. I asked myself that question as well. But I can only report what happened to me, it is up to you guys to believe our not. Its amazing that there are always people ready to say “you are lying” because they found some command line work around (which is also Unproven, the “work around” that is). As if we’re all experts in launching a client offline that has no offline toggle feature. And why should we be held responsible to find a “work around”?

        Edit:
        https://status.epicgames.com/
        Please look at Jan 29th

          1. The fact that you know how to do this as a remedy goes to show that you work for EPIC and you should be working to fix this problem not SHILL Please go and get this “Bug” fixed and while you are at it give us an Offline mode to a client that have existed for 3+ years already. Thank In Advance.

      1. What i told to vergil i will tell you also:

        For metro exodus you dont need anything from that list, so you failed 😉 Announce me when you wake up and you read what you posted.

        1. What I tell every other goit, I’ll tell you:

          You’re a failure at life, and will continue to be one, buh bye.

          1. You need user profiles, friend list and chat, groups, wishlist, while you play Metro Exodus? Ohh, i need to apologise then, i considered you a poorly fanboy child and clearly you are a poorly fail influencer. I apologise one more time. Continue with your job. You are very good at it. You just influenced me to do nothing.

        2. oh sorry, sorry..YOU dont need anything from that list. I in fact use EVERYTHING from that list on my games. You see Juanuary, i dont buy games just to buy games. I buy them cause all the features i get like FAMILY SHARING. No cloud saves in 2019? amazing. Great job epic. No offline? incredible…10 dollars cheaper for the USA only, f*k yes..giff me more.

          1. oh, sorry, sorry.. YOU will share with family, metro exodus? Ok, please let me what details or contact info you can so i can see that you share metro exodus with familly and you all play the game. Streaming will be the best proof. thank you

      2. Ah thanks for sharing this. Hopefully all of this is up to date. This proves why Steam and GOG are really the only clients worth owning. I genuinely hope GOG improves a lot more over time. Would be great for them to have their own Big Picture Mode so I wouldn’t have to rely on Steam for it. Adding GOG games onto Steam as shortcuts prevents GOG Galaxy from being able to track the play session. So you miss out on things like achievements and all that. There are apparently ways to make GOG track it anyway but it seemed quite tedious from what I read.

        1. Disagree, the GOG Clients not worth owning, but no store client is.
          I have under 8 games on Origin, 15 on Uplay, and 87 on Steam.
          I have no choice, if I want to play those games.

          I have zero games on GOG Galaxy, but that’s because I have a choice, I actually own 321 games on GOG.

          Every single one, has a downloadable classic installer, which is on my PC, because using the client is truly optional, and I opt out.

          Admittedly, if you’re into multi-player, due to too many lazy devs using Steam as their network client, they also rely on Galaxy in the same way.

          I believe if a game has multiplayer, it should have a dedicated network client in the game.
          I gave up on multi-player long before Galaxy appeared, due to the micro-transaction virus they were all infected with.
          Single Player Games only, and from GOG by preference

          1. I almost agree with you 100%. GOG has been able to prove themselves as a valuable service throughout time and continue to listen to feedback. They’ve always been fighting for our best interest since their inception, long before DRM started to become a bigger issue than it is today. Steam is doing more of the same but the only major setback for them is the whole DRM requirement. Even for those games that are DRM-free, you would still need to download the entire thing in its uncompressed form.

            I don’t quite see what’s so bad about using GOG Galaxy from your perspective when it makes everything so much more convenient. Especially when it comes to the more modern games on their store. Games that probably will have to be updated numerous times throughout the years. Allowing Galaxy to automatically do it all for you saves a lot of time and hassle.

          2. What’s wrong with Galaxy, is what’s wrong with every single store client, and what you find so convenient, is a major problem to me.

            I’m a prolific modder, and if you’ve ever modded any games, you should know that updates can often break your modded game.

            Updates need coordinating with the mods updates, so automation is the last thing I want, added to the fact I want as little non essential apps running when I play, and I don’t consider any store client essential, and will go as far as using cracks to remove them, if I have to (on games I’ve bought).

            On top of which the client based achievement features are another major annoyance, as are client overlays.

            Galaxy’s best feature is that it’s up to the user whether they use it, or not, and because as a single player gamer no store client offers anything I want, I choose not to.
            .
            Offline installers are always stored on my hard drive, so I need no online functionality to install them, and the website still tells me when a new update exists.

            I’ve no problem with Galaxy existing, as long as I can opt out.

          3. All the stuff you mentioned here shouldn’t be impossible for any company to overcome. That’s exactly where the whole consumer relationship comes into play and why it’s a crucial thing for these companies to thrive on all these feedbacks so they can continue to innovate. Valve has been leading on that aspect for quite some time, whether people like to agree or not.

            I also love the idea of GOG giving their customers options on how to gain access to their games and I sure hope Valve and other developers are able to follow a similar path. All these companies can really learn from one another. That being said… A lot of people like myself have moved on from installing games manually through individual .exe files. If anything it’s unintuitive and old fashioned compared to how most launchers handle it today. It has nothing to do with laziness or whatever. Like I said, it’s all about convenience. Kinda like how PC games have already made that shift from physical to digital. Having an all-in-one solution is clearly an enticing proposition for the majority of gamers out there, both casual and hardcore.

            I’m not sure if the feature is available on Galaxy but I recall that they wanted to implement an option that can allow you to revert to previous updates on any game. Which is extremely useful in case a recent update breaks whichever game it is you’re currently playing or if the mods you use for that game suddenly stops working. It’s just the time we live in. Games are always being patched, for better or for worse, it’s just how it is. By the end of the day it’s bound to the developer to ensure that their patches doesn’t break anything. None of that blame should be directed towards gaming clients like Steam or GOG Galaxy. Especially Galaxy since you can always revert to a more stable version.

            If you’re able to get the best out of PC gaming by choosing to opt out of all of these things then more power to you. That’s one of the biggest strengths in PC gaming and we all know there are some corporations that are trying to eliminate that flexibility and freedom we’ve always had.

    2. The point is that you’re not buying the game anymore, but just renting.
      No internet? No games!
      That’s why I’ll be waiting for a “free” copy of this (amazing I hope) game.
      Epic Store my a*s.

      1. Epic is counting on the 200 million fortnite account it has. That means 200 million people is already using their client and that says alot man. I’m all for epic shaking up the industry but they are going about it the wrong way. I’m no fan of steam, but if Epic wants to compete against steam it needs to first not have a barebones client, that clearly hasn’t really changed much in 3 years. Even GOG Galaxy has changed quiet alot since its introduction 3 years ago and for the better.

        I was all behind Epics client until I tried to open it last night and I couldn’t because of the outtage. I was like nah son, I’ll pass.

        1. Most of those 200 million are from mobile Fortnite and they arent using Epic store like you would normally use store on PC.

        2. 200 million of accounts, which mostly are from kids who forgot their other account password to play Fortnite. Try harder, Gabe hater.

      2. I agree with Valve needing competition, but not like this with exclusivity garbage hoping that consumers’ massive libraries will be closed into console-like marketplaces. This kills one of the best benefits about PCs and our choices. Then we have the possibility of connection issues preventing access to our stuff? No thanks.

        God I miss being able to just buy games directly from studio sites or just driving to a damn store. The “convenience” of digital seems more and more “inconvenient” because all these stores are just pulling the same trash to dominate the market and provide no further value to consumers than what we had before all these marketplace platforms started.

        If studios let us download from their sites like we did it back in the day, then they wouldn’t need these anti-consumer market platforms. Games already have Denuvo or other DRM crap already so might as well.

    3. I guess it’s still possible to play in ‘offline’ mode if you launch game adding -EpicPortal parameter to the command line of game’s executable. Of course you need to download it first.

    4. Are you a shill for Valve? Anyone can test this out and see that you are lying.

      The client has no built in offline mode toggle(in online mode) but if you close the client and unplug your internet/or disable it and then re launch the client it will automatically go in offline mode and seamlessly work. I just did this with both Ashen and Hades. So Epic has an automatic offline mode you just can’t toggle it when you have an internet connection(which sucks but it is not hard to disable your internet manually).

      LOL did you try to play Fortnite without an internet connection in your test? 🙂 no MP game will work with out internet that is not local FYI.

      I as well love GOG they are the best and probably always will be, I am up to 200 games now on there!

      1. Yeah that’s exactly what I did Dumb*as. I tried to play an online game without internet connection. Because that is surely what I said. What I would like to know is, where exactly did I point out that I tried to play fortnite or that I even play such a rubbish Battle Royale Game. Please I need proof of this. Anyways, go here and make your own decisions because you are already capable of making up your stories all on your own.

        https://status.epicgames.com/
        Please look at Jan 29th, Dummy.

        1. Calm down, maybe you need your Mommy to hug you, chill Bro.

          You said “There is no offline mode. So if the store can’t connect online to open, then you Cant launch/play any of the games. ” this is not true.

          1st close your client. Now unplug your LAN or disable you internet adapter in Windows and then re launch the client. The client will automatically launch in offline mode(when you have no internet) and then you can play any none MP game. If you have an active internet connection Epic will assume you want the client in online mode(since they are dumb and have no offline mode option right now when online). So in a case of an outage you will run into your problem unless you do what I said(I understand now what your beef was).

          I know it is a stupid setup but it does have an offline mode and it works. Their outage case in their client is broken it should revert to the offline mode the same for when you have no internet but it doesn’t.

          1. EXACTLY, you wanna know how bad this guy is. Go look at his other post above responding with his Steps of how to launch Epics Client Offline. He still just doesn’t get it. And i suspect, HE NEVER WILL. He’s one of those people that just likes to win and argument even though there is no argument or anything to win. A giant waste of time to get sucked into his none sense. Which sucks, because people like him is why we cant have nice things. Instead of going to epic and highlighting the issue like i have, he instead will sit here and defend with his 5 Steps of steps. Not realizing that there SHOULDN’T BE 5 STEPS TO DO ANYTHING LIKE THIS, TO LAUNCH OFFLINE. The point we all are making and have understood is that, THIS IS BAD FOR BUSINESS. But Mr. Fix’It doesn’t seem to care.

    5. Yeah that’s totally messed up. I was initially supporting Epic’s new storefront simply due to their pro-developer incentives but they honestly haven’t thought this through for the consumers. They just rushed everything right out of the door and couldn’t get the most basic and essential things ready at launch.

      Aside from the free games there’s nothing else that makes their client all that enticing. It’s just another one of things we’re forced to install in order to gain access to their exclusive games.

      1. Dude, i’m just like you i was so happy when i realized that Epic could or will try to compete to break down this monopoly and draconian practices but all and all it’s just another thing to install in order to install. If epic really wanted to they could’ve affected some serious change because the power is in their hands right now. With the 200 million player accounts on fortnite that brings a hefty amount of market share out of everyones hands onto epic.

        Epic could’ve destroyed GOG if they wanted to by starting the store off and showing these publishers that DRM is B.S. Funny thing is for the first 2 weeks of the epic store announcing that it was going to be selling other games, i did enjoy a luxury of DRM FREE and in one full swoop it all changes, that snot entirely epics fault. But all and all this is just turning into exactly what you said. Another install in order to install. I was really hoping Epic would be the change we wanted to see but all and all it just goes to show that AAA games are where PC gamers go to be slaves.

        1. Indeed. It used to be so much simpler in the past. Of course Microsoft had their DRM service for ages but for a while most games seemed to run without any kind of software hampering our experiences. And generally most digital games used to be sold just about anywhere online, where you could obtain the .exe files directly from them. The way publishers handled their AAA games back then seemed a lot more convenient for us unlike now. Nowadays they can just make rudimentary launchers with some of the basic features we expect to see and then call it a day. And from there they probably won’t even bother to make any incremental changes.

          If I recall Epic did give every publisher the options to make their games DRM-Free or not. Kinda like what Steam does. Giving them the option and not taking the GOG approach was a mistake in my opinion. It was obviously an opportunity for a major gaming company to show how ethical they can be not just for developers and publishers, but consumers as a whole. From there they could have lured major publishers in a way GOG simply can’t. And who knows what would happen from there, perhaps Valve would take notice and change certain policies about their DRM service and offer better incentives to those publishers.

          I swear a lot of these companies are truly short-sighted these days. No matter how many times people complain they just turn a blind eye to it. I get it, it’s business but it’s also unethical and the very thing that’s gonna cause this whole industry to crash again. Such a shame but you’re right about the whole AAA games being restrictive on PC. It’s just not ideal to buy every game on that platform, especially when you’re losing some features that are only exclusive to consoles. Thankfully that doesn’t always happen.

          1. Epic made a statement about all this stuff. The DRM is totally up to the publishers. They will not be providing any DRM Solutions, it’s all up to the publisher to do so. In terms of convenience/the consume, everything on the Sellers side is all pros, we the consumers have all the negative snow. So many people are so loose with their money and where they spend it and the Corporations know this. this is why they just spit in our faces. Everyone wants to have their own client with no benefits to you of course.

          2. Yeah, I wouldn’t be surprised if the mass majority PC gamers turn out to be casual players like how it is for consoles. A lot of them aren’t caught up with the news, so it’s hard to say whether their sales would really have much of an impact if a lot of us abstain from buying it. But you’re right, there are those who simply just don’t care and throw away their money like it’s nothing. Pretty much fueling all these practices.

    6. Here is an Epic launcher offline mode tutorial for those that need it:

      Step 0: close your Epic client

      Step 1: disable your network adapter in windows or unplug your LAN cable
      https://uploads.disquscdn.com/images/c95d20c582e8a8b425c5f8db6a6a86c23469dbb7b4e5872d0108c94c08754711.jpg

      Step 3: launch the Epic client

      Step 4: press ok when you get the [ Waiting room failure ] screen
      https://uploads.disquscdn.com/images/bbfc7be3e8d5a0c9f076046b329e3b7b9b4a13727a69f55dd82c3fb1a46e95d3.jpg

      Step 5: on the next screen pick the [ skip sign in ] button
      https://uploads.disquscdn.com/images/ff405e012afefc16739d8dc2084ea9e5ff624a31a3c6dc7714b38d4709483d73.jpg

      Done: now you will be in offline mode and any none MP game will work unless they have specific DRM that requires a internet connection
      https://uploads.disquscdn.com/images/85d0761ec75677c3418403149841661ba929fdb2e8593404ad0ef7fffe3b895c.jpg

      Are these steps mental for the average user to get offline mode to work? Probably… Anyways I hope this helps out anyone that could not get it to work for I suppose it is not obvious.

      1. Wow, 5 steps.. This is Exactly what shilling looks like. You are a piece of work dude. You have totally missed the point but that’s ok, you collect that pay cheque.

        1. “This is Exactly what shilling looks like.” I suppose no one has ever helped you before.

          So I guess no thanks for helping you out to get your offline mode to work for the next outage? No worries Dude 🙂 I am sure you secretly appreciate it.

          I was only proving you where wrong when you told everyone at DSOGaming that “There is no offline mode. So if the store can’t connect online to open, then you Cant launch/play any of the games.”

          Oh please tell me what your point was other than there is no offline mode, I love to understand. Look Man I have no beef with you, I think you are a genuine GOG fan and so am I.

          So how am I “a piece of work” by showing everyone how to get offline mode to work in the Epic launcher? You find that not helpful and I would be better off to lie and say there is none?

          1. It is a f****** shame that people have to do THIS, to makes this Epic piece of crap works in offline mode!! F*** them seriously!!!!

    7. Quoting a post on epicgamesforum

      Make a shortcut for the .exe of the game, right click it then open properties, now the final step is to go to where the file location is writen and add a space and then -EpicPortal, hit apply and voila the game now works offline, dont forget to open the launcher once in a while when you have ethernet to get updates.
      By the way i forgot to add this, the full destination should look something like this once you are done.
      “C:Program FilesEpic GamesSubnauticaSubnautica.exe” -EpicPortal

    8. I can play steam offline, When I dont have internet, Steam ask me if I want to log in in offline mode.

  10. Steam is still the only fully featured platform. Why would anyone
    support a store or company that wishes to restrict consumer choice?

  11. I really don’t see why this is getting so much coverage really. I mean…. it’s Metro, not Call of Duty. As much as I despise CoD, and loved the prior Metro games, CoD “is” worth talking about when it comes to clout in sales power, Metro…. is not.

    Aside from that, this game is a rather large departure from what Metro actually is. So, chalk up another franchise destroyed by greed, and be ready for mediocrity if you buy this turd. You have been warned.

    1. True and fair enough, I just find this giving exposure to Epic’s junk shop at the same time. Let them have Metro, it’s not a game changer by any means.

      It’s a fair enough point you make though, yep.

  12. this is dirty business decisions and anti competitive

    they wait for all the games releasing on their store till the last minute then try to make steam look small and bad

  13. So the PC release of Metro Exodus is actually a timed exclusive, not a full exclusive as previously reported. That perhaps lessens the blow to some extent but not so much when discovering the duration of said deal is for a whole year.

    So, for those wanting to own Metro Exodus, we essentially now have the following options to choose from,

    Buy on Epic Store
    + play game at launch
    – dealing with usual bugs & optimisation issues at launch
    – paying top dollar
    – Epic Store ecosystem
    – encourages anti-consumer business practices

    Buy on Steam
    + avoids Epic Store
    + Steam ecosystem
    + bugs already patched
    + available at a lower price
    – waiting a whole extra year to play
    – encourages anti-consumer business practice of timed exclusivity

    Buy on console (if you have one)
    + play game at launch
    – paying top dollar
    – reduced quality visual fidelity
    – inferior 30fps gameplay
    – no potential for ray tracing or DLSS
    – gamepad controller
    – unlikely to have modding potential
    – Sony or Microsoft console ecosystem

    Piracy
    + likely to be cracked soon after initial launch
    + avoids rewarding anti-consumer business practices
    + avoids inferior console gaming standards
    – waiting longer for patches/updates and DLC
    – not legal

    1. All of them sound like bad choices if you ask me. Buying it on Steam a year later at full or not full price means they’ve won and they are rewarded for screwing us over. I’m not buying it at all from this point onward.

      I was done with early access garbage and I’m done with this kind of practice.

      1. While I’m not wishing to spark a debate on video game piracy I find it difficult in this specific set of circumstances to deny that pirating this game is the best option.

        If the timed exclusivity deal was for a period of, say, one month then it’d still be anti-consumer but it wouldn’t be quite so offensive. Being forced to wait a whole extra year to play the PC version on Steam simply won’t be acceptable to many gamers regardless of what THQ Nordic says on Twitter.

        So, yes, the best option is seemingly to either pirate the game, wait an even longer duration of time until the Steam key can be bought at a bargain bin price or to not own it at all.

        1. I dunno, pirating a game for me these days feels tedious and monotonous in trying to find the right cracks, that haven’t been diddled with on purpose by asshats.

          I’ve got other games in my backlog to play, as well as other games to look forward to. i’d rather not give those devs/publisher another excuse to claim all PC gamers are pirates, because that’s something Ubisoft has been championing for years,w hile also claiming they “care” for said PC gamers when they actually don’t, they fool some PC gamers and all console players with this, that it makes people like me look bad and like some nutcase.

          I’d rather not buy the game at all now. The devs need to learn this harsh lesson, as do the publishers. If they earned nothing from PC gamers, they can totally pull out, then suffer and suffer even more years later when they decide to come crawling back.

          I’d never want to reward them by buying it later on Steam thorough. That means I’m rewarding them for diddling us all over, and that it’s fine to keep doing it again and again.

    2. The exclusivity deal will last a full year? You gotta be kidding me… I don’t even know what to think of all these modern practices in this industry anymore. But I can totally see why people wish to pirate this game now. We’re not really given any choice at this point.

      1. If the final sentence of the article is correct then yes.

        Indeed. It’s almost like the publisher is deliberately acting in the most appalling manner so to provoke the consumer into pirating their game. ROMs for use with emulators aside, I’m not somebody who pirates video games and yet THQ Nordic are in this specific instance prompting me to consider it.

        1. Ah, I stopped reading the article after the tweets section. There’s nothing remotely different about this move compared to console exclusivity. It’s all just wrong and utterly pointless. Just like you I’ve messed around with ROMs, mainly with titles I already own physically, but this is pushing me to the whole piracy scene which I left for well over a decade. Hopefully these companies are reading all of this because they’re bound to lose a lot of profit from what they’re doing.

  14. Will be not, Denuvo will be on top of it.

    Steamworks also isn’t to be taken as a DRM, since it didn’t even have to be cracked for years at this point.

  15. I will pirate everything not on gog galaxy and will gladly wait one year so that I will get it as ” the complete experience ” with all the dlc and patches. So many games so little time

  16. JOHN,

    Just found an update on the EPIC’s games store criticism. According to Tim sweeney, the Epic Games Store’s planned Review System will be Optional.

    Epic Games’ CEO Tim Sweeney has confirmed that the Epic Games Store’s planned review system will be an opt-in feature, allowing developers to utilise or ignore the function depending on their preferences.

    Never mind. I think this is an old news:

    https://www.overclock3d.net/news/software/the_epic_games_store_s_planned_review_system_will_be_optional/1

  17. Basically what they’re saying is that they know customers hate it, but if enough people go along with it to make it profitable, then they’ll do it for every game in the future.

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