Capcom re-released yesterday the original and classic 1997 version of Resident Evil on the PC via GOG. Thanks to this re-release, PC gamers will, once again, experience the classic 32-bit version of this iconic horror game.
As with all GOG releases, this is also DRM-free. Moreover, it will work with all modern PC systems that use Windows 10 and Windows 11.
And that’s not all. This re-release comes with an improved DirectX game renderer. PC players will find some new rendering options, such as Windowed Mode, Integer Scaling, Anti-Aliasing and more.
Capcom has also improved the timing of the cutscenes, the game video player, and the game registry settings. Oh, and there is full support for modern controllers with optimal button binding regardless of the hardware and wireless mode.
Finally, Capcom plans to release the other two classic RE games, Resident Evil 2 and Resident Evil 3: Nemesis later this year.
Since these classics weren’t available on Steam, it’s good to see them appear on GOG. So, kudos to Capcom for re-releasing them, and making them compatible with modern PCs.
Finally, this re-release should be compatible with the Resident Evil Seamless HD Project. Resident Evil Seamless HD Project is a must-have mod for all three classic RE games. It upscales backgrounds with vectorized masks, restores integrated images and texts, and upscales all of the game’s 3D models. Moreover, it brings better in-game screens, improves numerous visual effects, and upscales all menu elements and HQ portraits.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Good. Before these rereleases, there wasn't available on any modern platform. I was less fussed with RE1, because the remake is a direct upgrade with no downsides IMO. But RE2 Remake is great but no the same experience as the original, and everything I've heard about RE3 Remake is that it's trash.
Yes, I almost hated the RE3 remake because they cut a boss and the park section, Jill looked odd and became bossy. When I look at the ps1 RE3 pre-rendered backgrounds, there is so much unique stuff, that you can't find at all in the RE3 remake and overall it was embarassing that they didn't add new locations like they did with the RE1 2002 remake compared to the ps1 original which added for instance the lisa trevor story. RE3 remake had no such content but instead as I just said, cut content. RE3 remake was only ok because the gameplay wasn't boring but it feels like it was outsourced to India; what Ubisoft initially planned for POP sands of time.
"mUh NoStAlGiA"
*proceeds to fill Crapcom's pockets
Awesome.
Meh I feel like these old PS1 era games are meant to be played at low res with a CRT. So you're better off emulating the ps1 game at 4k and then super/down-sampling to original res combined with a nice CRT filter would make these look best rather than this HD abomination that only make the game look super dated and lose all it's charm.
I never liked the fixed camera resident evils