The Battle for Middle-Earth Reforged feature

The Battle for Middle-Earth: Reforged is a fan LOTR game in Unreal Engine 4, first teaser trailer

The BFME: Reforged Team has announced The Battle for Middle-Earth: Reforged; a non-commercial project currently under development that aims to bring Lord of the Rings: The Battle for Middle-Earth to a brand new game engine, Unreal Engine 4.

As the team noted, all code will be rewritten completely and the gameplay of BFME: Reforged might be different from the original game. The team is currently focusing on bringing the multiplayer mode of Lord of the Rings: The Battle for Middle-Earth in Unreal Engine 4, though it may add a single-player mode at a later date.

The team hopes to release the first beta version in the beginning of the next year, and has released a teaser trailer that you can view below.

Obviously, this project may never see the light of day as Warner Bros or EA may shut it down (after all, the game also uses assets from the original Lord of the Rings: The Battle for Middle-Earth game).

Anyway, enjoy the teaser and stay tuned for more!

The Battle for Middle-Earth: Reforged (Unreal Engine 4) - First Teaser in Ultra HD

14 thoughts on “The Battle for Middle-Earth: Reforged is a fan LOTR game in Unreal Engine 4, first teaser trailer”

  1. Goddammit how can people still not understand that you do not announce fan projects before they release?

    Release it first, so people can download it before you get your inevitable C&D.

    This case is even more stupid, because it’s only coming out next year and WB and EA are known to be some of the greediest, most anti-consumer scum in the industry.

    This project is almost guaranteed to get shut down now, great job you idiots!

    1. Exactly. First, finish the project. Second, announce it and release it to the web so no amount of C&Die can stop it circulating. Easy.

    2. I’ve said it for so many years now. That Fan Projects need to release out of no where on a server that’s in a country that doesn’t give two s-its of a flying f-ck about IP law. That way it can get downloaded by people and spread through out the internet to the point where they can’t shut it down.

      That’s the only way to do it, but I’ve never seen anybody actually do it that way.

      1. Probably because it’s how these fan project developers can showcase their skill so that they could be sunbsequently by legitimate game developer studios. The bottom line is these “fan projects” are not made for gamers but for potential employers.

  2. Exactly. First, finish the project. Second, announce it and release it to the web so no amount of C&Die can stop it circulating. Easy.

  3. Warner Bross will take it down, soon.

    These f*ckers took down a Skyrim Mod some years ago.

  4. Great, now we can finally witness the battle of the century: Who will send C&D first? EA or the Tolkien Estate?

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