Ultra Ultra today announced that its debut game, ECHO, a nightmare-fuelled sci-fi adventure, is available now for PC. In order to celebrate this announcement, Ultra Ultra has also released the game’s debut trailer that can be viewed below.
In ECHO, players take the role of a girl named En. After a century in stasis, En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost. But nothing could prepare her for what she’ll face in the ancient halls below.
The game starts as a character driven journey of discovery, but as it unfolds it evolves into something altogether more punishing. The Palace studies everything players do, everything they are, to use it against them.
The Palace “reboots” every so often, resulting in a blackout. This blackout-cycle is the rhythm at which the Echoes get updated with your latest behavior, learning and unlearning from your actions. During the blackout the palace is blind, giving you the freedom to act without consequence. This is the time to run and gun and do all the things you don’t want the Echoes to learn.
The experience is one of being up against your own choices from the last blackout-cycle, giving you a way of shaping the game from cycle to cycle. So no matter if you prefer to go stealth or action one thing is certain, you need to keep your wits about you if you want to survive the Palace.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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The environments in this game make my head hurt. It’s kind of like hell, but more fashionable.
Just a head up DSO
Project Cars 2 does NOT use Denuvo
Ian Bell : We don’t have Denuvo. We looked at it back in February
and we decided that it was too restrictive and would annoy our users,
so we dropped it.
This is definitely a really good move which deserves appreciation. Thank you, SMS.
Interesting title.
looks bland
Nice lightining and scenario, but Dat Face looks straight from 1995, with a bit of more polygons off course.
Yeah, fighting clones of the main character seems like a cheap move, literally.
I’ve been waiting for this one, this AI stuff seems interesting (on paper at least).
looks meh..