The Golf Club Collector’s Edition Hits PC on April 28th

Maximum Games and HB Studios have announced a Spring release of The Golf Club Collector’s Edition; a gorgeously detailed, extensively customizable golfing game for PC and current-gen consoles. The game, which offers zero mid-round loading times, fully customizable courses will be available on April 28th.

The Golf Club Collector’s Edition promises to give players an unsurpassed amount of control to create and publish their own courses online, in addition to playing those offered upon purchase. Using the in-depth “Greg Norman Course Designer”, golf fans can conceptualize and bring to The Golf Club community any number of fantasy courses that they construct from start to finish.

Len Ciciretto, President of Maximum Games, said:

“One of the most impressive aspects of the game is the community built around it, which includes players from around the world who have designed incredible courses modeled after real-world links.”

The freedom extends to gameplay, as well, as players will dictate the precision of each swing using expressive controls. The Golf Club Collector’s Edition asks players to rely on their own senses and feel for the game to perform successful shots, providing a unique and very true-to-life golfing experience.

Alan Bunker, CEO of HB Studios, added:

“We’re not giving anyone an easy round. We want players to feel like they are out on a real course, learning and improving their skills all the time.”

Adding to the authentic nature of the game are incredibly accurate environments. Interchangeable themes will lend a graphical realism with varied wind effects and seasonal themes, each offering their own unique challenges.

Christina Seelye, CEO of Maximum Games, concluded:

“This is a game for people who love golf, and love creativity. It’s a game you can pick up and find something new each and every time you play, which adds incredible value.”

Enjoy!

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John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email